Device pool allocation in OsAgnosticMemoryManager

Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
This commit is contained in:
Bartosz Dunajski 2021-07-06 09:25:31 +00:00 committed by Compute-Runtime-Automation
parent 242e3c0f2a
commit 9166f9223a
8 changed files with 1737 additions and 1282 deletions

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@ -11,10 +11,8 @@ set(IGDRCL_SRCS_tests_memory_manager
${CMAKE_CURRENT_SOURCE_DIR}/internal_allocation_storage_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_multi_device_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}${BRANCH_DIR_SUFFIX}/memory_manager_allocate_in_device_pool_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_allocate_in_device_pool_tests.inl
${CMAKE_CURRENT_SOURCE_DIR}${BRANCH_DIR_SUFFIX}/memory_manager_allocate_in_preferred_pool_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_allocate_in_preferred_pool_tests.inl
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_allocate_in_device_pool_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/memory_manager_allocate_in_preferred_pool_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/surface_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/storage_info_tests.cpp
${CMAKE_CURRENT_SOURCE_DIR}/unified_memory_manager_tests.cpp

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@ -1,77 +1,401 @@
/*
* Copyright (C) 2018-2020 Intel Corporation
* Copyright (C) 2018-2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "opencl/test/unit_test/memory_manager/memory_manager_allocate_in_device_pool_tests.inl"
#include "shared/source/aub/aub_helper.h"
#include "shared/source/execution_environment/execution_environment.h"
#include "shared/source/memory_manager/os_agnostic_memory_manager.h"
#include "shared/test/common/helpers/debug_manager_state_restore.h"
#include "shared/test/common/mocks/mock_device.h"
#include "shared/test/common/mocks/mock_execution_environment.h"
#include "shared/test/common/mocks/ult_device_factory.h"
#include "shared/source/helpers/array_count.h"
#include "opencl/source/helpers/memory_properties_helpers.h"
#include "opencl/source/mem_obj/mem_obj_helper.h"
#include "opencl/test/unit_test/mocks/mock_gmm.h"
#include "opencl/test/unit_test/mocks/mock_memory_manager.h"
#include "test.h"
TEST(MemoryManagerTest, givenNotSetUseSystemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenAllocationIsReturned) {
using namespace NEO;
TEST(MemoryManagerTest, givenSetUseSytemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.size = MemoryConstants::pageSize;
allocData.flags.useSystemMemory = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(MemoryManagerTest, givenAllowed32BitAndFroce32BitWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
memoryManager.setForce32BitAllocations(true);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allow32Bit = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(AllocationFlagsTest, givenAllocateMemoryFlagWhenGetAllocationFlagsIsCalledThenAllocateFlagIsCorrectlySet) {
HardwareInfo hwInfo(*defaultHwInfo);
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, 0, 0, pDevice);
auto allocationProperties = MemoryPropertiesHelper::getAllocationProperties(0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_TRUE(allocationProperties.flags.allocateMemory);
auto allocationProperties2 = MemoryPropertiesHelper::getAllocationProperties(0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_FALSE(allocationProperties2.flags.allocateMemory);
}
TEST(UncacheableFlagsTest, givenUncachedResourceFlagWhenGetAllocationFlagsIsCalledThenUncacheableFlagIsCorrectlySet) {
cl_mem_flags_intel flagsIntel = CL_MEM_LOCALLY_UNCACHED_RESOURCE;
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, flagsIntel, 0, pDevice);
auto allocationFlags = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_TRUE(allocationFlags.flags.uncacheable);
flagsIntel = 0;
memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, flagsIntel, 0, pDevice);
auto allocationFlags2 = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_FALSE(allocationFlags2.flags.uncacheable);
}
