Commit Graph

475 Commits

Author SHA1 Message Date
8537c7f42f Use types of gmm dll functions in gmm interfaces
Change-Id: I91bd9563abbcde32a0c88066a2f6747c1d5abc81
2018-07-23 10:07:27 +02:00
56557ca3a3 Unit tests: Initialize gmm before wddm initialization
Change-Id: I751bd93248aa78731b9591f494eafcd12d3e6d82
2018-07-20 15:47:15 +02:00
f125c8ff45 Add allocateGraphicsMemoryInDevicePool
- do not always expect failures in tests with failure injections
there is retry mechanism for some cases

Change-Id: If7589d2dacc41216d2f3b08f861209bbab179615
2018-07-20 13:00:00 +02:00
1c0f90b194 Improve renderCompressed flags usage
Change-Id: Ib5fd8e078dba0f19dd65bc8cdc6cded771e559a2
2018-07-18 19:55:52 +02:00
407227959a Add memoryPool to GraphicsAllocation
- new ExtendableEnum struct that serves as enum but can
be extended with values
- decrease dependencies on graphics_allocation.h header -
 use forward class declaration when possible
- memoryPool indicates what kind of memory is allocated
for a given GraphicsAllocation

Change-Id: I7a707c28dc4544cc73abc5f0ed5263ba5be17452
2018-07-17 20:10:33 +02:00
d2e820aac8 Enhance validation in sharing scenarios.
Change-Id: I590c5d66602749fb5702e414ccf2b1acec3bc9e7
2018-07-17 19:47:54 +02:00
07031518dc Add error handling in d3d9 sharing scenario.
Change-Id: I3f337b633514d90298f03a9fa486757026137151
2018-07-17 19:25:36 +02:00
36db75da28 Create gmm client context wrapper, reduce mock_gmm
Change-Id: I4eec4366afeb175fea4bf7934e3046b50fe30fe9
2018-07-17 11:46:04 +02:00
8a69656446 Fix unrecoverable.
- Do not rely on device as it may be destroyed use
command stream receiver instead.

Change-Id: I2c8a1542a27e5688cec6031e931d5765bcbebc28
2018-07-16 17:30:56 +02:00
a8ce3ca00a Wddm: Use GMM allocation size during map GPU VA
Change-Id: Ie10898db7c539ce5025ab4a6d658d6e593e94c50
2018-07-13 08:03:57 +02:00
55a045ebe1 Refactor graphics memory allocation scheme
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
 AllocationData
- proper flags for allocation selected based on AllocationType

- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
 bool forcePin, bool uncacheable)

Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
2018-07-11 15:48:05 +02:00
a95c6d3c1a Remove memset on non POD
Change-Id: I74bf98f5dbdc5005081ee9a025a5b9641b6ca89f
2018-07-11 13:58:55 +02:00
684b1d75ba Refactor GraphicsAllocation::AllocationType and allocationType enums
- change GraphicsAllocatoin::AllocationType to scoped enumeration
so that ALLOCATION_TYPE_ prefix in every enum value can be removed
- all accesses are typed (example AllocationType::IMAGE)
- Rename allocationType to AllocationUsage to eliminate confusion
with multiple AllocationType enums / types

Change-Id: I16003297ecfcb0aaa5779ad00706c5d983914bbe
2018-07-06 13:00:08 +02:00
94dbdb602d Add instance of gmm helper to execution environment
Change-Id: I1b044611fbad91fbb681ba233938f41502f29056
2018-07-06 08:48:19 +02:00
e26d67cde3 Aux surface programming for Buffers [1/n]: Gmm interface improvement
Change-Id: I984b8ebee27808a236217e82bb4e910550d624c4
2018-07-03 13:00:08 +02:00
86565e5f06 AUB subcapture in toggle mode to be controlled with HKCU regkey
- move AUBDumpToggleCaptureOnOff from HKLM to HKCU without admin rights
- fix AUB subcapture in toggle mode to call make resident in standalone mode

