compute-runtime/runtime/memory_manager/memory_manager.h

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/*
* Copyright (C) 2017-2018 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/helpers/aligned_memory.h"
#include "runtime/memory_manager/graphics_allocation.h"
#include "runtime/memory_manager/host_ptr_defines.h"
#include "runtime/os_interface/32bit_memory.h"
#include "engine_node.h"
#include <cstdint>
#include <mutex>
#include <vector>
namespace OCLRT {
class AllocationsList;
class Device;
class DeferredDeleter;
class ExecutionEnvironment;
class GraphicsAllocation;
class HostPtrManager;
class CommandStreamReceiver;
class OsContext;
class OSInterface;
class AllocsTracker;
class MapBaseAllocationTracker;
class SVMAllocsManager;
enum AllocationUsage {
TEMPORARY_ALLOCATION,
REUSABLE_ALLOCATION
};
enum AllocationOrigin {
EXTERNAL_ALLOCATION,
INTERNAL_ALLOCATION
};
struct AllocationFlags {
union {
struct {
uint32_t allocateMemory : 1;
uint32_t flushL3RequiredForRead : 1;
uint32_t flushL3RequiredForWrite : 1;
uint32_t reserved : 29;
} flags;
uint32_t allFlags;
};
static_assert(sizeof(AllocationFlags::flags) == sizeof(AllocationFlags::allFlags), "");
AllocationFlags() {
allFlags = 0;
flags.flushL3RequiredForRead = 1;
flags.flushL3RequiredForWrite = 1;
}
AllocationFlags(bool allocateMemory) {
allFlags = 0;
flags.flushL3RequiredForRead = 1;
flags.flushL3RequiredForWrite = 1;
flags.allocateMemory = allocateMemory;
}
};
struct AllocationData {
union {
struct {
uint32_t mustBeZeroCopy : 1;
uint32_t allocateMemory : 1;
uint32_t allow64kbPages : 1;
uint32_t allow32Bit : 1;
uint32_t useSystemMemory : 1;
uint32_t forcePin : 1;
uint32_t uncacheable : 1;
uint32_t flushL3 : 1;
uint32_t reserved : 24;
} flags;
uint32_t allFlags = 0;
};
static_assert(sizeof(AllocationData::flags) == sizeof(AllocationData::allFlags), "");
GraphicsAllocation::AllocationType type = GraphicsAllocation::AllocationType::UNKNOWN;
const void *hostPtr = nullptr;
size_t size = 0;
DevicesBitfield devicesBitfield = 0;
};
struct AlignedMallocRestrictions {
uintptr_t minAddress;
};
constexpr size_t paddingBufferSize = 2 * MemoryConstants::megaByte;
class Gmm;
struct ImageInfo;
class MemoryManager {
public:
enum AllocationStatus {
Success = 0,
Error,
InvalidHostPointer,
RetryInNonDevicePool
};
MemoryManager(bool enable64kbpages, bool enableLocalMemory, ExecutionEnvironment &executionEnvironment);
virtual ~MemoryManager();
MOCKABLE_VIRTUAL void *allocateSystemMemory(size_t size, size_t alignment);
virtual void addAllocationToHostPtrManager(GraphicsAllocation *memory) = 0;
virtual void removeAllocationFromHostPtrManager(GraphicsAllocation *memory) = 0;
GraphicsAllocation *allocateGraphicsMemory(size_t size) {
return allocateGraphicsMemory(size, MemoryConstants::preferredAlignment, false, false);
}
virtual GraphicsAllocation *allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) = 0;
virtual GraphicsAllocation *allocateGraphicsMemory64kb(size_t size, size_t alignment, bool forcePin, bool preferRenderCompressed) = 0;
virtual GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(size_t size, void *cpuPtr) = 0;
virtual GraphicsAllocation *allocateGraphicsMemory(size_t size, const void *ptr) {
return MemoryManager::allocateGraphicsMemory(size, ptr, false);
}
virtual GraphicsAllocation *allocateGraphicsMemory(size_t size, const void *ptr, bool forcePin);
GraphicsAllocation *allocateGraphicsMemoryForHostPtr(size_t size, void *ptr, bool fullRangeSvm, bool requiresL3Flush) {
if (fullRangeSvm) {
return allocateGraphicsMemory(size, ptr);
} else {
auto allocation = allocateGraphicsMemoryForNonSvmHostPtr(size, ptr);
if (allocation) {
allocation->flushL3Required = requiresL3Flush;
}
return allocation;
}
}
virtual GraphicsAllocation *allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) = 0;
virtual GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) = 0;
MOCKABLE_VIRTUAL GraphicsAllocation *allocateGraphicsMemoryInPreferredPool(AllocationFlags flags, DevicesBitfield devicesBitfield, const void *hostPtr, size_t size, GraphicsAllocation::AllocationType type);