TEST(AllocationFlagsTest, givenReadOnlyResourceFlagWhenGetAllocationFlagsIsCalledThenFlushL3FlagsAreCorrectlySet) {
cl_mem_flags flags = CL_MEM_READ_ONLY;
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(flags, 0, 0, pDevice);
auto allocationFlags =
MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForRead);
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForWrite);
memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, 0, 0, pDevice);
auto allocationFlags2 = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_TRUE(allocationFlags2.flags.flushL3RequiredForRead);
EXPECT_TRUE(allocationFlags2.flags.flushL3RequiredForWrite);
}
TEST(StorageInfoTest, whenStorageInfoIsCreatedWithDefaultConstructorThenReturnsOneHandle) {
StorageInfo storageInfo;
EXPECT_EQ(1u, storageInfo.getNumBanks());
}
class MockMemoryManagerBaseImplementationOfDevicePool : public MemoryManagerCreate<OsAgnosticMemoryManager> {
public:
using MemoryManagerCreate<OsAgnosticMemoryManager>::MemoryManagerCreate;
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override {
if (failInAllocate) {
return nullptr;
}
return OsAgnosticMemoryManager::allocateGraphicsMemoryInDevicePool(allocationData, status);
}
GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override {
if (failInAllocate) {
return nullptr;
}
return OsAgnosticMemoryManager::allocateGraphicsMemoryWithAlignment(allocationData);
}
void *allocateSystemMemory(size_t size, size_t alignment) override {
if (failInAllocate) {
return nullptr;
}
return OsAgnosticMemoryManager::allocateSystemMemory(size, alignment);
}
bool failInAllocate = false;
};
using MemoryManagerTests = ::testing::Test;
TEST(MemoryManagerTest, givenNotSetUseSystemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenLocalMemoryAllocationIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_NE(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Success, status);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenImageOrSharedResourceCopyWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
TEST(MemoryManagerTest, givenNotSetUseSystemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenLocalMemoryAllocationHasCorrectStorageInfoAndFlushL3IsSet) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
MockMemoryManager memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
allocData.storageInfo.memoryBanks = 0x1;
allocData.storageInfo.pageTablesVisibility = 0x2;
allocData.storageInfo.cloningOfPageTables = false;
allocData.flags.flushL3 = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_NE(nullptr, allocation);
EXPECT_EQ(allocData.storageInfo.memoryBanks, allocation->storageInfo.memoryBanks);
EXPECT_EQ(allocData.storageInfo.pageTablesVisibility, allocation->storageInfo.pageTablesVisibility);
EXPECT_FALSE(allocation->storageInfo.cloningOfPageTables);
EXPECT_TRUE(allocation->isFlushL3Required());
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenEnabledLocalMemoryAndUseSytemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.useSystemMemory = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(MemoryManagerTest, givenEnabledLocalMemoryAndAllowed32BitAndForce32BitWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
memoryManager.setForce32BitAllocations(true);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allow32Bit = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(MemoryManagerTest, givenEnabledLocalMemoryAndAllowed32BitWhen32BitIsNotForcedThenGraphicsAllocationInDevicePoolReturnsLocalMemoryAllocation) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
memoryManager.setForce32BitAllocations(false);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allow32Bit = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
ASSERT_NE(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Success, status);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenEnabledLocalMemoryWhenAllocate32BitFailsThenGraphicsAllocationInDevicePoolReturnsError) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.type = GraphicsAllocation::AllocationType::KERNEL_ISA; // HEAP_INTERNAL will be used
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
