compute-runtime/runtime/helpers/hw_helper_common.inl

184 lines
7.5 KiB
Plaintext
Raw Normal View History

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/aub_mem_dump/aub_mem_dump.h"
#include "runtime/execution_environment/execution_environment.h"
#include "runtime/gmm_helper/gmm.h"
#include "runtime/gmm_helper/gmm_helper.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/hw_helper.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/memory_manager/graphics_allocation.h"
#include "runtime/memory_manager/memory_constants.h"
#include "runtime/os_interface/os_interface.h"
namespace OCLRT {
template <typename Family>
void HwHelperHw<Family>::setCapabilityCoherencyFlag(const HardwareInfo *pHwInfo, bool &coherencyFlag) {
coherencyFlag = true;
}
template <typename Family>
void HwHelperHw<Family>::adjustDefaultEngineType(HardwareInfo *pHwInfo) {
}
template <typename Family>
bool HwHelperHw<Family>::isLocalMemoryEnabled(const HardwareInfo &hwInfo) const {
return false;
}
template <typename Family>
void HwHelperHw<Family>::setupHardwareCapabilities(HardwareCapabilities *caps, const HardwareInfo &hwInfo) {
caps->image3DMaxHeight = 16384;
caps->image3DMaxWidth = 16384;
//With statefull messages we have an allocation cap of 4GB
//Reason to subtract 8KB is that driver may pad the buffer with addition pages for over fetching..
caps->maxMemAllocSize = (4ULL * MemoryConstants::gigaByte) - (8ULL * MemoryConstants::kiloByte);
caps->isStatelesToStatefullWithOffsetSupported = true;
}
template <typename Family>
uint32_t HwHelperHw<Family>::getComputeUnitsUsedForScratch(const HardwareInfo *pHwInfo) const {
return pHwInfo->pSysInfo->MaxSubSlicesSupported * pHwInfo->pSysInfo->MaxEuPerSubSlice *
pHwInfo->pSysInfo->ThreadCount / pHwInfo->pSysInfo->EUCount;
}
template <typename Family>
SipKernelType HwHelperHw<Family>::getSipKernelType(bool debuggingActive) {
if (!debuggingActive) {
return SipKernelType::Csr;
}
return SipKernelType::DbgCsr;
}
template <typename Family>
uint32_t HwHelperHw<Family>::getConfigureAddressSpaceMode() {
return 0u;
}
template <typename Family>
bool HwHelperHw<Family>::setupPreemptionRegisters(HardwareInfo *pHwInfo, bool enable) {
return false;
}
template <typename Family>
size_t HwHelperHw<Family>::getMaxBarrierRegisterPerSlice() const {
return 32;
}
template <typename Family>
const AubMemDump::LrcaHelper &HwHelperHw<Family>::getCsTraits(EngineInstanceT engineInstance) const {
return *AUBFamilyMapper<Family>::csTraits[engineInstance.type];
}
template <typename Family>
bool HwHelperHw<Family>::isPageTableManagerSupported(const HardwareInfo &hwInfo) const {
return false;
}
template <typename Family>
bool HwHelperHw<Family>::supportsYTiling() const {
return true;
}
template <typename Family>
bool HwHelperHw<Family>::timestampPacketWriteSupported() const {
return false;
}
template <typename Family>
void HwHelperHw<Family>::setRenderSurfaceStateForBuffer(ExecutionEnvironment &executionEnvironment,
void *surfaceStateBuffer,
size_t bufferSize,
uint64_t gpuVa,
size_t offset,
uint32_t pitch,
GraphicsAllocation *gfxAlloc,
cl_mem_flags flags,
uint32_t surfaceType,
bool forceNonAuxMode) {
using RENDER_SURFACE_STATE = typename Family::RENDER_SURFACE_STATE;
using SURFACE_FORMAT = typename RENDER_SURFACE_STATE::SURFACE_FORMAT;
using AUXILIARY_SURFACE_MODE = typename RENDER_SURFACE_STATE::AUXILIARY_SURFACE_MODE;
