compute-runtime/unit_tests/mock_gdi/mock_gdi.h

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/*
* Copyright (c) 2017, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <d3d9types.h>
#include <d3dkmthk.h>
#include "umKmInc/sharedata.h"
#define DECL_FUNCTIONS() \
FUNCTION(OpenAdapterFromHdc, IN OUT D3DKMT_OPENADAPTERFROMHDC *) \
FUNCTION(DestroyAllocation, IN CONST D3DKMT_DESTROYALLOCATION *) \
FUNCTION(CloseAdapter, IN CONST D3DKMT_CLOSEADAPTER *) \
FUNCTION(Lock, IN OUT D3DKMT_LOCK *) \
FUNCTION(Unlock, IN CONST D3DKMT_UNLOCK *) \
FUNCTION(Render, IN OUT D3DKMT_RENDER *) \
FUNCTION(CreateSynchronizationObject, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *) \
FUNCTION(DestroySynchronizationObject, IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *) \
FUNCTION(SignalSynchronizationObject, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *) \
FUNCTION(WaitForSynchronizationObject, IN OUT CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *) \
FUNCTION(WaitForSynchronizationObjectFromCpu, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *) \
FUNCTION(SignalSynchronizationObjectFromCpu, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *) \
FUNCTION(WaitForSynchronizationObjectFromGpu, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *) \
FUNCTION(SignalSynchronizationObjectFromGpu, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *) \
FUNCTION(ReserveGpuVirtualAddress, IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *) \
FUNCTION(FreeGpuVirtualAddress, IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *) \
FUNCTION(UpdateGpuVirtualAddress, IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *) \
FUNCTION(SubmitCommand, IN CONST D3DKMT_SUBMITCOMMAND *) \
FUNCTION(Evict, IN OUT D3DKMT_EVICT *) \
FUNCTION(GetDeviceState, IN OUT D3DKMT_GETDEVICESTATE *) \
FUNCTION(RegisterTrimNotification, IN D3DKMT_REGISTERTRIMNOTIFICATION *) \
FUNCTION(UnregisterTrimNotification, IN D3DKMT_UNREGISTERTRIMNOTIFICATION *)
#define STR(X) #X
#define FUNCTION(FUNC_NAME, FUNC_ARG) \
NTSTATUS __stdcall D3DKMT##FUNC_NAME(FUNC_ARG) { \
return STATUS_SUCCESS; \
}
#define ADAPTER_HANDLE (static_cast<D3DKMT_HANDLE>(0x40001234))
#define DEVICE_HANDLE (static_cast<D3DKMT_HANDLE>(0x40004321))
#define PAGINGQUEUE_HANDLE (static_cast<D3DKMT_HANDLE>(0x40005678))
#define PAGINGQUEUE_SYNCOBJECT_HANDLE (static_cast<D3DKMT_HANDLE>(0x40008765))
#define CONTEXT_HANDLE (static_cast<D3DKMT_HANDLE>(0x40001111))
#define INVALID_HANDLE (static_cast<D3DKMT_HANDLE>(0))
#define RESOURCE_HANDLE (static_cast<D3DKMT_HANDLE>(0x80000000))
#define ALLOCATION_HANDLE (static_cast<D3DKMT_HANDLE>(0x80000008))
#define NT_RESOURCE_HANDLE (static_cast<D3DKMT_HANDLE>(0x80000001))
#define NT_ALLOCATION_HANDLE (static_cast<D3DKMT_HANDLE>(0x80000009))
#define GPUVA (static_cast<D3DGPU_VIRTUAL_ADDRESS>(0x80123000000))
NTSTATUS MockSetSizes(void *gmmPtr, UINT numAllocsToReturn, UINT gmmSize, UINT totalPrivateSize);
NTSTATUS GetMockSizes(UINT &destroyAlloactionWithResourceHandleCalled, D3DKMT_DESTROYALLOCATION2 *&ptrDestroyAlloc);
D3DKMT_HANDLE GetMockLastDestroyedResHandle();
void SetMockLastDestroyedResHandle(D3DKMT_HANDLE handle);
D3DKMT_CREATEDEVICE GetMockCreateDeviceParams();
void SetMockCreateDeviceParams(D3DKMT_CREATEDEVICE params);
D3DKMT_CREATEALLOCATION *getMockAllocation();
ADAPTER_INFO *getAdapterInfoAddress();