GraphicsAllocation::AllocationType types[] = {GraphicsAllocation::AllocationType::IMAGE,
GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY};
memoryManager.failAllocate32Bit = true;
for (auto type : types) {
allocData.type = type;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Error, status);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenSvmGpuAllocationTypeWhenAllocationSystemMemoryFailsThenReturnNull) {
HWTEST_F(MemoryManagerTests, givenEnabledLocalMemoryWhenAllocatingDebugAreaThenHeapInternalDeviceFrontWindowIsUsed) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
MemoryManagerCreate<OsAgnosticMemoryManager> osAgnosticMemoryManager(false, true, executionEnvironment);
NEO::AllocationProperties properties{0, true, MemoryConstants::pageSize64k,
NEO::GraphicsAllocation::AllocationType::DEBUG_MODULE_AREA,
false,
mockDeviceBitfield};
properties.flags.use32BitFrontWindow = true;
auto &hwHelper = HwHelper::get(defaultHwInfo->platform.eRenderCoreFamily);
auto systemMemoryPlacement = hwHelper.useSystemMemoryPlacementForISA(*defaultHwInfo);
HeapIndex expectedHeap = HeapIndex::TOTAL_HEAPS;
HeapIndex baseHeap = HeapIndex::TOTAL_HEAPS;
if (systemMemoryPlacement) {
expectedHeap = HeapIndex::HEAP_INTERNAL_FRONT_WINDOW;
baseHeap = HeapIndex::HEAP_INTERNAL;
} else {
expectedHeap = HeapIndex::HEAP_INTERNAL_DEVICE_FRONT_WINDOW;
baseHeap = HeapIndex::HEAP_INTERNAL_DEVICE_MEMORY;
}
auto moduleDebugArea = osAgnosticMemoryManager.allocateGraphicsMemoryWithProperties(properties);
auto gpuAddress = moduleDebugArea->getGpuAddress();
EXPECT_LE(GmmHelper::canonize(osAgnosticMemoryManager.getGfxPartition(0)->getHeapBase(expectedHeap)), gpuAddress);
EXPECT_GT(GmmHelper::canonize(osAgnosticMemoryManager.getGfxPartition(0)->getHeapLimit(expectedHeap)), gpuAddress);
EXPECT_EQ(GmmHelper::canonize(osAgnosticMemoryManager.getGfxPartition(0)->getHeapBase(expectedHeap)), moduleDebugArea->getGpuBaseAddress());
EXPECT_EQ(GmmHelper::canonize(osAgnosticMemoryManager.getGfxPartition(0)->getHeapBase(baseHeap)), moduleDebugArea->getGpuBaseAddress());
osAgnosticMemoryManager.freeGraphicsMemory(moduleDebugArea);
}
TEST(BaseMemoryManagerTest, givenMemoryManagerWithForced32BitsWhenSystemMemoryIsNotSetAnd32BitNotAllowedThenAllocateInDevicePoolReturnsLocalMemory) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManagerBaseImplementationOfDevicePool memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
memoryManager.setForce32BitAllocations(true);
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_NE(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Success, status);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
memoryManager.freeGraphicsMemory(allocation);
}
TEST(BaseMemoryManagerTest, givenDebugVariableSetWhenCompressedBufferIsCreatedThenCreateCompressedGmm) {
DebugManagerStateRestore restore;
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
executionEnvironment.initGmm();
MemoryManagerCreate<OsAgnosticMemoryManager> memoryManager(false, true, executionEnvironment);
AllocationProperties allocPropertiesBuffer(mockRootDeviceIndex, 1, GraphicsAllocation::AllocationType::BUFFER, mockDeviceBitfield);
AllocationProperties allocPropertiesBufferCompressed(mockRootDeviceIndex, 1, GraphicsAllocation::AllocationType::BUFFER_COMPRESSED, mockDeviceBitfield);
DebugManager.flags.RenderCompressedBuffersEnabled.set(1);
auto allocationBuffer = memoryManager.allocateGraphicsMemoryInPreferredPool(allocPropertiesBuffer, nullptr);
auto allocationBufferCompressed = memoryManager.allocateGraphicsMemoryInPreferredPool(allocPropertiesBufferCompressed, nullptr);
EXPECT_EQ(nullptr, allocationBuffer->getDefaultGmm());
EXPECT_NE(nullptr, allocationBufferCompressed->getDefaultGmm());
EXPECT_TRUE(allocationBufferCompressed->getDefaultGmm()->isCompressionEnabled);
memoryManager.freeGraphicsMemory(allocationBuffer);
memoryManager.freeGraphicsMemory(allocationBufferCompressed);
DebugManager.flags.RenderCompressedBuffersEnabled.set(0);
allocationBuffer = memoryManager.allocateGraphicsMemoryInPreferredPool(allocPropertiesBuffer, nullptr);
allocationBufferCompressed = memoryManager.allocateGraphicsMemoryInPreferredPool(allocPropertiesBufferCompressed, nullptr);
