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Move engine limits to the core dir
Related-To: NEO-3677 Change-Id: Ib36d24e8e6f0605033cfbc79afea45e85a058aad Signed-off-by: Jobczyk, Lukasz <lukasz.jobczyk@intel.com>
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sys_ocldev

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aa16d9dec9
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4c1adc4d47
@ -16,7 +16,6 @@ set(RUNTIME_SRCS_MEMORY_MANAGER
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${CMAKE_CURRENT_SOURCE_DIR}/deferrable_deletion.h
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${CMAKE_CURRENT_SOURCE_DIR}/deferred_deleter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/deferred_deleter.h
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${CMAKE_CURRENT_SOURCE_DIR}/definitions${BRANCH_DIR_SUFFIX}/engine_limits.h
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${CMAKE_CURRENT_SOURCE_DIR}/definitions${BRANCH_DIR_SUFFIX}/storage_info.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/definitions${BRANCH_DIR_SUFFIX}/storage_info.h
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${CMAKE_CURRENT_SOURCE_DIR}/graphics_allocation.cpp
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@ -1,17 +0,0 @@
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/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include <cstdint>
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namespace NEO {
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constexpr uint32_t numGpgpuEngineInstances = 2u;
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constexpr uint32_t maxOsContextCount = numGpgpuEngineInstances;
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constexpr uint32_t maxHandleCount = 1u;
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} // namespace NEO
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@ -7,8 +7,6 @@
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#include "runtime/memory_manager/residency.h"
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#include "runtime/os_interface/os_context.h"
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using namespace NEO;
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void ResidencyData::updateCompletionData(uint64_t newFenceValue, uint32_t contextId) {
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