compute-runtime/runtime/command_stream/scratch_space_controller_ba...

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/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_stream/scratch_space_controller_base.h"
#include "runtime/execution_environment/execution_environment.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/hw_helper.h"
#include "runtime/helpers/preamble.h"
#include "runtime/memory_manager/graphics_allocation.h"
#include "runtime/memory_manager/internal_allocation_storage.h"
#include "runtime/memory_manager/memory_constants.h"
#include "runtime/memory_manager/memory_manager.h"
namespace NEO {
ScratchSpaceControllerBase::ScratchSpaceControllerBase(ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage)
: ScratchSpaceController(environment, allocationStorage) {
}
void ScratchSpaceControllerBase::setRequiredScratchSpace(void *sshBaseAddress,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
uint32_t currentTaskCount,
uint32_t contextId,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) {
size_t requiredScratchSizeInBytes = requiredPerThreadScratchSize * computeUnitsUsedForScratch;
if (requiredScratchSizeInBytes && (!scratchAllocation || scratchSizeBytes < requiredScratchSizeInBytes)) {
if (scratchAllocation) {
scratchAllocation->updateTaskCount(currentTaskCount, contextId);
csrAllocationStorage.storeAllocation(std::unique_ptr<GraphicsAllocation>(scratchAllocation), TEMPORARY_ALLOCATION);
}
scratchSizeBytes = requiredScratchSizeInBytes;
createScratchSpaceAllocation();
vfeStateDirty = true;
force32BitAllocation = getMemoryManager()->peekForce32BitAllocations();
if (is64bit && !force32BitAllocation) {
stateBaseAddressDirty = true;
}
}
}
void ScratchSpaceControllerBase::createScratchSpaceAllocation() {
scratchAllocation = getMemoryManager()->allocateGraphicsMemoryWithProperties({scratchSizeBytes, GraphicsAllocation::AllocationType::SCRATCH_SURFACE});
UNRECOVERABLE_IF(scratchAllocation == nullptr);
}
uint64_t ScratchSpaceControllerBase::calculateNewGSH() {
uint64_t gsh = 0;
if (scratchAllocation) {
auto &hwHelper = HwHelper::get(executionEnvironment.getHardwareInfo()->platform.eRenderCoreFamily);
auto scratchSpaceOffsetFor64bit = hwHelper.getScratchSpaceOffsetFor64bit();
gsh = scratchAllocation->getGpuAddress() - scratchSpaceOffsetFor64bit;
}
return gsh;
}
uint64_t ScratchSpaceControllerBase::getScratchPatchAddress() {
//for 32 bit scratch space pointer is being programmed in Media VFE State and is relative to 0 as General State Base Address
//for 64 bit, scratch space pointer is being programmed as "General State Base Address - scratchSpaceOffsetFor64bit"
// and "0 + scratchSpaceOffsetFor64bit" is being programmed in Media VFE state
uint64_t scratchAddress = 0;
if (scratchAllocation) {
scratchAddress = scratchAllocation->getGpuAddressToPatch();
if (is64bit && !getMemoryManager()->peekForce32BitAllocations()) {
auto &hwHelper = HwHelper::get(executionEnvironment.getHardwareInfo()->platform.eRenderCoreFamily);
auto scratchSpaceOffsetFor64bit = hwHelper.getScratchSpaceOffsetFor64bit();
//this is to avoid scractch allocation offset "0"
scratchAddress = scratchSpaceOffsetFor64bit;
}
}
return scratchAddress;
}
void ScratchSpaceControllerBase::reserveHeap(IndirectHeap::Type heapType, IndirectHeap *&indirectHeap) {
}
} // namespace NEO