EXPECT_EQ(nullptr, allocationBuffer->getDefaultGmm());
EXPECT_EQ(nullptr, allocationBufferCompressed->getDefaultGmm());
memoryManager.freeGraphicsMemory(allocationBuffer);
memoryManager.freeGraphicsMemory(allocationBufferCompressed);
}
TEST(BaseMemoryManagerTest, givenMemoryManagerWithForced32BitsWhenSystemMemoryIsNotSetAnd32BitAllowedThenAllocateInDevicePoolReturnsRetryInNonDevicePool) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManagerBaseImplementationOfDevicePool memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
allocData.flags.allow32Bit = true;
memoryManager.setForce32BitAllocations(true);
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(BaseMemoryManagerTest, givenMemoryManagerWhenAllocateFailsThenAllocateInDevicePoolReturnsError) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManagerBaseImplementationOfDevicePool memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allocateMemory = true;
allocData.flags.allow32Bit = true;
memoryManager.failInAllocate = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Error, status);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(BaseMemoryManagerTest, givenSvmGpuAllocationTypeWhenAllocateSystemMemoryFailsThenReturnNull) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
if (!executionEnvironment.rootDeviceEnvironments[0]->isFullRangeSvm()) {
return;
}
MockMemoryManagerBaseImplementationOfDevicePool memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.type = GraphicsAllocation::AllocationType::SVM_GPU;
allocData.hostPtr = reinterpret_cast<void *>(0x1000);
memoryManager.failAllocateSystemMemory = true;
memoryManager.failInAllocate = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::Error, status);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenSvmGpuAllocationTypeWhenAllocationSucceedThenReturnGpuAddressAsHostPtr) {
if (defaultHwInfo->capabilityTable.gpuAddressSpace != maxNBitValue(48) && defaultHwInfo->capabilityTable.gpuAddressSpace != maxNBitValue(47)) {
TEST(BaseMemoryManagerTest, givenSvmGpuAllocationTypeWhenAllocationSucceedThenReturnGpuAddressAsHostPtrAndCpuAllocation) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
if (!executionEnvironment.rootDeviceEnvironments[0]->isFullRangeSvm()) {
return;
}
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
MockMemoryManagerBaseImplementationOfDevicePool memoryManager(false, true, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Error;
AllocationData allocData;
allocData.allFlags = 0;
allocData.size = MemoryConstants::pageSize;
allocData.type = GraphicsAllocation::AllocationType::SVM_GPU;
allocData.hostPtr = reinterpret_cast<void *>(0x1000);
@ -85,9 +409,170 @@ TEST(MemoryManagerTest, givenSvmGpuAllocationTypeWhenAllocationSucceedThenReturn
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryAllocationTest, givenMultiTileVisiblityWhenAskedForFlagsThenL3NeedsToBeFlushed) {
HardwareInfo hwInfo(*defaultHwInfo);
UltDeviceFactory deviceFactory{1, 0};
auto memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, 0, 0, deviceFactory.rootDevices[0]);
auto allocationFlags = MemoryPropertiesHelper::getAllocationProperties(0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_TRUE(allocationFlags.flags.flushL3RequiredForRead);
EXPECT_TRUE(allocationFlags.flags.flushL3RequiredForWrite);
}
TEST(MemoryAllocationTest, givenMultiTileVisiblityAndUncachedWhenAskedForFlagsThenL3DoesNotNeedToBeFlushed) {
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
cl_mem_flags_intel flagsIntel = CL_MEM_LOCALLY_UNCACHED_RESOURCE;
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, flagsIntel, 0, pDevice);
HardwareInfo hwInfo(*defaultHwInfo);
auto allocationFlags = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForRead);
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForWrite);
}
TEST(MemoryAllocationTest, givenAubDumpForceAllToLocalMemoryWhenMemoryAllocationIsCreatedThenItHasLocalMemoryPool) {
DebugManagerStateRestore debugRestorer;
DebugManager.flags.AUBDumpForceAllToLocalMemory.set(true);