auto gmmHelper = executionEnvironment.getGmmHelper();
auto surfaceState = reinterpret_cast<RENDER_SURFACE_STATE *>(surfaceStateBuffer);
*surfaceState = Family::cmdInitRenderSurfaceState;
auto surfaceSize = alignUp(bufferSize, 4);
SURFACE_STATE_BUFFER_LENGTH Length = {0};
Length.Length = static_cast<uint32_t>(surfaceSize - 1);
surfaceState->setWidth(Length.SurfaceState.Width + 1);
surfaceState->setHeight(Length.SurfaceState.Height + 1);
surfaceState->setDepth(Length.SurfaceState.Depth + 1);
if (pitch) {
surfaceState->setSurfacePitch(pitch);
}
// The graphics allocation for Host Ptr surface will be created in makeResident call and GPU address is expected to be the same as CPU address
auto bufferStateAddress = (gfxAlloc != nullptr) ? gfxAlloc->getGpuAddress() : gpuVa;
bufferStateAddress += offset;
auto bufferStateSize = (gfxAlloc != nullptr) ? gfxAlloc->getUnderlyingBufferSize() : bufferSize;
surfaceState->setSurfaceType(static_cast<typename RENDER_SURFACE_STATE::SURFACE_TYPE>(surfaceType));
surfaceState->setSurfaceFormat(SURFACE_FORMAT::SURFACE_FORMAT_RAW);
surfaceState->setSurfaceVerticalAlignment(RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT_VALIGN_4);
surfaceState->setSurfaceHorizontalAlignment(RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT_HALIGN_4);
surfaceState->setTileMode(RENDER_SURFACE_STATE::TILE_MODE_LINEAR);
surfaceState->setVerticalLineStride(0);
surfaceState->setVerticalLineStrideOffset(0);
if ((isAligned<MemoryConstants::cacheLineSize>(bufferStateAddress) && isAligned<MemoryConstants::cacheLineSize>(bufferStateSize)) ||
((flags & CL_MEM_READ_ONLY)) != 0) {
surfaceState->setMemoryObjectControlState(gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_BUFFER));
} else {
surfaceState->setMemoryObjectControlState(gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_BUFFER_CACHELINE_MISALIGNED));
}
surfaceState->setSurfaceBaseAddress(bufferStateAddress);
Gmm *gmm = gfxAlloc ? gfxAlloc->getDefaultGmm() : nullptr;
if (gmm && gmm->isRenderCompressed && !forceNonAuxMode &&
GraphicsAllocation::AllocationType::BUFFER_COMPRESSED == gfxAlloc->getAllocationType()) {
// Its expected to not program pitch/qpitch/baseAddress for Aux surface in CCS scenarios
surfaceState->setCoherencyType(RENDER_SURFACE_STATE::COHERENCY_TYPE_GPU_COHERENT);
surfaceState->setAuxiliarySurfaceMode(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_CCS_E);
} else {
surfaceState->setCoherencyType(RENDER_SURFACE_STATE::COHERENCY_TYPE_IA_COHERENT);
surfaceState->setAuxiliarySurfaceMode(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_NONE);
}
}
template <typename Family>
size_t HwHelperHw<Family>::getScratchSpaceOffsetFor64bit() {
return 4096;
}
template <typename Family>
const std::vector<EngineInstanceT> HwHelperHw<Family>::getGpgpuEngineInstances() const {
constexpr std::array<EngineInstanceT, 2> gpgpuEngineInstances = {{{ENGINE_RCS, 0},
lowPriorityGpgpuEngine}};
return std::vector<EngineInstanceT>(gpgpuEngineInstances.begin(), gpgpuEngineInstances.end());
}
template <typename Family>
bool HwHelperHw<Family>::getEnableLocalMemory(const HardwareInfo &hwInfo) const {
if (DebugManager.flags.EnableLocalMemory.get() != -1) {
return DebugManager.flags.EnableLocalMemory.get();
} else if (DebugManager.flags.AUBDumpForceAllToLocalMemory.get()) {
return true;
}
return OSInterface::osEnableLocalMemory && isLocalMemoryEnabled(hwInfo);
}
} // namespace OCLRT