Unify BindingTableEntryCount programming
Change-Id: I18d8cfdec348393e5c4b97e22334e3884da50f50 Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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@ -79,7 +79,10 @@ void EncodeDispatchKernel<Family>::encode(CommandContainer &container,
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idd.setBindingTablePointer(bindingTablePointer);
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auto bindingTableStatePrefetchCount = std::min(31u, bindingTableStateCount);
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uint32_t bindingTableStatePrefetchCount = 0;
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if (HardwareCommandsHelper<Family>::doBindingTablePrefetch()) {
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bindingTableStatePrefetchCount = std::min(31u, bindingTableStateCount);
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}
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idd.setBindingTableEntryCount(bindingTableStatePrefetchCount);
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}
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PreemptionHelper::programInterfaceDescriptorDataPreemption<Family>(&idd, preemptionMode);
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