- change the way we handle blocked commands.
- instead of allocating CPU pointer and populating it with commands, create
real IndirectHeap that may be later submitted to the GPU
- that removes a lot of copy operations that were happening on submit time
- for device enqueue, this requires dsh & shh to be passed directly to the
underlying commands, in that scenario device queue buffers are not used
Change-Id: I1124a8edbb46777ea7f7d3a5946f302e7fdf9665
- This removes Instruction Heap allocation from enqueue path
- Blocked path is handled as well
- Heap is no longer allocated on demand it is bind to kernelInfo.
Change-Id: I54545beceed3404ee0330a8bac2b0934944cac30
- Dont make cpu/gpu writes on read-only unmap
- Read/Write on limited map range only
- Overlaps checks for non read-only maps
- Fixed cmd type on returned event
Change-Id: I98ca542e8d369d2426a87279f86cadb0bf3db299
- Prevents destruction of MemObj while it may still be in use.
- Add UNRECOVERABLE to check whether object is deleted while having
dependencies, fix all problems is tests due to that fact.
- Fix special queue setting, clean interfaces.
Change-Id: I2a467e80df00ea1650decdcfa6866acf10b441f8