- fill AllocationData in one place
- remove allocateGraphicsMemoryForSVM function
- refactor SVM manager tests
Change-Id: I6f4ecd70503da8031cced50ea98a54162fd8e5d3
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
- remove method allocateGraphicsMemory(size_t size)
- pass allocation type in allocation properties
- set allocation type in allocateGraphicsMemoryInPreferredPool
Change-Id: Ia9296d0ab2f711b7d78aff615cb56b3a246b60ec
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
pass struct with properties to allocate graphics memory methods:
for protected methods use AllocationData
for public methods use AllocationProperties
Change-Id: Ie1c3cb6b5e330bc4adac2ca8b0bf02d30ec76065
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Move definitions of objectNotUsed and objectNotResident to GraphicsAllocation
Change-Id: I2aec604a865cc6c975e9d1121028cbdd35c0b18a
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This prepares for moving this method from MemoryManager to CSR.
Change-Id: I82393289c48990f26ed3ac922bcd64e2b6c11f28
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
- extend constructor to take new flag
- extend ExecutionEnvironment createMemoryManager with new flag
- only OsAgnosticMemoryManager changes in this step
Change-Id: I1dae4fd79fe28fd87e42b237600dc216c94b597e
- remove Wddm parameter from WddmCommandStreamReceiver
and pass it via ExecutionEnvironment
- remove drm parameter from DrmCommandStreamReceiver
and pass it via ExecutionEnvironment
- remove void parametr from TbxCommandStreamReceiverHw
Change-Id: Ib76332f1341339426e86e0ce2b6ce96919219881
- resources are dumped in make non resident call
- in order to dump correct data we need to be sure that GPU is done processing
- waiting needs to be unconditional to handle all cases
- remove not needed parameter to makeSurfacePackNonResident
Change-Id: Ib2b065d486cd3a5d86e599c51b24f3c958c3a10b
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
AllocationData
- proper flags for allocation selected based on AllocationType
- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
bool forcePin, bool uncacheable)
Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
- makeCoherent should be called after TBX finished processing
- this is when tagAddress is updated with taskCount
makeCoherent is called from makeNonResident which is invoked just
after flush and may happen before TBX server finished processing
leading to invalid data to be read back to CPU accessible memory
- this fix adds waiting for taskCount to blocking calls for TBX CSR
before calling makeNonResident on surfaces to guarantee correct data
from TBX server is ready.
Change-Id: I498a5454e0826eec2a5413a08880af40268550e1
- when CSR is set to AUB or TBX (with AubDump) Device should
return true in isSimulation(). This method is used to set flag
m_IsSimulation in deviceQueue which is used by scheduler kernel
Change-Id: Ibdf07d4c940335fb0bb8448071b66d47e9391d71
New debug option FlattenBatchBufferForAUBDump has been added. When set it
modifies AUB dump in such way that commands from main and chained batch
buffer are dumped as single allocation. Commands from chained batch buffer are
dumped directly after commands from main batch buffer without
MI_BATCH_BUFFER_START. This feature also requires ImmediateDispatch mode which
can be forced using debug option CsrDispatchMode = 1.
Change-Id: I730760791693a748e7f4e1463ce8e7af94287b93