103 lines
3.1 KiB
C++
103 lines
3.1 KiB
C++
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/*
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* Copyright (c) 2017, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "user_event.h"
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#include "runtime/command_stream/command_stream_receiver.h"
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#include "runtime/context/context.h"
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#include "runtime/device/device.h"
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#include "runtime/command_queue/command_queue.h"
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namespace OCLRT {
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UserEvent::UserEvent(Context *ctx)
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: Event(ctx, nullptr, CL_COMMAND_USER, eventNotReady, eventNotReady) {
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transitionExecutionStatus(CL_QUEUED);
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}
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void UserEvent::updateExecutionStatus() {
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return;
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}
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bool UserEvent::wait(bool blocking) {
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while (peekIsCompleted() == false) {
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if (blocking == false) {
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return false;
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}
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}
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return true;
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}
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uint32_t UserEvent::getTaskLevel() {
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uint32_t taskLevel = 0;
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if (ctx != nullptr) {
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Device *pDevice = ctx->getDevice(0);
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auto &csr = pDevice->getCommandStreamReceiver();
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taskLevel = csr.peekTaskLevel();
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}
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return taskLevel;
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}
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bool UserEvent::isInitialEventStatus() const {
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return executionStatus == CL_QUEUED;
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}
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VirtualEvent::VirtualEvent(CommandQueue *cmdQ, Context *ctx)
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: Event(ctx, cmdQ, -1, eventNotReady, eventNotReady) {
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transitionExecutionStatus(CL_QUEUED);
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// internal object - no need for API refcount
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convertToInternalObject();
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}
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void VirtualEvent::updateExecutionStatus() {
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;
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}
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bool VirtualEvent::wait(bool blocking) {
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while (peekIsCompleted() == false) {
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if (blocking == false) {
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return false;
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}
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}
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return true;
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}
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uint32_t VirtualEvent::getTaskLevel() {
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uint32_t taskLevel = 0;
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if (ctx != nullptr) {
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Device *pDevice = ctx->getDevice(0);
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auto &csr = pDevice->getCommandStreamReceiver();
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taskLevel = csr.peekTaskLevel();
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}
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return taskLevel;
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}
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bool VirtualEvent::setStatus(cl_int status) {
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// virtual events are just helper events and will have either
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// "waiting" (after construction) or "complete" (on change if not blocked) execution state
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if (peekIsCompletedByTermination(&status) == false) {
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status = CL_COMPLETE;
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}
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return Event::setStatus(status);
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}
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} // namespace OCLRT
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