feature: add RESOURCE_BARRIER command
Related-To: NEO-14943 Signed-off-by: Szymon Morek <szymon.morek@intel.com>
This commit is contained in:
parent
2ce3f4fa40
commit
ffe3198b72
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@ -7762,4 +7762,191 @@ typedef struct tagSTATE_CONTEXT_DATA_BASE_ADDRESS {
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} STATE_CONTEXT_DATA_BASE_ADDRESS;
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STATIC_ASSERT(12 == sizeof(STATE_CONTEXT_DATA_BASE_ADDRESS));
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typedef struct tagRESOURCE_BARRIER {
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union tagTheStructure {
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struct tagCommon {
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// DWORD 0
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uint32_t DwordLength : BITFIELD_RANGE(0, 7);
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uint32_t Reserved_8 : BITFIELD_RANGE(8, 23);
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uint32_t PredicateEnable : BITFIELD_RANGE(24, 24);
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uint32_t Reserved_25 : BITFIELD_RANGE(25, 25);
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uint32_t Opcode : BITFIELD_RANGE(26, 28);
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uint32_t CommandType : BITFIELD_RANGE(29, 31);
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// DWORD 1
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uint32_t WaitStage : BITFIELD_RANGE(0, 11);
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uint32_t SignalStage : BITFIELD_RANGE(12, 23);
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uint32_t Reserved_56 : BITFIELD_RANGE(24, 29);
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uint32_t BarrierType : BITFIELD_RANGE(30, 31);
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// DWORD 2
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uint32_t Reserved_64 : BITFIELD_RANGE(0, 20);
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uint32_t L1DataportCacheInvalidate : BITFIELD_RANGE(21, 21);
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uint32_t DepthCache : BITFIELD_RANGE(22, 22);
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uint32_t ColorCache : BITFIELD_RANGE(23, 23);
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uint32_t L1DataportUavFlush : BITFIELD_RANGE(24, 24);
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uint32_t Texture_Ro : BITFIELD_RANGE(25, 25);
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uint32_t State_Ro : BITFIELD_RANGE(26, 26);
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uint32_t Vf_Ro : BITFIELD_RANGE(27, 27);
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uint32_t Amfs : BITFIELD_RANGE(28, 28);
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uint32_t ConstantCache : BITFIELD_RANGE(29, 29);
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uint32_t Reserved_94 : BITFIELD_RANGE(30, 31);
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// DWORD 3
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uint64_t Reserved_96 : BITFIELD_RANGE(0, 2);
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uint64_t BarrierIdAddress : BITFIELD_RANGE(3, 63);
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} Common;
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uint32_t RawData[5];
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} TheStructure;
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typedef enum tagDWORD_LENGTH {
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DWORD_LENGTH_DWORD_COUNT_N = 0x3,
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} DWORD_LENGTH;
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typedef enum tagOPCODE {
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OPCODE_RESOURCE_BARRIER = 0x3,
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} OPCODE;
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typedef enum tagCOMMAND_TYPE {
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COMMAND_TYPE_GFX_EXEC = 0x5,
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} COMMAND_TYPE;
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typedef enum tagWAIT_STAGE {
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WAIT_STAGE_NONE = 0x0,
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WAIT_STAGE_TOP = 0x1,
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WAIT_STAGE_COLOR = 0x2,
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WAIT_STAGE_GPGPU = 0x4,
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WAIT_STAGE_COLOR_AND_COMPUTE = 0x6,
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WAIT_STAGE_GEOM = 0x10,
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WAIT_STAGE_GEOMETRY_AND_COMPUTE = 0x14,
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WAIT_STAGE_RASTER = 0x20,
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WAIT_STAGE_DEPTH = 0x40,
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WAIT_STAGE_PIXEL = 0x80,
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} WAIT_STAGE;
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typedef enum tagSIGNAL_STAGE {
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SIGNAL_STAGE_NONE = 0x0,
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SIGNAL_STAGE_TOP = 0x1,
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SIGNAL_STAGE_COLOR = 0x2,
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SIGNAL_STAGE_GPGPU = 0x4,
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SIGNAL_STAGE_COLOR_AND_COMPUTE = 0x6,
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SIGNAL_STAGE_GEOM = 0x10,
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SIGNAL_STAGE_GEOMETRY_AND_COMPUTE = 0x14,
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SIGNAL_STAGE_RASTER = 0x20,
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SIGNAL_STAGE_DEPTH = 0x40,
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SIGNAL_STAGE_PIXEL = 0x80,
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} SIGNAL_STAGE;
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typedef enum tagBARRIER_TYPE {
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BARRIER_TYPE_IMMEDIATE = 0x0,
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BARRIER_TYPE_SIGNAL = 0x1,
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BARRIER_TYPE_WAIT = 0x2,
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BARRIER_TYPE_UAV = 0x3,
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} BARRIER_TYPE;
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inline void init() {
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memset(&TheStructure, 0, sizeof(TheStructure));
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TheStructure.Common.DwordLength = DWORD_LENGTH_DWORD_COUNT_N;
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TheStructure.Common.Opcode = OPCODE_RESOURCE_BARRIER;
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TheStructure.Common.CommandType = COMMAND_TYPE_GFX_EXEC;
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TheStructure.Common.WaitStage = WAIT_STAGE_NONE;
