Stop using NOLINT for setup and teardown methods

Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This commit is contained in:
Mateusz Jablonski
2022-08-17 09:52:55 +00:00
committed by Compute-Runtime-Automation
parent ceb9d81f87
commit d16668300e
5 changed files with 11 additions and 11 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2018-2021 Intel Corporation
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@ -16,7 +16,7 @@
using namespace NEO;
void BuiltInFixture::SetUp(Device *pDevice) {
void BuiltInFixture::setUp(Device *pDevice) {
// create an instance of the builtins
pBuiltIns = pDevice->getBuiltIns();
pBuiltIns->setCacheingEnableState(false);
@ -38,7 +38,7 @@ void BuiltInFixture::SetUp(Device *pDevice) {
gEnvironment->igcPushDebugVars(igcDebugVars);
}
void BuiltInFixture::TearDown() {
void BuiltInFixture::tearDown() {
gEnvironment->igcPopDebugVars();
gEnvironment->fclPopDebugVars();
}

View File

@ -14,8 +14,8 @@ class Device;
class BuiltInFixture {
public:
void SetUp(NEO::Device *pDevice); // NOLINT(readability-identifier-naming)
void TearDown(); // NOLINT(readability-identifier-naming)
void setUp(NEO::Device *pDevice);
void tearDown();
NEO::BuiltIns *pBuiltIns = nullptr;
};