compute-runtime/unit_tests/mocks/mock_command_queue.h

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/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "core/memory_manager/graphics_allocation.h"
#include "runtime/command_queue/command_queue_hw.h"
#include "unit_tests/libult/ult_command_stream_receiver.h"
////////////////////////////////////////////////////////////////////////////////
// MockCommandQueue - Core implementation
////////////////////////////////////////////////////////////////////////////////
namespace NEO {
class MockCommandQueue : public CommandQueue {
public:
using CommandQueue::device;
using CommandQueue::gpgpuEngine;
using CommandQueue::multiEngineQueue;
using CommandQueue::obtainNewTimestampPacketNodes;
using CommandQueue::requiresCacheFlushAfterWalker;
using CommandQueue::throttle;
using CommandQueue::timestampPacketContainer;
void setProfilingEnabled() {
commandQueueProperties |= CL_QUEUE_PROFILING_ENABLE;
}
void setOoqEnabled() {
commandQueueProperties |= CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE;
}
MockCommandQueue() : CommandQueue(nullptr, nullptr, 0) {}
MockCommandQueue(Context &context) : MockCommandQueue(&context, context.getDevice(0), nullptr) {}
MockCommandQueue(Context *context, Device *device, const cl_queue_properties *props)
: CommandQueue(context, device, props) {
}
LinearStream &getCS(size_t minRequiredSize) override {
requestedCmdStreamSize = minRequiredSize;
return CommandQueue::getCS(minRequiredSize);
}
void releaseIndirectHeap(IndirectHeap::Type heap) override {
releaseIndirectHeapCalled = true;
CommandQueue::releaseIndirectHeap(heap);
}
cl_int enqueueWriteBuffer(Buffer *buffer, cl_bool blockingWrite, size_t offset, size_t size, const void *ptr,
GraphicsAllocation *mapAllocation, cl_uint numEventsInWaitList, const cl_event *eventWaitList,
cl_event *event) override {
writeBufferCounter++;
writeBufferBlocking = (CL_TRUE == blockingWrite);
writeBufferOffset = offset;
writeBufferSize = size;
writeBufferPtr = const_cast<void *>(ptr);
return writeBufferRetValue;
}
bool releaseIndirectHeapCalled = false;
cl_int writeBufferRetValue = CL_SUCCESS;
uint32_t writeBufferCounter = 0;
bool writeBufferBlocking = false;
size_t writeBufferOffset = 0;
size_t writeBufferSize = 0;
void *writeBufferPtr = nullptr;
size_t requestedCmdStreamSize = 0;
};
template <typename GfxFamily>
class MockCommandQueueHw : public CommandQueueHw<GfxFamily> {
typedef CommandQueueHw<GfxFamily> BaseClass;
public:
using BaseClass::bcsEngine;
using BaseClass::commandStream;
using BaseClass::gpgpuEngine;
using BaseClass::multiEngineQueue;
using BaseClass::obtainCommandStream;
using BaseClass::obtainNewTimestampPacketNodes;
using BaseClass::requiresCacheFlushAfterWalker;
using BaseClass::timestampPacketContainer;
MockCommandQueueHw(Context *context,
Device *device,
cl_queue_properties *properties) : BaseClass(context, device, properties) {
}
UltCommandStreamReceiver<GfxFamily> &getUltCommandStreamReceiver() {
return reinterpret_cast<UltCommandStreamReceiver<GfxFamily> &>(*BaseClass::gpgpuEngine->commandStreamReceiver);
}
cl_int enqueueWriteImage(Image *dstImage,
cl_bool blockingWrite,
const size_t *origin,
const size_t *region,
size_t inputRowPitch,
size_t inputSlicePitch,
const void *ptr,
GraphicsAllocation *mapAllocation,
cl_uint numEventsInWaitList,
const cl_event *eventWaitList,
cl_event *event) override {
EnqueueWriteImageCounter++;
return BaseClass::enqueueWriteImage(dstImage,
blockingWrite,
origin,
region,
inputRowPitch,
inputSlicePitch,
ptr,
mapAllocation,
numEventsInWaitList,
eventWaitList,
event);
}
void *cpuDataTransferHandler(TransferProperties &transferProperties, EventsRequest &eventsRequest, cl_int &retVal) override {
cpuDataTransferHandlerCalled = true;
return BaseClass::cpuDataTransferHandler(transferProperties, eventsRequest, retVal);
}
cl_int enqueueWriteBuffer(Buffer *buffer, cl_bool blockingWrite, size_t offset, size_t size,
const void *ptr, GraphicsAllocation *mapAllocation, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) override {
EnqueueWriteBufferCounter++;
blockingWriteBuffer = blockingWrite == CL_TRUE;
return BaseClass::enqueueWriteBuffer(buffer, blockingWrite, offset, size, ptr, mapAllocation, numEventsInWaitList, eventWaitList, event);
}
void enqueueHandlerHook(const unsigned int commandType, const MultiDispatchInfo &dispatchInfo) override {
kernelParams = dispatchInfo.peekBuiltinOpParams();
lastCommandType = commandType;
for (auto &di : dispatchInfo) {
lastEnqueuedKernels.push_back(di.getKernel());
}
}
void notifyEnqueueReadBuffer(Buffer *buffer, bool blockingRead) override {
notifyEnqueueReadBufferCalled = true;
}
void notifyEnqueueReadImage(Image *image, bool blockingRead) override {
notifyEnqueueReadImageCalled = true;
}
unsigned int lastCommandType;
std::vector<Kernel *> lastEnqueuedKernels;
size_t EnqueueWriteImageCounter = 0;
size_t EnqueueWriteBufferCounter = 0;
bool blockingWriteBuffer = false;
bool notifyEnqueueReadBufferCalled = false;
bool notifyEnqueueReadImageCalled = false;
bool cpuDataTransferHandlerCalled = false;
BuiltinOpParams kernelParams;
LinearStream *peekCommandStream() {
return this->commandStream;
}
};
} // namespace NEO