Change-Id: Ia6971921f33bb9ca63112790af870217da8a1585
2018-07-03 12:56:06 +02:00
784ddf0a6c cleanup dead code, readability fixes
Change-Id: I91a3947d4ec0ef2264afed5abc58ff66151f0dc6
2018-07-02 12:50:15 +02:00
3548876263 Setting the GpuAddress from a fragment in createGraphicsAllocation
Change-Id: I4d60aceea96dfbe50b2af4a1fbaada6a150ddd35
2018-06-29 16:13:29 +02:00
e18e9fb94e Move static methods from Gmm to new GmmHelper class
Change-Id: I84fbe94f0e1072324164086b456c71a46ae5040c
2018-06-27 16:46:09 +02:00
4a4ad6460c Revert: Setting the GpuAddress from a fragment in createGraphicsAllocation
Change-Id: Ifd0a26f58b748df5e43e57b4e0be6b94c2051890
2018-06-26 17:05:26 +02:00
b563e07394 Setting the GpuAddress from a fragment in createGraphicsAllocation
Change-Id: I4f6afbdd4d86ab2958de29cf49aaed9b8e2ea642
2018-06-26 14:43:08 +02:00
e47344ec0e Add debug flag CreateMultipleDevices.
- This flag allows to create multiple devices from the same GPU

Change-Id: I4b80e4759543ca4559549b2d26c5ddef241f9ebb
2018-06-20 18:33:32 +02:00
e15c2b899f Setting the right handle value in fragment
Change-Id: Idcbdce5fc686360f252c8db0423ae77d9155702e
2018-06-15 16:36:52 +02:00
75ab0c6fe1 Switch clang-format to 6.0
Change-Id: Id96d1f47fb3d479d10d1022f1259dc030a148192
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
2018-06-14 09:45:00 +02:00
3a369ad500 Improve Wddm creation
Pick interface version basing on Ftr flag

Change-Id: I09880610922a6d451fc6f414a4fa5857449bc0f4
2018-06-14 09:06:40 +02:00
5007c60a03 Generate dll names to lib_names.h
Remove some not needed ifdef blocks

Change-Id: I29f787bde819a2f19312dd5713df0d4534a47cd8
2018-06-11 18:00:56 +02:00
98b8b4b6a4 Prepare to use gmm as dll on Windows
Since this commit neo on Windows can use static or shared gmm lib

Change-Id: I7db70d7f9bc969e8193ac77e8b6d65ecc57d0093
2018-06-08 17:35:01 +02:00
fe56c57318 Tracking the internal allocation when creating a buffer
This fix prevents the creation of a buffer from the pointer
obtained from clEnqueueMapBuffer

Change-Id: I203f2d5263eeb02fe0d73bc9db159438af3cf1fc
2018-06-08 07:33:07 +02:00
4f3e03b560 Forbid copying of objects when it could cause memory leaks.
Change-Id: I079345fb0bf74babb7aa072ddee4f3a853e2572c
2018-06-05 18:32:40 +02:00
a7520e7a3d setting unique file names for the rest of the cpp files
Change-Id: I34f168714e6f66611bee0a755621aeeea0ddc13f
2018-06-04 08:29:55 +02:00
972c080083 enable & switch to clang 6.0
Change-Id: I61910614ddaa37db18a3d995fa94efb03238279a
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
2018-05-25 10:08:26 +02:00
71b844f522 Wddm interface [7/n]: Add 2.3 interface with HW queue support
Change-Id: Ia0e829b8616b7060e39170aea0f1d2f123d73399
2018-05-24 10:26:58 +02:00
09e4dab4f6 Create os specific thread implementation
Change-Id: I267d6cb021a75713c28a7bbf29384da13d2a7217
2018-05-23 17:27:31 +02:00
d2817427af Remove createInternalGraphicsAllocation function.
- Route directly to allocate32BitGraphicsMemory

