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Enable Blitter for read/write Buffer operations
Change-Id: Idd3dc843ae95818ddd0ee558f9d334250917d92e Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com> Related-To: NEO-3020
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sys_ocldev

parent
2403f4cef7
commit
2daab300b2
@ -102,7 +102,7 @@ DECLARE_DEBUG_VARIABLE(bool, AddClGlSharing, false, "Add cl-gl extension")
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DECLARE_DEBUG_VARIABLE(bool, EnablePassInlineData, false, "Enable passing of inline data")
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DECLARE_DEBUG_VARIABLE(bool, EnableFormatQuery, false, "Enable sharing format querying")
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DECLARE_DEBUG_VARIABLE(bool, AllowOpenFdOperations, false, "When enabled driver is allowed to call DRM_IOCTL_PRIME_HANDLE_TO_FD.")
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DECLARE_DEBUG_VARIABLE(bool, EnableBlitterOperationsForReadWriteBuffers, false, "Use Blitter engine for Read/Write Buffers operations")
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DECLARE_DEBUG_VARIABLE(bool, EnableBlitterOperationsForReadWriteBuffers, true, "Use Blitter engine for Read/Write Buffers operations")
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DECLARE_DEBUG_VARIABLE(bool, EnableFreeMemory, false, "Enable freeMemory in memory manager")
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DECLARE_DEBUG_VARIABLE(int32_t, EnableCacheFlushAfterWalker, 0, "-1: platform behavior, 0: disabled, 1: enabled. Adds dedicated cache flush command after WALKER command when surfaces used by kernel require to flush the cache")
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DECLARE_DEBUG_VARIABLE(int32_t, EnableLocalMemory, -1, "-1: default behavior, 0: disabled, 1: enabled, Allows allocating graphics memory in Local Memory")
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@ -10,6 +10,7 @@
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#include "runtime/os_interface/windows/wddm_device_command_stream.h"
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#include "test.h"
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#include "unit_tests/fixtures/buffer_fixture.h"
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#include "unit_tests/helpers/debug_manager_state_restore.h"
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#include "unit_tests/helpers/execution_environment_helper.h"
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#include "unit_tests/helpers/hw_parse.h"
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#include "unit_tests/mocks/mock_command_queue.h"
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@ -25,6 +26,7 @@ struct EnqueueBufferWindowsTest : public HardwareParse,
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}
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void SetUp() override {
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DebugManager.flags.EnableBlitterOperationsForReadWriteBuffers.set(false);
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executionEnvironment = getExecutionEnvironmentImpl(hwInfo);
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}
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@ -61,6 +63,7 @@ struct EnqueueBufferWindowsTest : public HardwareParse,
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}
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protected:
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DebugManagerStateRestore restore;
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HardwareInfo hardwareInfo;
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HardwareInfo *hwInfo = nullptr;
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ExecutionEnvironment *executionEnvironment;
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@ -111,6 +111,6 @@ DisableDcFlushInEpilogue = 0
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OverrideInvalidEngineWithDefault = 0
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EnableFormatQuery = 0
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AllowOpenFdOperations = 0
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EnableBlitterOperationsForReadWriteBuffers = 0
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EnableBlitterOperationsForReadWriteBuffers = 1
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DisableAuxTranslation = 0
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EnableFreeMemory = 0
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