2017-12-21 07:45:38 +08:00
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/*
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2020-02-23 03:22:14 +08:00
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* Copyright (c) 2017-2020 Intel Corporation
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2017-12-21 07:45:38 +08:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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R"===(
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//////////////////////////////////////////////////////////////////////////////
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__kernel void CopyBufferRectBytes2d(
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__global const char* src,
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__global char* dst,
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uint4 SrcOrigin,
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uint4 DstOrigin,
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uint2 SrcPitch,
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uint2 DstPitch )
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{
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int x = get_global_id(0);
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int y = get_global_id(1);
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uint LSrcOffset = x + SrcOrigin.x + ( ( y + SrcOrigin.y ) * SrcPitch.x );
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uint LDstOffset = x + DstOrigin.x + ( ( y + DstOrigin.y ) * DstPitch.x );
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*( dst + LDstOffset ) = *( src + LSrcOffset );
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}
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//////////////////////////////////////////////////////////////////////////////
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__kernel void CopyBufferRectBytes3d(
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__global const char* src,
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__global char* dst,
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uint4 SrcOrigin,
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uint4 DstOrigin,
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uint2 SrcPitch,
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uint2 DstPitch )
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{
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int x = get_global_id(0);
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int y = get_global_id(1);
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int z = get_global_id(2);
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uint LSrcOffset = x + SrcOrigin.x + ( ( y + SrcOrigin.y ) * SrcPitch.x ) + ( ( z + SrcOrigin.z ) * SrcPitch.y );
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uint LDstOffset = x + DstOrigin.x + ( ( y + DstOrigin.y ) * DstPitch.x ) + ( ( z + DstOrigin.z ) * DstPitch.y );
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*( dst + LDstOffset ) = *( src + LSrcOffset );
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}
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)==="
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