MemoryAllocation allocation(mockRootDeviceIndex, GraphicsAllocation::AllocationType::UNKNOWN, nullptr, reinterpret_cast<void *>(0x1000), 0x1000,
0x1000, 0, MemoryPool::System4KBPages, false, false, mockMaxOsContextCount);
EXPECT_EQ(MemoryPool::LocalMemory, allocation.getMemoryPool());
}
TEST(MemoryAllocationTest, givenAubDumpForceAllToLocalMemoryWhenMemoryAllocationIsOverridenThenItHasLocalMemoryPool) {
DebugManagerStateRestore debugRestorer;
DebugManager.flags.AUBDumpForceAllToLocalMemory.set(true);
MemoryAllocation allocation(mockRootDeviceIndex, GraphicsAllocation::AllocationType::UNKNOWN, nullptr, reinterpret_cast<void *>(0x1000), 0x1000,
0x1000, 0, MemoryPool::System4KBPages, false, false, mockMaxOsContextCount);
allocation.overrideMemoryPool(MemoryPool::System64KBPages);
EXPECT_EQ(MemoryPool::LocalMemory, allocation.getMemoryPool());
}
HWTEST_F(MemoryManagerTests, givenEnabledLocalMemoryWhenAllocateInternalAllocationInDevicePoolThen32BitAllocationIsCreated) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::INTERNAL_HEAP, mockDeviceBitfield}, nullptr);
EXPECT_NE(nullptr, allocation);
EXPECT_TRUE(allocation->is32BitAllocation());
EXPECT_TRUE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenDisabledLocalMemoryWhenAllocateInternalAllocationInDevicePoolThen32BitAllocationIsCreatedInNonDevicePool) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::INTERNAL_HEAP, mockDeviceBitfield}, nullptr);
EXPECT_NE(nullptr, allocation);
EXPECT_TRUE(allocation->is32BitAllocation());
EXPECT_NE(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_FALSE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(MemoryManagerTest, givenOsAgnosticMemoryManagerWhenGetLocalMemoryIsCalledThenSizeOfLocalMemoryIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
EXPECT_EQ(0 * GB, memoryManager.getLocalMemorySize(0u, 0xF));
EXPECT_EQ(AubHelper::getMemBankSize(executionEnvironment.rootDeviceEnvironments[0]->getHardwareInfo()), memoryManager.getLocalMemorySize(0u, 0xF));
}
HWTEST_F(MemoryManagerTests, givenEnabledLocalMemoryWhenAllocatingKernelIsaThenLocalMemoryPoolIsUsed) {
auto hwInfo = *defaultHwInfo;
DebugManagerStateRestore restorer;
DebugManager.flags.EnableLocalMemory.set(true);
hwInfo.featureTable.ftrLocalMemory = true;
MockExecutionEnvironment executionEnvironment(&hwInfo);
MockMemoryManager memoryManager(false, true, executionEnvironment);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::KERNEL_ISA, mockDeviceBitfield}, nullptr);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_TRUE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::KERNEL_ISA_INTERNAL, mockDeviceBitfield}, nullptr);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_TRUE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
}
HWTEST_F(MemoryManagerTests, givenEnabledLocalMemoryWhenAllocateKernelIsaInDevicePoolThenLocalMemoryPoolIsUsed) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::INTERNAL_HEAP, mockDeviceBitfield}, nullptr);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_TRUE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
}
HWTEST_F(MemoryManagerTests, givenEnabledLocalMemoryWhenLinearStreamIsAllocatedInDevicePoolThenLocalMemoryPoolIsUsed) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool({mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::LINEAR_STREAM, mockDeviceBitfield}, nullptr);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_TRUE(memoryManager.allocationInDevicePoolCreated);
memoryManager.freeGraphicsMemory(allocation);
}
TEST(StorageInfoTest, whenMemoryBanksAreSetToZeroThenOneHandleIsReturned) {
StorageInfo storageInfo;
storageInfo.memoryBanks = 0u;
EXPECT_EQ(1u, storageInfo.getNumBanks());
}
TEST(StorageInfoTest, whenMemoryBanksAreNotSetToZeroThenNumberOfEnabledBitsIsReturnedAsNumberOfHandles) {
StorageInfo storageInfo;
storageInfo.memoryBanks = 0b001;
EXPECT_EQ(1u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b010;
EXPECT_EQ(1u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b100;
EXPECT_EQ(1u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b011;
EXPECT_EQ(2u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b101;
EXPECT_EQ(2u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b110;