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TheStructure.Common.SignalStage = SIGNAL_STAGE_NONE;
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TheStructure.Common.BarrierType = BARRIER_TYPE_IMMEDIATE;
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}
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static tagRESOURCE_BARRIER sInit() {
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RESOURCE_BARRIER state;
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state.init();
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return state;
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}
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inline uint32_t &getRawData(const uint32_t index) {
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UNRECOVERABLE_IF(index >= 5);
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return TheStructure.RawData[index];
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}
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inline void setPredicateEnable(const bool value) {
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TheStructure.Common.PredicateEnable = value;
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}
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inline bool getPredicateEnable() const {
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return TheStructure.Common.PredicateEnable;
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}
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inline void setOpcode(const OPCODE value) {
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TheStructure.Common.Opcode = value;
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}
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inline OPCODE getOpcode() const {
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return static_cast<OPCODE>(TheStructure.Common.Opcode);
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}
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inline void setWaitStage(const WAIT_STAGE value) {
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TheStructure.Common.WaitStage = value;
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}
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inline WAIT_STAGE getWaitStage() const {
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return static_cast<WAIT_STAGE>(TheStructure.Common.WaitStage);
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}
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inline void setSignalStage(const SIGNAL_STAGE value) {
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TheStructure.Common.SignalStage = value;
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}
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inline SIGNAL_STAGE getSignalStage() const {
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return static_cast<SIGNAL_STAGE>(TheStructure.Common.SignalStage);
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}
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inline void setBarrierType(const BARRIER_TYPE value) {
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TheStructure.Common.BarrierType = value;
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}
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inline BARRIER_TYPE getBarrierType() const {
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return static_cast<BARRIER_TYPE>(TheStructure.Common.BarrierType);
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}
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inline void setL1DataportCacheInvalidate(const bool value) {
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TheStructure.Common.L1DataportCacheInvalidate = value;
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}
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inline bool getL1DataportCacheInvalidate() const {
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return TheStructure.Common.L1DataportCacheInvalidate;
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}
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inline void setDepthCache(const bool value) {
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TheStructure.Common.DepthCache = value;
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}
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inline bool getDepthCache() const {
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return TheStructure.Common.DepthCache;
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}
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inline void setColorCache(const bool value) {
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TheStructure.Common.ColorCache = value;
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}
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inline bool getColorCache() const {
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return TheStructure.Common.ColorCache;
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}
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inline void setL1DataportUavFlush(const bool value) {
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TheStructure.Common.L1DataportUavFlush = value;
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}
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inline bool getL1DataportUavFlush() const {
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return TheStructure.Common.L1DataportUavFlush;
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}
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inline void setTextureRo(const bool value) {
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TheStructure.Common.Texture_Ro = value;
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}
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inline bool getTextureRo() const {
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return TheStructure.Common.Texture_Ro;
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}
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inline void setStateRo(const bool value) {
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TheStructure.Common.State_Ro = value;
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}
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inline bool getStateRo() const {
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return TheStructure.Common.State_Ro;
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}
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inline void setVfRo(const bool value) {
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TheStructure.Common.Vf_Ro = value;
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}
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inline bool getVfRo() const {
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return TheStructure.Common.Vf_Ro;
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}
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inline void setAmfs(const bool value) {
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TheStructure.Common.Amfs = value;
