Add allocateGraphicsMemoryInDevicePool

- do not always expect failures in tests with failure injections
there is retry mechanism for some cases

Change-Id: If7589d2dacc41216d2f3b08f861209bbab179615
This commit is contained in:
Hoppe, Mateusz
2018-07-18 09:48:21 +02:00
committed by sys_ocldev
parent 1afc09bc05
commit f125c8ff45
21 changed files with 360 additions and 35 deletions

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@ -21,7 +21,6 @@
*/
#include "indirect_heap.h"
#include "runtime/memory_manager/graphics_allocation.h"
namespace OCLRT {

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@ -36,6 +36,7 @@ set(RUNTIME_SRCS_MEMORY_MANAGER
${CMAKE_CURRENT_SOURCE_DIR}/memory_pool.h
${CMAKE_CURRENT_SOURCE_DIR}/os_agnostic_memory_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/os_agnostic_memory_manager.h
${CMAKE_CURRENT_SOURCE_DIR}${BRANCH_DIR_SUFFIX}/os_agnostic_memory_manager_allocate_in_device_pool.cpp
${CMAKE_CURRENT_SOURCE_DIR}/page_table.cpp
${CMAKE_CURRENT_SOURCE_DIR}/page_table.h
${CMAKE_CURRENT_SOURCE_DIR}/residency_container.h

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@ -411,10 +411,17 @@ bool MemoryManager::getAllocationData(AllocationData &allocationData, bool mustB
GraphicsAllocation *MemoryManager::allocateGraphicsMemoryInPreferredPool(bool mustBeZeroCopy, bool allocateMemory, bool forcePin, bool uncacheable, const void *hostPtr, size_t size, GraphicsAllocation::AllocationType type) {
AllocationData allocationData;
AllocationStatus status = AllocationStatus::Error;
getAllocationData(allocationData, mustBeZeroCopy, allocateMemory, forcePin, uncacheable, hostPtr, size, type);
UNRECOVERABLE_IF(allocationData.type == GraphicsAllocation::AllocationType::IMAGE || allocationData.type == GraphicsAllocation::AllocationType::SHARED_RESOURCE);
GraphicsAllocation *allocation = nullptr;
return allocateGraphicsMemory(allocationData);
allocation = allocateGraphicsMemoryInDevicePool(allocationData, status);
if (!allocation && status == AllocationStatus::RetryInNonDevicePool) {
allocation = allocateGraphicsMemory(allocationData);
}
return allocation;
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemory(const AllocationData &allocationData) {

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@ -104,6 +104,7 @@ class MemoryManager {
Success = 0,
Error,
InvalidHostPointer,
RetryInNonDevicePool
};
MemoryManager(bool enable64kbpages);
@ -139,6 +140,19 @@ class MemoryManager {
virtual GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) = 0;
virtual GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
status = AllocationStatus::Error;
if (!allocationData.flags.useSystemMemory && !(allocationData.flags.allow32Bit && this->force32bitAllocations)) {
auto allocation = allocateGraphicsMemory(allocationData);
if (allocation) {
status = AllocationStatus::Success;
}
return allocation;
}
status = AllocationStatus::RetryInNonDevicePool;
return nullptr;
}
virtual bool mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) { return false; };
virtual void *lockResource(GraphicsAllocation *graphicsAllocation) = 0;

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@ -68,6 +68,8 @@ class OsAgnosticMemoryManager : public MemoryManager {
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool reuseBO) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override { return nullptr; }
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override;
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;

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@ -0,0 +1,29 @@
/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/memory_manager/os_agnostic_memory_manager.h"
namespace OCLRT {
GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
return MemoryManager::allocateGraphicsMemoryInDevicePool(allocationData, status);
}
} // namespace OCLRT

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@ -170,7 +170,6 @@ DrmAllocation *DrmMemoryManager::createGraphicsAllocation(OsHandleStorage &handl
DrmAllocation *DrmMemoryManager::allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) {
const size_t minAlignment = MemoryConstants::allocationAlignment;
size_t cAlignment = alignUp(std::max(alignment, minAlignment), minAlignment);
DrmAllocation *allocation = nullptr;
// When size == 0 allocate allocationAlignment
// It's needed to prevent overlapping pages with user pointers
size_t cSize = std::max(alignUp(size, minAlignment), minAlignment);
@ -191,8 +190,7 @@ DrmAllocation *DrmMemoryManager::allocateGraphicsMemory(size_t size, size_t alig
if (forcePinEnabled && pinBB != nullptr && forcePin && size >= this->pinThreshold) {
pinBB->pin(&bo, 1);
}
allocation = new DrmAllocation(bo, res, cSize, MemoryPool::System4KBPages);
return allocation;
return new DrmAllocation(bo, res, cSize, MemoryPool::System4KBPages);
}
DrmAllocation *DrmMemoryManager::allocateGraphicsMemory(size_t size, const void *ptr, bool forcePin) {
@ -394,7 +392,6 @@ GraphicsAllocation *DrmMemoryManager::createGraphicsAllocationFromSharedHandle(o
}
GraphicsAllocation *DrmMemoryManager::createPaddedAllocation(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) {
DrmAllocation *drmAllocation = nullptr;
void *gpuRange = mmapFunction(nullptr, sizeWithPadding, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
auto srcPtr = inputGraphicsAllocation->getUnderlyingBuffer();
@ -411,8 +408,7 @@ GraphicsAllocation *DrmMemoryManager::createPaddedAllocation(GraphicsAllocation
bo->softPin(reinterpret_cast<uint64_t>(gpuRange));
bo->setUnmapSize(sizeWithPadding);
bo->setAllocationType(MMAP_ALLOCATOR);
drmAllocation = new DrmAllocation(bo, (void *)srcPtr, (uint64_t)ptrOffset(gpuRange, offset), sizeWithPadding, inputGraphicsAllocation->getMemoryPool());
return drmAllocation;
return new DrmAllocation(bo, (void *)srcPtr, (uint64_t)ptrOffset(gpuRange, offset), sizeWithPadding, inputGraphicsAllocation->getMemoryPool());
}
void DrmMemoryManager::addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) {

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@ -73,6 +73,7 @@ set(RUNTIME_SRCS_OS_INTERFACE_WINDOWS
${CMAKE_CURRENT_SOURCE_DIR}/wddm_engine_mapper.inl
${CMAKE_CURRENT_SOURCE_DIR}/wddm_memory_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/wddm_memory_manager.h
${CMAKE_CURRENT_SOURCE_DIR}${BRANCH_DIR_SUFFIX}/wddm_memory_manager_allocate_in_device_pool.cpp
${CMAKE_CURRENT_SOURCE_DIR}/windows_defs.h
${CMAKE_CURRENT_SOURCE_DIR}/windows_inc.cpp
${CMAKE_CURRENT_SOURCE_DIR}/windows_wrapper.h

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@ -53,6 +53,8 @@ class WddmMemoryManager : public MemoryManager {
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool reuseBO) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override;
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override;
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
void addAllocationToHostPtrManager(GraphicsAllocation *memory) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *memory) override;
void *lockResource(GraphicsAllocation *graphicsAllocation) override;

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@ -0,0 +1,29 @@
/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/os_interface/windows/wddm_memory_manager.h"
namespace OCLRT {
GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) {
return MemoryManager::allocateGraphicsMemoryInDevicePool(allocationData, status);
}
} // namespace OCLRT