16 lines
380 B
C++
16 lines
380 B
C++
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/*
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* Copyright (C) 2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/memory_manager/compression_selector.h"
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namespace NEO {
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bool CompressionSelector::preferRenderCompressedBuffer(const AllocationProperties &properties) {
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return GraphicsAllocation::AllocationType::BUFFER_COMPRESSED == properties.allocationType;
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}
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} // namespace NEO
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