EXPECT_EQ(2u, storageInfo.getNumBanks());
storageInfo.memoryBanks = 0b111;
EXPECT_EQ(3u, storageInfo.getNumBanks());
}
TEST(MemoryManagerTest, givenNotSetUseSystemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenlocalMemoryUsageIsUpdated) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
AllocationProperties allocProperties(mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::BUFFER, mockDeviceBitfield);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool(allocProperties, nullptr);
EXPECT_NE(nullptr, allocation);
EXPECT_EQ(MemoryPool::LocalMemory, allocation->getMemoryPool());
EXPECT_EQ(allocation->getUnderlyingBufferSize(), memoryManager.localMemoryUsageBankSelector[allocProperties.rootDeviceIndex]->getOccupiedMemorySizeForBank(0));
memoryManager.freeGraphicsMemory(allocation);
EXPECT_EQ(0u, memoryManager.localMemoryUsageBankSelector[allocProperties.rootDeviceIndex]->getOccupiedMemorySizeForBank(0));
}
TEST(MemoryManagerTest, givenSetUseSystemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenlocalMemoryUsageIsNotUpdated) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, true, executionEnvironment);
AllocationProperties allocProperties(mockRootDeviceIndex, MemoryConstants::pageSize, GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR, mockDeviceBitfield);
auto allocation = memoryManager.allocateGraphicsMemoryInPreferredPool(allocProperties, nullptr);
EXPECT_NE(nullptr, allocation);
EXPECT_EQ(0u, memoryManager.localMemoryUsageBankSelector[allocProperties.rootDeviceIndex]->getOccupiedMemorySizeForBank(0));
memoryManager.freeGraphicsMemory(allocation);
EXPECT_EQ(0u, memoryManager.localMemoryUsageBankSelector[allocProperties.rootDeviceIndex]->getOccupiedMemorySizeForBank(0));
}

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@ -1,103 +0,0 @@
/*
* Copyright (C) 2018-2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/execution_environment/execution_environment.h"
#include "shared/source/memory_manager/os_agnostic_memory_manager.h"
#include "shared/test/common/mocks/mock_device.h"
#include "shared/test/common/mocks/mock_execution_environment.h"
#include "shared/test/common/mocks/ult_device_factory.h"
#include "opencl/source/helpers/memory_properties_helpers.h"
#include "opencl/source/mem_obj/mem_obj_helper.h"
#include "opencl/test/unit_test/mocks/mock_memory_manager.h"
#include "test.h"
#include "gtest/gtest.h"
using namespace NEO;
TEST(MemoryManagerTest, givenSetUseSytemMemoryWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.size = MemoryConstants::pageSize;
allocData.flags.useSystemMemory = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(MemoryManagerTest, givenAllowed32BitAndFroce32BitWhenGraphicsAllocationInDevicePoolIsAllocatedThenNullptrIsReturned) {
MockExecutionEnvironment executionEnvironment(defaultHwInfo.get());
MockMemoryManager memoryManager(false, false, executionEnvironment);
memoryManager.setForce32BitAllocations(true);
MemoryManager::AllocationStatus status = MemoryManager::AllocationStatus::Success;
AllocationData allocData;
allocData.size = MemoryConstants::pageSize;
allocData.flags.allow32Bit = true;
allocData.flags.allocateMemory = true;
auto allocation = memoryManager.allocateGraphicsMemoryInDevicePool(allocData, status);
EXPECT_EQ(nullptr, allocation);
EXPECT_EQ(MemoryManager::AllocationStatus::RetryInNonDevicePool, status);
}
TEST(AllocationFlagsTest, givenAllocateMemoryFlagWhenGetAllocationFlagsIsCalledThenAllocateFlagIsCorrectlySet) {
HardwareInfo hwInfo(*defaultHwInfo);
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, 0, 0, pDevice);
auto allocationProperties = MemoryPropertiesHelper::getAllocationProperties(0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_TRUE(allocationProperties.flags.allocateMemory);
auto allocationProperties2 = MemoryPropertiesHelper::getAllocationProperties(0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, hwInfo, {});
EXPECT_FALSE(allocationProperties2.flags.allocateMemory);
}
TEST(UncacheableFlagsTest, givenUncachedResourceFlagWhenGetAllocationFlagsIsCalledThenUncacheableFlagIsCorrectlySet) {
