Refactor graphics memory allocation scheme

- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
 AllocationData
- proper flags for allocation selected based on AllocationType

- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
 bool forcePin, bool uncacheable)

Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
This commit is contained in:
Hoppe, Mateusz
2018-07-09 14:12:32 +02:00
committed by sys_ocldev
parent 4993a94b5b
commit 55a045ebe1
44 changed files with 609 additions and 291 deletions

View File

@ -1599,7 +1599,7 @@ HWTEST_F(KernelResidencyTest, givenKernelWhenMakeResidentIsCalledThenKernelIsaIs
commandStreamReceiver.storeMakeResidentAllocations = true;
auto memoryManager = commandStreamReceiver.getMemoryManager();
pKernelInfo->kernelAllocation = memoryManager->allocateGraphicsMemory(MemoryConstants::pageSize, MemoryConstants::pageSize);
pKernelInfo->kernelAllocation = memoryManager->allocateGraphicsMemory(MemoryConstants::pageSize);
// setup kernel arg offsets
KernelArgPatchInfo kernelArgPatchInfo;