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Add memoryPool to GraphicsAllocation
- new ExtendableEnum struct that serves as enum but can be extended with values - decrease dependencies on graphics_allocation.h header - use forward class declaration when possible - memoryPool indicates what kind of memory is allocated for a given GraphicsAllocation Change-Id: I7a707c28dc4544cc73abc5f0ed5263ba5be17452
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sys_ocldev

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@ -24,6 +24,7 @@
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#include "unit_tests/mocks/mock_context.h"
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#include "runtime/command_queue/command_queue.h"
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#include "runtime/device/device.h"
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#include "runtime/memory_manager/graphics_allocation.h"
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#include "runtime/memory_manager/svm_memory_manager.h"
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using namespace OCLRT;
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