Commit Graph

2 Commits

Author SHA1 Message Date
Jim Snow 2acc0fb3f6 Add memory backed buffer allocation for L0 ray tracing.
This allocates the buffer on a per-device basis and enables ray
tracing on devices that support it when given a kernel with ray
tracing calls.

Signed-off-by: Jim Snow <jim.m.snow@intel.com>
2021-07-02 11:56:18 +02:00
Jaroslaw Chodor 915b80b1df Introducing kernel descriptor
Change-Id: I4ce6ebf27a81cf14b055817ebfe76d8427e349ab
2020-02-25 00:03:15 +01:00