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Remove 32 bit conditions.
Change-Id: I4e2eebec63fb3aea939b69ac42dbc4db035610a5 Signed-off-by: Michal Mrozek <michal.mrozek@intel.com>
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sys_ocldev

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@ -531,13 +531,7 @@ bool Buffer::isReadWriteOnCpuPreffered(void *ptr, size_t size) {
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return true;
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}
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//if we are not in System Memory Pool, it is more beneficial to do the transfer on GPU
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//for 32 bit applications, utilize CPU transfers here.
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if (is64bit) {
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return false;
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}
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return true;
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return false;
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}
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Buffer *Buffer::createBufferHw(Context *context,
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