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}
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inline bool getAmfs() const {
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return TheStructure.Common.Amfs;
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}
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inline void setConstantCache(const bool value) {
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TheStructure.Common.ConstantCache = value;
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}
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inline bool getConstantCache() const {
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return TheStructure.Common.ConstantCache;
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}
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typedef enum tagBARRIERIDADDRESS {
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BARRIERIDADDRESS_BIT_SHIFT = 0x3,
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BARRIERIDADDRESS_ALIGN_SIZE = 0x8,
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} BARRIERIDADDRESS;
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inline void setBarrierIdAddress(const uint64_t value) {
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TheStructure.Common.BarrierIdAddress = value >> BARRIERIDADDRESS_BIT_SHIFT;
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}
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inline uint64_t getBarrierIdAddress() const {
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return TheStructure.Common.BarrierIdAddress << BARRIERIDADDRESS_BIT_SHIFT;
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}
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} RESOURCE_BARRIER;
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STATIC_ASSERT(20 == sizeof(RESOURCE_BARRIER));
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#pragma pack()
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@ -7925,4 +7925,191 @@ typedef struct tagSTATE_CONTEXT_DATA_BASE_ADDRESS {
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} STATE_CONTEXT_DATA_BASE_ADDRESS;
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STATIC_ASSERT(12 == sizeof(STATE_CONTEXT_DATA_BASE_ADDRESS));
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typedef struct tagRESOURCE_BARRIER {
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union tagTheStructure {
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struct tagCommon {
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// DWORD 0
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uint32_t DwordLength : BITFIELD_RANGE(0, 7);
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uint32_t Reserved_8 : BITFIELD_RANGE(8, 23);
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uint32_t PredicateEnable : BITFIELD_RANGE(24, 24);
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uint32_t Reserved_25 : BITFIELD_RANGE(25, 25);
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uint32_t Opcode : BITFIELD_RANGE(26, 28);
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uint32_t CommandType : BITFIELD_RANGE(29, 31);
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// DWORD 1
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uint32_t WaitStage : BITFIELD_RANGE(0, 11);
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uint32_t SignalStage : BITFIELD_RANGE(12, 23);
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uint32_t Reserved_56 : BITFIELD_RANGE(24, 29);
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uint32_t BarrierType : BITFIELD_RANGE(30, 31);
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// DWORD 2
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uint32_t Reserved_64 : BITFIELD_RANGE(0, 20);
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uint32_t L1DataportCacheInvalidate : BITFIELD_RANGE(21, 21);
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uint32_t DepthCache : BITFIELD_RANGE(22, 22);
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uint32_t ColorCache : BITFIELD_RANGE(23, 23);
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uint32_t L1DataportUavFlush : BITFIELD_RANGE(24, 24);
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uint32_t Texture_Ro : BITFIELD_RANGE(25, 25);
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uint32_t State_Ro : BITFIELD_RANGE(26, 26);
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uint32_t Vf_Ro : BITFIELD_RANGE(27, 27);
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uint32_t Amfs : BITFIELD_RANGE(28, 28);
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uint32_t ConstantCache : BITFIELD_RANGE(29, 29);
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uint32_t Reserved_94 : BITFIELD_RANGE(30, 31);
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// DWORD 3
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uint64_t Reserved_96 : BITFIELD_RANGE(0, 2);
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uint64_t BarrierIdAddress : BITFIELD_RANGE(3, 63);
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} Common;
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uint32_t RawData[5];
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} TheStructure;
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typedef enum tagDWORD_LENGTH {
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DWORD_LENGTH_DWORD_COUNT_N = 0x3,
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} DWORD_LENGTH;
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typedef enum tagOPCODE {
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OPCODE_RESOURCE_BARRIER = 0x3,
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} OPCODE;
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typedef enum tagCOMMAND_TYPE {
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COMMAND_TYPE_GFX_EXEC = 0x5,
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} COMMAND_TYPE;
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typedef enum tagWAIT_STAGE {
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WAIT_STAGE_NONE = 0x0,
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WAIT_STAGE_TOP = 0x1,
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WAIT_STAGE_COLOR = 0x2,
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WAIT_STAGE_GPGPU = 0x4,
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WAIT_STAGE_COLOR_AND_COMPUTE = 0x6,
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WAIT_STAGE_GEOM = 0x10,
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WAIT_STAGE_GEOMETRY_AND_COMPUTE = 0x14,
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WAIT_STAGE_RASTER = 0x20,
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WAIT_STAGE_DEPTH = 0x40,
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WAIT_STAGE_PIXEL = 0x80,
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} WAIT_STAGE;
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typedef enum tagSIGNAL_STAGE {
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SIGNAL_STAGE_NONE = 0x0,
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SIGNAL_STAGE_TOP = 0x1,
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SIGNAL_STAGE_COLOR = 0x2,
