Add shifts in RENDER_SURFACE_STATE command for TGLLP
Related-To: NEO-3861 Change-Id: I2726807b5792e378071b6271dbb79a3d3f2a02ad Signed-off-by: Gibala Krzysztof <krzysztof.gibala@intel.com>
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@ -2468,10 +2468,10 @@ typedef struct tagRENDER_SURFACE_STATE {
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}
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inline void setMemoryObjectControlStateIndexToMocsTables(const uint32_t value) {
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UNRECOVERABLE_IF(value > 0x3f);
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TheStructure.Common.MemoryObjectControlStateIndexToMocsTables = value;
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TheStructure.Common.MemoryObjectControlStateIndexToMocsTables = value >> 1;
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}
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inline uint32_t getMemoryObjectControlStateIndexToMocsTables(void) const {
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return TheStructure.Common.MemoryObjectControlStateIndexToMocsTables;
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return (TheStructure.Common.MemoryObjectControlStateIndexToMocsTables << 1);
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}
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inline void setMemoryObjectControlState(const uint32_t value) {
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TheStructure.Common.MemoryObjectControlStateReserved_56 = value;
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