cl_mem_flags_intel flagsIntel = CL_MEM_LOCALLY_UNCACHED_RESOURCE;
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, flagsIntel, 0, pDevice);
auto allocationFlags = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_TRUE(allocationFlags.flags.uncacheable);
flagsIntel = 0;
memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, flagsIntel, 0, pDevice);
auto allocationFlags2 = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, false, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_FALSE(allocationFlags2.flags.uncacheable);
}
TEST(AllocationFlagsTest, givenReadOnlyResourceFlagWhenGetAllocationFlagsIsCalledThenFlushL3FlagsAreCorrectlySet) {
cl_mem_flags flags = CL_MEM_READ_ONLY;
UltDeviceFactory deviceFactory{1, 0};
auto pDevice = deviceFactory.rootDevices[0];
MemoryProperties memoryProperties = MemoryPropertiesHelper::createMemoryProperties(flags, 0, 0, pDevice);
auto allocationFlags =
MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForRead);
EXPECT_FALSE(allocationFlags.flags.flushL3RequiredForWrite);
memoryProperties = MemoryPropertiesHelper::createMemoryProperties(0, 0, 0, pDevice);
auto allocationFlags2 = MemoryPropertiesHelper::getAllocationProperties(
0, memoryProperties, true, 0, GraphicsAllocation::AllocationType::BUFFER, false, pDevice->getHardwareInfo(), {});
EXPECT_TRUE(allocationFlags2.flags.flushL3RequiredForRead);
EXPECT_TRUE(allocationFlags2.flags.flushL3RequiredForWrite);
}
TEST(StorageInfoTest, whenStorageInfoIsCreatedWithDefaultConstructorThenReturnsOneHandle) {
StorageInfo storageInfo;
EXPECT_EQ(1u, storageInfo.getNumBanks());
}

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@ -44,7 +44,6 @@ set(NEO_CORE_MEMORY_MANAGER
${CMAKE_CURRENT_SOURCE_DIR}/multi_graphics_allocation.h
${CMAKE_CURRENT_SOURCE_DIR}/os_agnostic_memory_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/os_agnostic_memory_manager.h
${CMAKE_CURRENT_SOURCE_DIR}${BRANCH_DIR_SUFFIX}/os_agnostic_memory_manager_allocate_in_device_pool.cpp
${CMAKE_CURRENT_SOURCE_DIR}/physical_address_allocator.h
${CMAKE_CURRENT_SOURCE_DIR}/residency.cpp
${CMAKE_CURRENT_SOURCE_DIR}/residency.h

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@ -8,6 +8,7 @@
#include "shared/source/memory_manager/os_agnostic_memory_manager.h"
#include "shared/source/aub/aub_center.h"
#include "shared/source/aub/aub_helper.h"
#include "shared/source/execution_environment/execution_environment.h"
#include "shared/source/execution_environment/root_device_environment.h"
#include "shared/source/gmm_helper/gmm.h"
@ -416,4 +417,94 @@ void OsAgnosticMemoryManager::freeGpuAddress(AddressRange addressRange, uint32_t
gfxPartition->freeGpuAddressRange(graphicsAddress, addressRange.size);
}
GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
MemoryAllocation *allocation = nullptr;
status = AllocationStatus::RetryInNonDevicePool;
auto numHandles = allocationData.storageInfo.getNumBanks();
if (!this->localMemorySupported[allocationData.rootDeviceIndex]) {
return nullptr;
}
if (allocationData.flags.useSystemMemory || (allocationData.flags.allow32Bit && this->force32bitAllocations)) {
return nullptr;
}
bool use32Allocator = heapAssigner.use32BitHeap(allocationData.type);
if (use32Allocator) {
auto adjustedAllocationData(allocationData);
adjustedAllocationData.size = alignUp(allocationData.size, MemoryConstants::pageSize64k);
adjustedAllocationData.alignment = MemoryConstants::pageSize64k;
allocation = static_cast<MemoryAllocation *>(allocate32BitGraphicsMemoryImpl(adjustedAllocationData, true));
} else if (allocationData.type == GraphicsAllocation::AllocationType::SVM_GPU) {
auto storage = allocateSystemMemory(allocationData.size, allocationData.alignment);
allocation = new MemoryAllocation(allocationData.rootDeviceIndex, numHandles, allocationData.type, storage, storage, reinterpret_cast<uint64_t>(allocationData.hostPtr),
allocationData.size, counter, MemoryPool::LocalMemory, false, allocationData.flags.flushL3, maxOsContextCount);
counter++;
} else {
std::unique_ptr<Gmm> gmm;
size_t sizeAligned64k = 0;
if (allocationData.type == GraphicsAllocation::AllocationType::IMAGE ||
allocationData.type == GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY) {