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SIGNAL_STAGE_GPGPU = 0x4,
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SIGNAL_STAGE_COLOR_AND_COMPUTE = 0x6,
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SIGNAL_STAGE_GEOM = 0x10,
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SIGNAL_STAGE_GEOMETRY_AND_COMPUTE = 0x14,
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SIGNAL_STAGE_RASTER = 0x20,
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SIGNAL_STAGE_DEPTH = 0x40,
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SIGNAL_STAGE_PIXEL = 0x80,
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} SIGNAL_STAGE;
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typedef enum tagBARRIER_TYPE {
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BARRIER_TYPE_IMMEDIATE = 0x0,
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BARRIER_TYPE_SIGNAL = 0x1,
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BARRIER_TYPE_WAIT = 0x2,
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BARRIER_TYPE_UAV = 0x3,
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} BARRIER_TYPE;
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inline void init() {
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memset(&TheStructure, 0, sizeof(TheStructure));
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TheStructure.Common.DwordLength = DWORD_LENGTH_DWORD_COUNT_N;
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TheStructure.Common.Opcode = OPCODE_RESOURCE_BARRIER;
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TheStructure.Common.CommandType = COMMAND_TYPE_GFX_EXEC;
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TheStructure.Common.WaitStage = WAIT_STAGE_NONE;
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TheStructure.Common.SignalStage = SIGNAL_STAGE_NONE;
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TheStructure.Common.BarrierType = BARRIER_TYPE_IMMEDIATE;
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}
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static tagRESOURCE_BARRIER sInit() {
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RESOURCE_BARRIER state;
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state.init();
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return state;
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}
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inline uint32_t &getRawData(const uint32_t index) {
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UNRECOVERABLE_IF(index >= 5);
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return TheStructure.RawData[index];
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}
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inline void setPredicateEnable(const bool value) {
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TheStructure.Common.PredicateEnable = value;
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}
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inline bool getPredicateEnable() const {
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return TheStructure.Common.PredicateEnable;
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}
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inline void setOpcode(const OPCODE value) {
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TheStructure.Common.Opcode = value;
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}
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inline OPCODE getOpcode() const {
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return static_cast<OPCODE>(TheStructure.Common.Opcode);
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}
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inline void setWaitStage(const WAIT_STAGE value) {
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TheStructure.Common.WaitStage = value;
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}
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inline WAIT_STAGE getWaitStage() const {
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return static_cast<WAIT_STAGE>(TheStructure.Common.WaitStage);
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}
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inline void setSignalStage(const SIGNAL_STAGE value) {
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TheStructure.Common.SignalStage = value;
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}
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inline SIGNAL_STAGE getSignalStage() const {
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return static_cast<SIGNAL_STAGE>(TheStructure.Common.SignalStage);
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}
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inline void setBarrierType(const BARRIER_TYPE value) {
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TheStructure.Common.BarrierType = value;
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}
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inline BARRIER_TYPE getBarrierType() const {
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return static_cast<BARRIER_TYPE>(TheStructure.Common.BarrierType);
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}
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inline void setL1DataportCacheInvalidate(const bool value) {
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TheStructure.Common.L1DataportCacheInvalidate = value;
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}
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inline bool getL1DataportCacheInvalidate() const {
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return TheStructure.Common.L1DataportCacheInvalidate;
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}
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inline void setDepthCache(const bool value) {
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TheStructure.Common.DepthCache = value;
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}
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inline bool getDepthCache() const {
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return TheStructure.Common.DepthCache;
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}
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inline void setColorCache(const bool value) {
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TheStructure.Common.ColorCache = value;
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}
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inline bool getColorCache() const {
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return TheStructure.Common.ColorCache;
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}
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inline void setL1DataportUavFlush(const bool value) {
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TheStructure.Common.L1DataportUavFlush = value;
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}
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inline bool getL1DataportUavFlush() const {