GraphicsAllocation *allocateGraphicsMemoryForSVM(size_t size, bool coherent);
virtual GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness) = 0;
virtual GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) = 0;
virtual GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
status = AllocationStatus::Error;
if (!allocationData.flags.useSystemMemory && !(allocationData.flags.allow32Bit && this->force32bitAllocations)) {
auto allocation = allocateGraphicsMemory(allocationData);
if (allocation) {
allocation->devicesBitfield = allocationData.devicesBitfield;
allocation->flushL3Required = allocationData.flags.flushL3;
status = AllocationStatus::Success;
}
return allocation;
}
status = AllocationStatus::RetryInNonDevicePool;
return nullptr;
}
virtual bool mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) { return false; };
virtual void *lockResource(GraphicsAllocation *graphicsAllocation) = 0;
virtual void unlockResource(GraphicsAllocation *graphicsAllocation) = 0;
void cleanGraphicsMemoryCreatedFromHostPtr(GraphicsAllocation *);
GraphicsAllocation *createGraphicsAllocationWithPadding(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding);
virtual GraphicsAllocation *createPaddedAllocation(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding);
virtual AllocationStatus populateOsHandles(OsHandleStorage &handleStorage) = 0;
virtual void cleanOsHandles(OsHandleStorage &handleStorage) = 0;
void freeSystemMemory(void *ptr);
virtual void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) = 0;
void freeGraphicsMemory(GraphicsAllocation *gfxAllocation);
void checkGpuUsageAndDestroyGraphicsAllocations(GraphicsAllocation *gfxAllocation);
virtual uint64_t getSystemSharedMemory() = 0;
virtual uint64_t getMaxApplicationAddress() = 0;
virtual uint64_t getInternalHeapBaseAddress() = 0;
virtual GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, size_t hostPtrSize, const void *hostPtr) = 0;
bool peek64kbPagesEnabled() const { return enable64kbpages; }
bool peekForce32BitAllocations() { return force32bitAllocations; }
void setForce32BitAllocations(bool newValue);
std::unique_ptr<Allocator32bit> allocator32Bit;
bool peekVirtualPaddingSupport() { return virtualPaddingAvailable; }
void setVirtualPaddingSupport(bool virtualPaddingSupport) { virtualPaddingAvailable = virtualPaddingSupport; }
GraphicsAllocation *peekPaddingAllocation() { return paddingAllocation; }
DeferredDeleter *getDeferredDeleter() const {
return deferredDeleter.get();
}
void waitForDeletions();
bool isAsyncDeleterEnabled() const;
bool isLocalMemorySupported() const;
virtual bool isMemoryBudgetExhausted() const;
virtual AlignedMallocRestrictions *getAlignedMallocRestrictions() {
return nullptr;
}
MOCKABLE_VIRTUAL void *alignedMallocWrapper(size_t bytes, size_t alignment) {
return ::alignedMalloc(bytes, alignment);
}
MOCKABLE_VIRTUAL void alignedFreeWrapper(void *ptr) {
::alignedFree(ptr);
}
OsContext *createAndRegisterOsContext(EngineInstanceT engineType);
uint32_t getOsContextCount() { return static_cast<uint32_t>(registeredOsContexts.size()); }
CommandStreamReceiver *getCommandStreamReceiver(uint32_t contextId);
HostPtrManager *getHostPtrManager() const { return hostPtrManager.get(); }
protected:
static bool getAllocationData(AllocationData &allocationData, const AllocationFlags &flags, const DevicesBitfield devicesBitfield,
const void *hostPtr, size_t size, GraphicsAllocation::AllocationType type);
GraphicsAllocation *allocateGraphicsMemory(const AllocationData &allocationData);
bool force32bitAllocations = false;
bool virtualPaddingAvailable = false;
GraphicsAllocation *paddingAllocation = nullptr;
void applyCommonCleanup();
std::unique_ptr<DeferredDeleter> deferredDeleter;
bool asyncDeleterEnabled = false;
bool enable64kbpages = false;
bool localMemorySupported = false;
ExecutionEnvironment &executionEnvironment;
std::vector<OsContext *> registeredOsContexts;
std::unique_ptr<HostPtrManager> hostPtrManager;
uint32_t latestContextId = std::numeric_limits<uint32_t>::max();
};
std::unique_ptr<DeferredDeleter> createDeferredDeleter();
} // namespace OCLRT