compute-runtime/unit_tests/mocks/mock_aub_csr.h

188 lines
7.3 KiB
C
Raw Normal View History

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/command_stream/aub_command_stream_receiver_hw.h"
#include "runtime/command_stream/preemption.h"
#include "runtime/execution_environment/execution_environment.h"
#include "runtime/helpers/hw_info.h"
#include "gmock/gmock.h"
#include <string>
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winconsistent-missing-override"
#endif
namespace OCLRT {
struct MockAubFileStreamMockMmioWrite : public AubMemDump::AubFileStream {
void writeMMIOImpl(uint32_t offset, uint32_t value) override {
mmioList.push_back(std::make_pair(offset, value));
}
bool isOnMmioList(const MMIOPair &mmio) {
bool mmioFound = false;
for (auto &mmioPair : mmioList) {
if (mmioPair.first == mmio.first && mmioPair.second == mmio.second) {
mmioFound = true;
break;
}
}
return mmioFound;
}
std::vector<std::pair<uint32_t, uint32_t>> mmioList;
};
template <typename GfxFamily>
struct MockAubCsrToTestDumpContext : public AUBCommandStreamReceiverHw<GfxFamily> {
using AUBCommandStreamReceiverHw<GfxFamily>::AUBCommandStreamReceiverHw;
void addContextToken(uint32_t dumpHandle) override {
handle = dumpHandle;
}
uint32_t handle = 0;
};
template <typename GfxFamily>
struct MockAubCsr : public AUBCommandStreamReceiverHw<GfxFamily> {
MockAubCsr(const HardwareInfo &hwInfoIn, const std::string &fileName, bool standalone, ExecutionEnvironment &executionEnvironment)
: AUBCommandStreamReceiverHw<GfxFamily>(hwInfoIn, fileName, standalone, executionEnvironment){};
using CommandStreamReceiverHw<GfxFamily>::defaultSshSize;
using AUBCommandStreamReceiverHw<GfxFamily>::taskCount;
using AUBCommandStreamReceiverHw<GfxFamily>::pollForCompletionTaskCount;
using AUBCommandStreamReceiverHw<GfxFamily>::writeMemory;
DispatchMode peekDispatchMode() const {
return this->dispatchMode;
}
GraphicsAllocation *getTagAllocation() const {
return this->tagAllocation;
}
void setLatestSentTaskCount(uint32_t latestSentTaskCount) {
this->latestSentTaskCount = latestSentTaskCount;
}
void flushBatchedSubmissions() override {
flushBatchedSubmissionsCalled = true;
}
void initProgrammingFlags() override {
initProgrammingFlagsCalled = true;
}
void initializeEngine() {
AUBCommandStreamReceiverHw<GfxFamily>::initializeEngine();
initializeEngineCalled = true;
}
void writeMemory(uint64_t gpuAddress, void *cpuAddress, size_t size, uint32_t memoryBank, uint64_t entryBits) override {
AUBCommandStreamReceiverHw<GfxFamily>::writeMemory(gpuAddress, cpuAddress, size, memoryBank, entryBits);
writeMemoryCalled = true;
}
void submitBatchBuffer(uint64_t batchBufferGpuAddress, const void *batchBuffer, size_t batchBufferSize, uint32_t memoryBank, uint64_t entryBits) override {
AUBCommandStreamReceiverHw<GfxFamily>::submitBatchBuffer(batchBufferGpuAddress, batchBuffer, batchBufferSize, memoryBank, entryBits);
submitBatchBufferCalled = true;
}
void writeMemoryWithAubManager(GraphicsAllocation &graphicsAllocation) override {
CommandStreamReceiverSimulatedHw<GfxFamily>::writeMemoryWithAubManager(graphicsAllocation);
writeMemoryWithAubManagerCalled = true;
}
void pollForCompletion() override {
AUBCommandStreamReceiverHw<GfxFamily>::pollForCompletion();
pollForCompletionCalled = true;
}
