compute-runtime/level_zero/tools/source/debug/windows/debug_session.h

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/*
* Copyright (C) 2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/os_interface/windows/wddm/wddm.h"
#include "shared/source/os_interface/windows/wddm_allocation.h"
#include "level_zero/core/source/device/device.h"
#include "level_zero/tools/source/debug/debug_session.h"
#include "level_zero/tools/source/debug/debug_session_imp.h"
#include "KmEscape.h"
#include <unordered_set>
namespace L0 {
struct DebugSessionWindows : DebugSessionImp {
DebugSessionWindows(const zet_debug_config_t &config, Device *device) : DebugSessionImp(config, device), processId(config.pid) {}
~DebugSessionWindows() override;
ze_result_t initialize() override;
bool closeConnection() override;
ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) override;
ze_result_t readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) override;
ze_result_t writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) override;
ze_result_t acknowledgeEvent(const zet_debug_event_t *event) override;
static ze_result_t translateNtStatusToZeResult(NTSTATUS status);
static ze_result_t translateEscapeReturnStatusToZeResult(uint32_t escapeErrorStatus);
protected:
ze_result_t resumeImp(std::vector<ze_device_thread_t> threads, uint32_t deviceIndex) override;
ze_result_t interruptImp(uint32_t deviceIndex) override;
ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) override;
ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) override;
ze_result_t readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) override;
MOCKABLE_VIRTUAL ze_result_t readAndHandleEvent(uint64_t timeoutMs);
ze_result_t handleModuleCreateEvent(DBGUMD_READ_EVENT_MODULE_CREATE_EVENT_PARAMS &moduleCreateParams);
ze_result_t handleEuAttentionBitsEvent(DBGUMD_READ_EVENT_EU_ATTN_BIT_SET_PARAMS &euAttentionBitsParams);
ze_result_t handleAllocationDataEvent(uint32_t seqNo, DBGUMD_READ_EVENT_READ_ALLOCATION_DATA_PARAMS &allocationDataParams);
ze_result_t handleContextCreateDestroyEvent(DBGUMD_READ_EVENT_CONTEXT_CREATE_DESTROY_EVENT_PARAMS &contextCreateDestroyParams);
ze_result_t handleDeviceCreateDestroyEvent(DBGUMD_READ_EVENT_DEVICE_CREATE_DESTROY_EVENT_PARAMS &deviceCreateDestroyParams);
ze_result_t handleCreateDebugDataEvent(DBGUMD_READ_EVENT_CREATE_DEBUG_DATA_PARAMS &createDebugDataParams);
ze_result_t readAllocationDebugData(uint32_t seqNo, uint64_t umdDataBufferPtr, void *outBuf, size_t outBufSize);
void enqueueApiEvent(zet_debug_event_t &debugEvent) override;
bool readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic) override;
bool readModuleDebugArea() override;
void startAsyncThread() override;
void closeAsyncThread();
static void *asyncThreadFunction(void *arg);
ThreadHelper asyncThread;
std::mutex asyncThreadMutex;
NTSTATUS runEscape(KM_ESCAPE_INFO &escapeInfo);
bool moduleDebugAreaCaptured = false;
uint32_t processId = 0;
uint64_t debugHandle = 0;
NEO::Wddm *wddm = nullptr;
struct ElfRange {
uint64_t startVA;
uint64_t endVA;
};
std::unordered_set<uint64_t> allContexts;
std::vector<ElfRange> allElfs;
};
} // namespace L0