- Store inspectionId for each osContext in GraphicsAllocation
- Pass osContextId to aggregateCommandBuffer and use it to select inspectionId
Change-Id: I2c377ad7577a8c882cc89c1205430cb581c2c0d5
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
Updating files modified in 2018 only. Older files remain with old style
copyright header
Change-Id: Ic99f2e190ad74b4b7f2bd79dd7b9fa5fbe36ec92
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- new ExtendableEnum struct that serves as enum but can
be extended with values
- decrease dependencies on graphics_allocation.h header -
use forward class declaration when possible
- memoryPool indicates what kind of memory is allocated
for a given GraphicsAllocation
Change-Id: I7a707c28dc4544cc73abc5f0ed5263ba5be17452
New debug option FlattenBatchBufferForAUBDump has been added. When set it
modifies AUB dump in such way that commands from main and chained batch
buffer are dumped as single allocation. Commands from chained batch buffer are
dumped directly after commands from main batch buffer without
MI_BATCH_BUFFER_START. This feature also requires ImmediateDispatch mode which
can be forced using debug option CsrDispatchMode = 1.
Change-Id: I730760791693a748e7f4e1463ce8e7af94287b93
-If out of order flag was disabled then pipe control was not having dc flush.
-This could led to a batch buffer that doesn't end with dc flush.
-This change adds differentiation between pipe controls that may be erased and
pipe controls that are used as a part of epilogue command
Change-Id: Ic9c970c75c89ff524a0e40506eff6dd097760145