allocationData.imgInfo->useLocalMemory = true;
gmm = std::make_unique<Gmm>(executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getGmmClientContext(), *allocationData.imgInfo, allocationData.storageInfo);
sizeAligned64k = alignUp(allocationData.imgInfo->size, MemoryConstants::pageSize64k);
} else {
sizeAligned64k = alignUp(allocationData.size, MemoryConstants::pageSize64k);
if (DebugManager.flags.RenderCompressedBuffersEnabled.get() &&
allocationData.flags.preferRenderCompressed) {
gmm = std::make_unique<Gmm>(executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getGmmClientContext(),
allocationData.hostPtr,
sizeAligned64k,
MemoryConstants::pageSize64k,
allocationData.flags.uncacheable,
true,
allocationData.flags.useSystemMemory,
allocationData.storageInfo);
}
}
auto gfxPartition = getGfxPartition(allocationData.rootDeviceIndex);
auto heapIndex = HeapIndex::HEAP_STANDARD64KB;
if ((gfxPartition->getHeapLimit(HeapIndex::HEAP_EXTENDED) > 0) && !allocationData.flags.resource48Bit) {
heapIndex = HeapIndex::HEAP_EXTENDED;
}
auto systemMemory = allocateSystemMemory(sizeAligned64k, MemoryConstants::pageSize64k);
if (allocationData.type == GraphicsAllocation::AllocationType::PREEMPTION) {
memset(systemMemory, 0, sizeAligned64k);
}
auto sizeOfHeapChunk = sizeAligned64k;
auto gpuAddress = GmmHelper::canonize(gfxPartition->heapAllocate(heapIndex, sizeOfHeapChunk));
allocation = new MemoryAllocation(allocationData.rootDeviceIndex, numHandles, allocationData.type, systemMemory, systemMemory,
gpuAddress, sizeAligned64k, counter,
MemoryPool::LocalMemory, false, allocationData.flags.flushL3, maxOsContextCount);
counter++;
allocation->setDefaultGmm(gmm.release());
allocation->sizeToFree = sizeOfHeapChunk;
}
if (allocation) {
allocation->overrideMemoryPool(MemoryPool::LocalMemory);
allocation->storageInfo = allocationData.storageInfo;
status = AllocationStatus::Success;
} else {
status = AllocationStatus::Error;
}
return allocation;
}
uint64_t OsAgnosticMemoryManager::getLocalMemorySize(uint32_t rootDeviceIndex, uint32_t deviceBitfield) {
return AubHelper::getMemBankSize(executionEnvironment.rootDeviceEnvironments[rootDeviceIndex]->getHardwareInfo());
}
void MemoryAllocation::overrideMemoryPool(MemoryPool::Type pool) {
if (DebugManager.flags.AUBDumpForceAllToLocalMemory.get()) {
this->memoryPool = MemoryPool::LocalMemory;
return;
}
this->memoryPool = pool;
}
} // namespace NEO

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@ -1,51 +0,0 @@
/*
* Copyright (C) 2018-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/memory_manager/os_agnostic_memory_manager.h"
namespace NEO {
GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
status = AllocationStatus::Error;
switch (allocationData.type) {
case GraphicsAllocation::AllocationType::IMAGE:
case GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY:
break;
default:
if (!allocationData.flags.useSystemMemory && !(allocationData.flags.allow32Bit && this->force32bitAllocations)) {
GraphicsAllocation *allocation = nullptr;
if (allocationData.type == GraphicsAllocation::AllocationType::SVM_GPU) {
void *cpuAllocation = allocateSystemMemory(allocationData.size, allocationData.alignment);
if (!cpuAllocation) {
return nullptr;
}
uint64_t gpuAddress = reinterpret_cast<uint64_t>(allocationData.hostPtr);
allocation = new MemoryAllocation(allocationData.rootDeviceIndex, allocationData.type, cpuAllocation,
cpuAllocation, gpuAddress, allocationData.size, counter++, MemoryPool::LocalMemory, false, false, maxOsContextCount);
} else {
allocation = allocateGraphicsMemory(allocationData);
}
if (allocation) {
allocation->storageInfo = allocationData.storageInfo;
allocation->setFlushL3Required(allocationData.flags.flushL3);
status = AllocationStatus::Success;
}
return allocation;
}
}
status = AllocationStatus::RetryInNonDevicePool;
return nullptr;
}
uint64_t OsAgnosticMemoryManager::getLocalMemorySize(uint32_t rootDeviceIndex, uint32_t deviceBitfield) {
return 0 * GB;
}
void MemoryAllocation::overrideMemoryPool(MemoryPool::Type pool) {
this->memoryPool = pool;
}
} // namespace NEO