Change-Id: Ia6872bae655c530ff06b0ec270f419ca91d005ce
2018-05-21 04:11:43 +02:00
430f6def75 Wddm interface [5/n]: cmake improvements to find all existing source files
Change-Id: I2f3f004b964f472085a1f036b40f0552489ac288
2018-05-16 14:57:14 +02:00
ef76b9ddc4 Wddm interface [6/n]: Add debug variables
Change-Id: Ia4a6b25f2c5b0a230e7344f34822197e90d45ff3
2018-05-15 15:19:53 +02:00
e4857867a9 Wddm interface [4/n]: Make 2.0 default version
- Create Wddm20 interface by default for runtime and ULTs
- Add Windows dll test for Wddm creation

Change-Id: Id0a1b86e68112c31078b6965c647a5218790150f
2018-05-15 09:16:28 +02:00
baa7640c90 Rename MemoryType enum to AllocationOrigin
- better describes the meaning of INTERNAL and
EXTERNAL allocation types

Change-Id: Iacb97f5a9d63f45b60bc404cc6dd32c7ebd72ab3
2018-05-14 12:38:52 +02:00
bab9ad6cda Wddm interface [3/n]: Improve constructing Wddm object
- Only Wddm object owns Gdi
- Dont pass Gdi object to constructor
- Move Wddm related files to new directory

Change-Id: Iadd26634c7692db760d7d3367211c32d2c2c8121
2018-05-10 17:14:25 +02:00
46003145e9 Gmm interface update
- Use local gmmClientContext instead of pGMMGlobalContext
- ResourceInfo and PTmanager creation from gmmClientContext
- Mock Gmm context creation in Wddm to have only one instance per run

Change-Id: I67e015c57f0ab5524564760fd9a849615615697f
2018-05-10 08:51:46 +02:00
44e54ef69b Wddm interface [2/n]: Move WddmMock to igdrcl_mocks + more cleanup
Change-Id: I993312c1e17fb474e142424b154666f8af6a4170
2018-05-08 15:57:38 +02:00
224676bc2d Change return type of Wddm::createContext to make init more consistent
Change-Id: I113dbd636c2ed11ba76333021535160e46cb7116
2018-05-07 13:08:50 +02:00
c2455b412f Move Wddm::init template method to inl file
Change-Id: Ic49242c25c8e553a74ada61533b7db31bead7d7d
2018-04-27 14:53:04 +02:00
5fbdad88c6 refactor config.h usage
- add defines to command line
- remove most occurences of include "config.h"

Change-Id: I19d65d83c895fc6143d319d057a50e5ae3e78830
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
2018-04-26 10:02:15 +02:00
c0a84cad85 use validateObject function for memObjs in win api
Change-Id: I1b54096b5a6fdb43a38c25a37560e88218671bd2
2018-04-25 15:58:47 +02:00
efda64eb4a Source Level Debugger - debugger library interface
- interface to debugger dynamic library
- code is included when source level debugger header exists,
otherwise implementation is exluded from build
- unit tests do not load real dynamic library,
instead test version (DebbugerLibrary) of OsLibrary is used.

Change-Id: Id3229c77963352e8001043ee41b7d48c6b180a59
2018-04-23 11:31:37 +02:00
6eec23844b fix nullptr dereference issues in windows api
Change-Id: I6209892f8c0ea96426c28d7977d20c234d3cd81d
2018-04-19 21:55:40 +02:00
9b0820d6de Fixing potential buffer overflow in simple_sprintf
Change-Id: I67d92073d05049740b4a1bf9783fe8dede7c3c0a
2018-04-19 21:48:34 +02:00
83160213f0 Fix problems in thkWrapper and SharingHandler
- ThkWrapper had uninitialized mFunc member, setting it
to nullptr

- D3DSurface could dereference null image pointer,
adding validateUpdateData method in SharingHandler
that may return CL_INVALID_MEM_OBJECT if memObject is invalid

Change-Id: Iaa4499bcea47baca156c9d28be4c93ba4f0e1ebb
2018-04-19 15:04:38 +02:00
75d497a9a9 separate BuiltinDispatchInfoBuilder from built_ins.h
We don't need BuiltinDispatchInfoBuilder in every place where built ins
are used. specifically in .cpp files generated from kernel binary.

Change-Id: Ie739951cdc93873993f78ad14cee656122af51fd
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
2018-04-19 12:32:13 +02:00