- Add basic allocation support for shared allocations
- Add kernel support for shared allocations.
Related-To: NEO-3148
Change-Id: Ie0523acc3a444eef6a5aeb6a56a041280df6a02e
Signed-off-by: Mrozek, Michal <michal.mrozek@intel.com>
- Add kernel support for host um allocations
- During make resident call choose only appropriate resources for residency
- change resource types to binary bit friendly values
- enhance memory manager to only make resident compatible types
Related-To: NEO-3148
Change-Id: Ic711a4425a0d8db151a335e0357440312dc09b7e
Signed-off-by: Mrozek, Michal <michal.mrozek@intel.com>
- Program dependencies from Event and IOQ
- Obtain new TimestampPacket
- Update output TimestampPacket if needed
Change-Id: I4ad020f5c5b05ceca8b096fafe1257523e2bc343
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
Related-To: NEO-3020
- Add vector of UM allocations to kernel that will be accessed indirectly
- Wire in support to clSetKernelExecInfo
Change-Id: I5858f2a93ab957597f3131022daee3741c3453ab
Related-To: NEO-3148
Signed-off-by: Mrozek, Michal <michal.mrozek@intel.com>
move most of members to protected section
merge related members into structs
Change-Id: Ief2e092aa5e61ca6f13308f9d9b1937ea6c913b4
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Include files are now grouped and sorted in following order:
1. Header file of the class the current file implements
2. Project files
3. Third party files
4. Standard library
Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0
Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
- remove method allocateGraphicsMemory(size_t size)
- pass allocation type in allocation properties
- set allocation type in allocateGraphicsMemoryInPreferredPool
Change-Id: Ia9296d0ab2f711b7d78aff615cb56b3a246b60ec
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
- When queue is created with throttle hint low it should be power conservative
- With this change whenever queues with low throttle setting requests wait
for GPU completion, such wait will be handled in power conservative manner.
- Whenever GPU is not completed, waiting thread will be put to sleep and will
for GPU completion that triggers the wake up interrupt.
Change-Id: I9f34872a38ab9f5952f9d9623ea43503fc3dd587
Move definition of allocations list method to internal_allocation_storage.cpp
Change-Id: I4c6038df8fd1b9335e8a74edbab33b78f9293d8f
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Remove not needed includes from command_queue.h
Change-Id: I45963bf005471bd7716d55471474299a15e27b62
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
OsContext has to propagate through following calls first:
- WddmCommandStreamReceiver<GfxFamily>::processEviction
- CommandStreamReceiver::makeSurfacePackNonResident
Change-Id: I7559c7406b2860c51905c9961cec251fac231b08
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
Updating files modified in 2018 only. Older files remain with old style
copyright header
Change-Id: Ic99f2e190ad74b4b7f2bd79dd7b9fa5fbe36ec92
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- extend constructor to take new flag
- extend ExecutionEnvironment createMemoryManager with new flag
- only OsAgnosticMemoryManager changes in this step
Change-Id: I1dae4fd79fe28fd87e42b237600dc216c94b597e
This is to prepare for adding argument to MockProgram constructor. It'll have
to be constructed after ExecutionEnvironment creation, for example after
DeviceFixture::SetUp.
Change-Id: I37b08f814679271820a07fb29cf1fb6b517c8376
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
- Mark Kernel for aux translation
- Initial implementation of dispatchAuxTranslation for future use
Change-Id: Ifca1c9a893876eecc5678cdc4f564b2bfcae959a
- resources are dumped in make non resident call
- in order to dump correct data we need to be sure that GPU is done processing
- waiting needs to be unconditional to handle all cases
- remove not needed parameter to makeSurfacePackNonResident
Change-Id: Ib2b065d486cd3a5d86e599c51b24f3c958c3a10b
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
AllocationData
- proper flags for allocation selected based on AllocationType
- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
bool forcePin, bool uncacheable)
Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
- makeCoherent should be called after TBX finished processing
- this is when tagAddress is updated with taskCount
makeCoherent is called from makeNonResident which is invoked just
after flush and may happen before TBX server finished processing
leading to invalid data to be read back to CPU accessible memory
- this fix adds waiting for taskCount to blocking calls for TBX CSR
before calling makeNonResident on surfaces to guarantee correct data
from TBX server is ready.
Change-Id: I498a5454e0826eec2a5413a08880af40268550e1
- when CSR is set to AUB or TBX (with AubDump) Device should
return true in isSimulation(). This method is used to set flag
m_IsSimulation in deviceQueue which is used by scheduler kernel
Change-Id: Ibdf07d4c940335fb0bb8448071b66d47e9391d71
We don't need BuiltinDispatchInfoBuilder in every place where built ins
are used. specifically in .cpp files generated from kernel binary.
Change-Id: Ie739951cdc93873993f78ad14cee656122af51fd
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- remove unused MemoryManagementFixture.
MemoryLeaks are tracked using MemoryLeakListener no need to duplicate
with Fixure.
MMF should be used when you need to inject memory allocation failure
Change-Id: I95bcaa7051acf540c5b015c5489ed6a6fc38ee8e
- Switch to internal heap for kernel ISA allocations.
- remove IH from various functions
- remove IHState from CSR , IH is never dirty
- ISA is no longer copied on enqueue calls.
Change-Id: I0099cf2a9ebab6192ea03a74dd35f7da963fd5a5
- KmdNotifyProperties struct for CapabilityTable that can be extended by
incoming KmdNotify related optimizations
- Quick KMD sleep optimization that is called from async events handler
- Optimization makes a taskCount check in busy loop with much smaller
delay than basic version of KMD Notify optimization
Change-Id: I60c851c59895f0cf9de1e1f21e755a8b4c2fe900
- adding kernel debug option to build program
- program tests refactor
- pregenerated debug kernel for ULTs
Change-Id: I00152639148fd48c4f709dc7cd9c46392df567c8
This commit as aimed to add support for batched dispatch,
but doesn't make it the default mode for AubCSR yet.
Change-Id: I4dc366ec5f01adf2c4793009da2100ba0230c60a