compute-runtime/runtime/os_interface/windows/os_context_win.h

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/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/os_interface/os_context.h"
#include "runtime/os_interface/windows/windows_wrapper.h"
#include "runtime/os_interface/windows/windows_defs.h"
#include <d3dkmthk.h>
namespace OCLRT {
class Wddm;
using OsContextWin = OsContext::OsContextImpl;
class OsContext::OsContextImpl {
public:
OsContextImpl() = delete;
OsContextImpl(Wddm &wddm);
~OsContextImpl();
D3DKMT_HANDLE getContext() const {
return context;
}
D3DKMT_HANDLE getHwQueue() const {
return hwQueueHandle;
}
void setHwQueue(D3DKMT_HANDLE hwQueue) {
hwQueueHandle = hwQueue;
}
bool isInitialized() const {
return initialized;
}
MonitoredFence &getMonitoredFence() { return monitoredFence; }
void resetMonitoredFenceParams(D3DKMT_HANDLE &handle, uint64_t *cpuAddress, D3DGPU_VIRTUAL_ADDRESS &gpuAddress);
protected:
bool initialized = false;
D3DKMT_HANDLE context = 0;
D3DKMT_HANDLE hwQueueHandle = 0;
Wddm &wddm;
MonitoredFence monitoredFence = {};
};
} // namespace OCLRT