enable instrumentation when available
use of instrumentation will be enabled: - runtime capability set to True - static library available during compilation - device reports capability Change-Id: I43286ebf1135f3a2ec6af924e27ece03042ac0ca
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@ -23,6 +23,7 @@
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#include "instrumentation.h"
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namespace OCLRT {
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const bool haveInstrumentation = false;
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bool instrAutoSamplingStart(
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InstrEscCbData cbData,
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@ -46,6 +46,8 @@ constexpr unsigned int INSTR_PM_REGS_CFG_INVALID = 0;
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constexpr unsigned int INSTR_READ_REGS_CFG_TAG = 0xFFFFFFFE;
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constexpr unsigned int INSTR_MAX_READ_REGS = 16;
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extern const bool haveInstrumentation;
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typedef enum {
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INSTR_AS_MODE_OFF,
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INSTR_AS_MODE_EVENT,
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@ -84,7 +84,7 @@ bool DeviceFactory::getDevices(HardwareInfo **pHWInfos, size_t &numDevices) {
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static_cast<bool>(adapterInfo->SkuTable.FtrGpGpuMidBatchPreempt));
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// Instrumentation
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tempHwInfos[devNum].capabilityTable.instrumentationEnabled = false; // Intentionally disable, after enabling use adapterInfo->Caps.InstrumentationIsEnabled
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tempHwInfos[devNum].capabilityTable.instrumentationEnabled &= haveInstrumentation && (adapterInfo->Caps.InstrumentationIsEnabled != 0);
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tempHwInfos[devNum].capabilityTable.enableKmdNotify = DebugManager.flags.OverrideEnableKmdNotify.get() >= 0
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? !!DebugManager.flags.OverrideEnableKmdNotify.get()
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