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return TheStructure.Common.L1DataportUavFlush;
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}
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inline void setTextureRo(const bool value) {
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TheStructure.Common.Texture_Ro = value;
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}
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inline bool getTextureRo() const {
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return TheStructure.Common.Texture_Ro;
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}
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inline void setStateRo(const bool value) {
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TheStructure.Common.State_Ro = value;
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}
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inline bool getStateRo() const {
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return TheStructure.Common.State_Ro;
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}
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inline void setVfRo(const bool value) {
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TheStructure.Common.Vf_Ro = value;
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}
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inline bool getVfRo() const {
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return TheStructure.Common.Vf_Ro;
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}
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inline void setAmfs(const bool value) {
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TheStructure.Common.Amfs = value;
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}
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inline bool getAmfs() const {
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return TheStructure.Common.Amfs;
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}
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inline void setConstantCache(const bool value) {
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TheStructure.Common.ConstantCache = value;
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}
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inline bool getConstantCache() const {
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return TheStructure.Common.ConstantCache;
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}
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typedef enum tagBARRIERIDADDRESS {
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BARRIERIDADDRESS_BIT_SHIFT = 0x3,
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BARRIERIDADDRESS_ALIGN_SIZE = 0x8,
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} BARRIERIDADDRESS;
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inline void setBarrierIdAddress(const uint64_t value) {
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TheStructure.Common.BarrierIdAddress = value >> BARRIERIDADDRESS_BIT_SHIFT;
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}
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inline uint64_t getBarrierIdAddress() const {
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return TheStructure.Common.BarrierIdAddress << BARRIERIDADDRESS_BIT_SHIFT;
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}
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} RESOURCE_BARRIER;
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STATIC_ASSERT(20 == sizeof(RESOURCE_BARRIER));
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#pragma pack()
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@ -281,6 +281,7 @@ const Family::INTERFACE_DESCRIPTOR_DATA Family::cmdInitInterfaceDescriptorData =
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const Family::MI_BATCH_BUFFER_START Family::cmdInitBatchBufferStart = Family::MI_BATCH_BUFFER_START::sInit();
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const Family::MI_BATCH_BUFFER_END Family::cmdInitBatchBufferEnd = Family::MI_BATCH_BUFFER_END::sInit();
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const Family::PIPE_CONTROL Family::cmdInitPipeControl = Family::PIPE_CONTROL::sInit();
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const Family::RESOURCE_BARRIER Family::cmdInitResourceBarrier = Family::RESOURCE_BARRIER::sInit();
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const Family::STATE_COMPUTE_MODE Family::cmdInitStateComputeMode = Family::STATE_COMPUTE_MODE::sInit();
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const Family::_3DSTATE_BINDING_TABLE_POOL_ALLOC Family::cmdInitStateBindingTablePoolAlloc =
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Family::_3DSTATE_BINDING_TABLE_POOL_ALLOC::sInit();
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@ -114,6 +114,7 @@ struct Xe2HpgCoreFamily : public Xe2HpgCore {
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static const MI_BATCH_BUFFER_END cmdInitBatchBufferEnd;
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static const MI_BATCH_BUFFER_START cmdInitBatchBufferStart;
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static const PIPE_CONTROL cmdInitPipeControl;
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static const RESOURCE_BARRIER cmdInitResourceBarrier;
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static const STATE_COMPUTE_MODE cmdInitStateComputeMode;
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static const _3DSTATE_BINDING_TABLE_POOL_ALLOC cmdInitStateBindingTablePoolAlloc;
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static const MI_SEMAPHORE_WAIT cmdInitMiSemaphoreWait;
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@ -235,6 +235,7 @@ const Family::INTERFACE_DESCRIPTOR_DATA Family::cmdInitInterfaceDescriptorData =
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const Family::MI_BATCH_BUFFER_START Family::cmdInitBatchBufferStart = Family::MI_BATCH_BUFFER_START::sInit();
|
||||
const Family::MI_BATCH_BUFFER_END Family::cmdInitBatchBufferEnd = Family::MI_BATCH_BUFFER_END::sInit();
|
||||
const Family::PIPE_CONTROL Family::cmdInitPipeControl = Family::PIPE_CONTROL::sInit();
|
||||
const Family::RESOURCE_BARRIER Family::cmdInitResourceBarrier = Family::RESOURCE_BARRIER::sInit();
|
||||
const Family::STATE_COMPUTE_MODE Family::cmdInitStateComputeMode = Family::STATE_COMPUTE_MODE::sInit();
|
||||
const Family::_3DSTATE_BINDING_TABLE_POOL_ALLOC Family::cmdInitStateBindingTablePoolAlloc =
|
||||
Family::_3DSTATE_BINDING_TABLE_POOL_ALLOC::sInit();
|
||||
|
|
|
@ -117,6 +117,7 @@ struct Xe3CoreFamily : public Xe3Core {
|
|||
static const MI_BATCH_BUFFER_END cmdInitBatchBufferEnd;
|
||||
static const MI_BATCH_BUFFER_START cmdInitBatchBufferStart;
|
||||
static const PIPE_CONTROL cmdInitPipeControl;
|
||||
static const RESOURCE_BARRIER cmdInitResourceBarrier;
|
||||
static const STATE_COMPUTE_MODE cmdInitStateComputeMode;
|
||||
static const _3DSTATE_BINDING_TABLE_POOL_ALLOC cmdInitStateBindingTablePoolAlloc;
|
||||
static const MI_SEMAPHORE_WAIT cmdInitMiSemaphoreWait;
|
||||
|
|
Loading…
Reference in New Issue