compute-runtime/shared/source/direct_submission/dispatchers/blitter_dispatcher.inl

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/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_stream/linear_stream.h"
#include "shared/source/direct_submission/dispatchers/blitter_dispatcher.h"
#include "shared/source/helpers/hw_info.h"
namespace NEO {
template <typename GfxFamily>
void BlitterDispatcher<GfxFamily>::dispatchPreemption(LinearStream &cmdBuffer) {
}
template <typename GfxFamily>
size_t BlitterDispatcher<GfxFamily>::getSizePreemption() {
size_t size = 0;
return size;
}
template <typename GfxFamily>
void BlitterDispatcher<GfxFamily>::dispatchMonitorFence(LinearStream &cmdBuffer,
uint64_t gpuAddress,
uint64_t immediateData,
const HardwareInfo &hwInfo) {
}
template <typename GfxFamily>
size_t BlitterDispatcher<GfxFamily>::getSizeMonitorFence(const HardwareInfo &hwInfo) {
size_t size = 0;
return size;
}
template <typename GfxFamily>
void BlitterDispatcher<GfxFamily>::dispatchCacheFlush(LinearStream &cmdBuffer, const HardwareInfo &hwInfo) {
}
template <typename GfxFamily>
size_t BlitterDispatcher<GfxFamily>::getSizeCacheFlush(const HardwareInfo &hwInfo) {
size_t size = 0;
return size;
}
} // namespace NEO