Simplify platform destructor.
- remove not needed code. Change-Id: I7fad36e651e33156a136467f8b2e32d88f13ac13
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@ -55,7 +55,7 @@ Platform *constructPlatform() {
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}
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Platform::Platform() {
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devices.reserve(64);
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devices.reserve(4);
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setAsyncEventsHandler(std::unique_ptr<AsyncEventsHandler>(new AsyncEventsHandler()));
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executionEnvironment = new ExecutionEnvironment;
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executionEnvironment->incRefInternal();
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@ -63,27 +63,14 @@ Platform::Platform() {
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Platform::~Platform() {
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asyncEventsHandler->closeThread();
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TakeOwnershipWrapper<Platform> platformOwnership(*this);
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executionEnvironment->decRefInternal();
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if (state == StateNone) {
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return;
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}
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for (auto dev : this->devices) {
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if (dev) {
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dev->decRefInternal();
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}
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}
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devices.clear();
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state = StateNone;
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delete platformInfo;
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platformInfo = nullptr;
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std::string().swap(compilerExtensions);
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gtpinNotifyPlatformShutdown();
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executionEnvironment->decRefInternal();
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}
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cl_int Platform::getInfo(cl_platform_info paramName,
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@ -157,7 +144,7 @@ bool Platform::initialize() {
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}
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DEBUG_BREAK_IF(this->platformInfo);
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this->platformInfo = new PlatformInfo;
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this->platformInfo.reset(new PlatformInfo);
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this->devices.resize(numDevicesReturned);
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for (size_t deviceOrdinal = 0; deviceOrdinal < numDevicesReturned; ++deviceOrdinal) {
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@ -79,7 +79,7 @@ class Platform : public BaseObject<_cl_platform_id> {
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cl_uint state = StateNone;
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void fillGlobalDispatchTable();
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PlatformInfo *platformInfo = nullptr;
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std::unique_ptr<PlatformInfo> platformInfo;
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DeviceVector devices;
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std::string compilerExtensions;
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std::unique_ptr<AsyncEventsHandler> asyncEventsHandler;
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