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Add debug flag to enable compression in L0 USM allocations
Related-To: NEO-5069 Change-Id: Icbfeb8d72cd764bb3c90d5c699998455f81dd3ee Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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sys_ocldev

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7d506e3608
@ -1551,10 +1551,6 @@ HWTEST_F(BufferSetSurfaceTests, givenRenderCompressedGmmResourceWhenSurfaceState
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EXPECT_EQ(0u, surfaceState.getAuxiliarySurfaceBaseAddress());
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EXPECT_TRUE(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_CCS_E == surfaceState.getAuxiliarySurfaceMode());
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EXPECT_TRUE(RENDER_SURFACE_STATE::COHERENCY_TYPE_GPU_COHERENT == surfaceState.getCoherencyType());
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graphicsAllocation->setAllocationType(GraphicsAllocation::AllocationType::BUFFER);
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buffer->setArgStateful(&surfaceState, false, false, false, false, context.getDevice(0)->getDevice());
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EXPECT_TRUE(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_NONE == surfaceState.getAuxiliarySurfaceMode());
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}
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HWTEST_F(BufferSetSurfaceTests, givenNonRenderCompressedGmmResourceWhenSurfaceStateIsProgrammedThenDontSetAuxParams) {
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