void expectMemoryEqual(void *gfxAddress, const void *srcAddress, size_t length) {
AUBCommandStreamReceiverHw<GfxFamily>::expectMemoryEqual(gfxAddress, srcAddress, length);
expectMemoryEqualCalled = true;
}
void expectMemoryNotEqual(void *gfxAddress, const void *srcAddress, size_t length) {
AUBCommandStreamReceiverHw<GfxFamily>::expectMemoryNotEqual(gfxAddress, srcAddress, length);
expectMemoryNotEqualCalled = true;
}
bool waitForCompletionWithTimeout(bool enableTimeout, int64_t timeoutMicroseconds, uint32_t taskCountToWait) {
return true;
}
bool flushBatchedSubmissionsCalled = false;
bool initProgrammingFlagsCalled = false;
bool initializeEngineCalled = false;
bool writeMemoryCalled = false;
bool writeMemoryWithAubManagerCalled = false;
bool submitBatchBufferCalled = false;
bool pollForCompletionCalled = false;
bool expectMemoryEqualCalled = false;
bool expectMemoryNotEqualCalled = false;
void initFile(const std::string &fileName) override {
fileIsOpen = true;
openFileName = fileName;
}
void closeFile() override {
fileIsOpen = false;
openFileName = "";
}
bool isFileOpen() const override {
return fileIsOpen;
}
const std::string &getFileName() override {
return openFileName;
}
bool fileIsOpen = false;
std::string openFileName = "";
MOCK_METHOD0(addPatchInfoComments, bool(void));
using CommandStreamReceiverHw<GfxFamily>::localMemoryEnabled;
};
struct AubExecutionEnvironment {
std::unique_ptr<ExecutionEnvironment> executionEnvironment;
GraphicsAllocation *commandBuffer = nullptr;
template <typename CsrType>
CsrType *getCsr() {
return static_cast<CsrType *>(executionEnvironment->commandStreamReceivers[0][0].get());
}
~AubExecutionEnvironment() {
if (commandBuffer) {
executionEnvironment->memoryManager->freeGraphicsMemory(commandBuffer);
}
}
};
template <typename CsrType>
std::unique_ptr<AubExecutionEnvironment> getEnvironment(bool createTagAllocation, bool allocateCommandBuffer, bool standalone) {
std::unique_ptr<ExecutionEnvironment> executionEnvironment(new ExecutionEnvironment);
executionEnvironment->aubCenter.reset(new AubCenter());
executionEnvironment->commandStreamReceivers.resize(1);
executionEnvironment->commandStreamReceivers[0].push_back(std::make_unique<CsrType>(*platformDevices[0], "", standalone, *executionEnvironment));
executionEnvironment->memoryManager.reset(executionEnvironment->commandStreamReceivers[0][0]->createMemoryManager(false, false));
if (createTagAllocation) {
executionEnvironment->commandStreamReceivers[0][0]->initializeTagAllocation();
}
auto osContext = executionEnvironment->memoryManager->createAndRegisterOsContext(executionEnvironment->commandStreamReceivers[0][0].get(),
getChosenEngineType(*platformDevices[0]), 1,
PreemptionHelper::getDefaultPreemptionMode(*platformDevices[0]));
executionEnvironment->commandStreamReceivers[0][0]->setupContext(*osContext);
std::unique_ptr<AubExecutionEnvironment> aubExecutionEnvironment(new AubExecutionEnvironment);
if (allocateCommandBuffer) {
aubExecutionEnvironment->commandBuffer = executionEnvironment->memoryManager->allocateGraphicsMemoryWithProperties(MockAllocationProperties{MemoryConstants::pageSize});
}
aubExecutionEnvironment->executionEnvironment = std::move(executionEnvironment);
return aubExecutionEnvironment;
}
} // namespace OCLRT
#if defined(__clang__)
#pragma clang diagnostic pop
#endif