move CL-GL Sharing header to different folder

- rename file
- move to folder public

Change-Id: Ie3c14c5a2be0aec5809b322b9a0e2cebe0e3fc22
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
This commit is contained in:
Artur Harasimiuk
2018-09-19 17:17:31 +02:00
committed by sys_ocldev
parent 4af432ae10
commit de2d5d7532
10 changed files with 32 additions and 182 deletions

View File

@ -1,143 +0,0 @@
/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef OPENCL_SHARED_RESOURCE
#define OPENCL_SHARED_RESOURCE
// Used for creating CL resources from GL resources
typedef struct _tagCLGLResourceInfo {
GLuint name;
GLenum target;
unsigned int globalShareHandle;
GMM_RESOURCE_INFO *pGmmResInfo; /// Pointer to GMMResInfo from GL that will be copied in CL (GL)
GLenum glFormat;
GLint glInternalFormat;
GLuint glHWFormat;
GLboolean isEmulatedTarget;
GLuint borderWidth;
GLint textureBufferWidth;
GLint textureBufferSize;
GLint textureBufferOffset;
GLboolean oglSynchronized;
GMM_STATUS status;
unsigned int globalShareHandleMCS;
GMM_RESOURCE_INFO *pGmmResInfoMCS;
GLint numberOfSamples; // Number of samples as specified by API
GLvoid *pReleaseData;
} CL_GL_RESOURCE_INFO, *PCL_GL_RESOURCE_INFO;
// Used for creating GL resources from CL resources
typedef struct _tagGLCLResourceInfo {
unsigned int globalShareHandle;
unsigned int clChannelOrder;
unsigned int clChannelDataType;
size_t imageWidth;
size_t imageHeight;
size_t rowPitch;
size_t slicePitch;
unsigned int mipCount;
bool isCreatedFromBuffer;
unsigned int arraySize;
unsigned int depth;
} GL_CL_RESOURCE_INFO, *PGL_CL_RESOURCE_INFO;
typedef struct _tagCLGLBufferInfo {
GLenum bufferName;
unsigned int globalShareHandle;
GMM_RESOURCE_INFO *pGmmResInfo; /// Pointer to GMMResInfo from GL that will be copied in CL (GL)
GLvoid *pSysMem;
GLint bufferSize;
GLint bufferOffset;
GLboolean oglSynchronized;
GMM_STATUS status;
GLvoid *pReleaseData;
} CL_GL_BUFFER_INFO, *PCL_GL_BUFFER_INFO;
#ifdef _WIN32
// Used for creating GL sync objects from CL events
typedef struct _tagCLGLSyncInfo {
_tagCLGLSyncInfo()
: eventName(NULL),
event((HANDLE)0),
submissionEventName(NULL),
submissionEvent((HANDLE)0),
clientSynchronizationObject((D3DKMT_HANDLE)0),
serverSynchronizationObject((D3DKMT_HANDLE)0),
submissionSynchronizationObject((D3DKMT_HANDLE)0),
hContextToBlock((D3DKMT_HANDLE)0),
waitCalled(false) {
}
char *eventName;
HANDLE event;
char *submissionEventName;
HANDLE submissionEvent;
D3DKMT_HANDLE clientSynchronizationObject;
D3DKMT_HANDLE serverSynchronizationObject;
D3DKMT_HANDLE submissionSynchronizationObject;
D3DKMT_HANDLE hContextToBlock;
bool waitCalled;
} CL_GL_SYNC_INFO, *PCL_GL_SYNC_INFO;
// Used for creating CL events from GL sync objects
typedef struct _tagGLCLSyncInfo {
__GLsync *syncName;
GLvoid *pSync;
} GL_CL_SYNC_INFO, *PGL_CL_SYNC_INFO;
#endif
typedef int(__stdcall *pfn_clRetainEvent)(struct _cl_event *event);
typedef int(__stdcall *pfn_clReleaseEvent)(struct _cl_event *event);
typedef int(__stdcall *INTELpfn_clGetCLObjectInfoINTEL)(struct _cl_mem *pMemObj, void *pResourceInfo);
typedef int(__stdcall *INTELpfn_clEnqueueMarkerWithSyncObjectINTEL)(
struct _cl_command_queue *pCommandQueue,
struct _cl_event **pOclEvent,
struct _cl_context **pOclContext);
typedef struct _tagCLGLDispatch {
pfn_clRetainEvent clRetainEvent;
pfn_clReleaseEvent clReleaseEvent;
INTELpfn_clGetCLObjectInfoINTEL clGetCLObjectInfoINTEL;
INTELpfn_clEnqueueMarkerWithSyncObjectINTEL clEnqueueMarkerWithSyncObjectINTEL;
} CL_GL_DISPATCH, *PCL_GL_DISPATCH;
#ifdef _WIN32
typedef struct _tagCLGLContextInfo {
D3DKMT_HANDLE DeviceHandle;
D3DKMT_HANDLE ContextHandle;
} CL_GL_CONTEXT_INFO, *PCL_GL_CONTEXT_INFO;
typedef struct _tagCLGLEvent {
struct
{
void *dispatch1;
void *dispatch2;
} dispatch;
void *pObj;
void *CLCmdQ;
struct _cl_context *CLCtx;
unsigned int IsUserEvent;
PCL_GL_SYNC_INFO pSyncInfo;
} CL_GL_EVENT, *PCL_GL_EVENT;
#endif //_WIN32
#endif