29 lines
868 B
C++
29 lines
868 B
C++
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/*
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* Copyright (C) 2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "core/command_container/command_encoder.h"
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#include "core/command_container/command_encoder.inl"
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#include "core/command_container/command_encoder_base.inl"
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#include "core/gen11/hw_cmds_base.h"
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#include "runtime/gen11/reg_configs.h"
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namespace NEO {
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using Family = ICLFamily;
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template struct EncodeDispatchKernel<Family>;
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template struct EncodeStates<Family>;
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template struct EncodeMathMMIO<Family>;
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template struct EncodeIndirectParams<Family>;
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template struct EncodeFlush<Family>;
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template struct EncodeSetMMIO<Family>;
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template struct EncodeL3State<Family>;
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template struct EncodeMediaInterfaceDescriptorLoad<Family>;
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template struct EncodeStateBaseAddress<Family>;
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template struct EncodeStoreMMIO<Family>;
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template struct EncodeSurfaceState<Family>;
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} // namespace NEO
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