compute-runtime/runtime/event/user_event.cpp

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/*
* Copyright (c) 2017, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "user_event.h"
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/context/context.h"
#include "runtime/device/device.h"
#include "runtime/command_queue/command_queue.h"
namespace OCLRT {
UserEvent::UserEvent(Context *ctx)
: Event(ctx, nullptr, CL_COMMAND_USER, eventNotReady, eventNotReady) {
transitionExecutionStatus(CL_QUEUED);
}
void UserEvent::updateExecutionStatus() {
return;
}
bool UserEvent::wait(bool blocking) {
while (peekIsCompleted() == false) {
if (blocking == false) {
return false;
}
}
return true;
}
uint32_t UserEvent::getTaskLevel() {
uint32_t taskLevel = 0;
if (ctx != nullptr) {
Device *pDevice = ctx->getDevice(0);
auto &csr = pDevice->getCommandStreamReceiver();
taskLevel = csr.peekTaskLevel();
}
return taskLevel;
}
bool UserEvent::isInitialEventStatus() const {
return executionStatus == CL_QUEUED;
}
VirtualEvent::VirtualEvent(CommandQueue *cmdQ, Context *ctx)
: Event(ctx, cmdQ, -1, eventNotReady, eventNotReady) {
transitionExecutionStatus(CL_QUEUED);
// internal object - no need for API refcount
convertToInternalObject();
}
void VirtualEvent::updateExecutionStatus() {
;
}
bool VirtualEvent::wait(bool blocking) {
while (peekIsCompleted() == false) {
if (blocking == false) {
return false;
}
}
return true;
}
uint32_t VirtualEvent::getTaskLevel() {
uint32_t taskLevel = 0;
if (ctx != nullptr) {
Device *pDevice = ctx->getDevice(0);
auto &csr = pDevice->getCommandStreamReceiver();
taskLevel = csr.peekTaskLevel();
}
return taskLevel;
}
bool VirtualEvent::setStatus(cl_int status) {
// virtual events are just helper events and will have either
// "waiting" (after construction) or "complete" (on change if not blocked) execution state
if (peekIsCompletedByTermination(&status) == false) {
status = CL_COMPLETE;
}
return Event::setStatus(status);
}
} // namespace OCLRT