- remove method allocateGraphicsMemory(size_t size)
- pass allocation type in allocation properties
- set allocation type in allocateGraphicsMemoryInPreferredPool
Change-Id: Ia9296d0ab2f711b7d78aff615cb56b3a246b60ec
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
- make AllocationData a protected structure
- use AllocationProperties instead of AllocationFlags
- refactor methods: allocateGraphicsMemory64kb, allocateGraphicsMemoryForSVM
- call AllocateGraphicsMemoryInPreferredPool in AllocateGraphicsMemory
where there is no host ptr
Change-Id: Ie9ca47b1bccacd00f8486e7d1bf6fb3985e5cb12
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
pass struct with properties to allocate graphics memory methods:
for protected methods use AllocationData
for public methods use AllocationProperties
Change-Id: Ie1c3cb6b5e330bc4adac2ca8b0bf02d30ec76065
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Move definitions of objectNotUsed and objectNotResident to GraphicsAllocation
Change-Id: I2aec604a865cc6c975e9d1121028cbdd35c0b18a
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Move definition of allocations list method to internal_allocation_storage.cpp
Change-Id: I4c6038df8fd1b9335e8a74edbab33b78f9293d8f
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Remove not needed includes from command_queue.h
Change-Id: I45963bf005471bd7716d55471474299a15e27b62
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
OsContext has to propagate through following calls first:
- WddmCommandStreamReceiver<GfxFamily>::processEviction
- CommandStreamReceiver::makeSurfacePackNonResident
Change-Id: I7559c7406b2860c51905c9961cec251fac231b08
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
This prepares for moving this method from MemoryManager to CSR.
Change-Id: I82393289c48990f26ed3ac922bcd64e2b6c11f28
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
- Command Stream Receiver should be used instead for locking.
- Remove not needed synchronization in clSetUserEventStatus
Change-Id: I17050dc70cb0be03b2003043a9666ba8df1a83c9
- resources are dumped in make non resident call
- in order to dump correct data we need to be sure that GPU is done processing
- waiting needs to be unconditional to handle all cases
- remove not needed parameter to makeSurfacePackNonResident
Change-Id: Ib2b065d486cd3a5d86e599c51b24f3c958c3a10b
- remove not needed method in mock device.
- remove duplication from aub tests.
- tag allocation now have desired value
Change-Id: Ib3161cce6753eae27c60fddb63054fd2e12f7dac
- remove other explicit resets, no longer needed.
- change the order of destruction, command stream receiver needs to be
destroyed prior to memory manager.
Change-Id: I3c5db46db15a2cb7dc9f6fdb0e06441806fbd9f2
This code is an infrastructure for special debug purpose that allow measure
execution time of any hardware command.
Change-Id: Id12a7979d204734a0c4a6c4700e427b65ac2397f
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
AllocationData
- proper flags for allocation selected based on AllocationType
- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
bool forcePin, bool uncacheable)
Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
- change GraphicsAllocatoin::AllocationType to scoped enumeration
so that ALLOCATION_TYPE_ prefix in every enum value can be removed
- all accesses are typed (example AllocationType::IMAGE)
- Rename allocationType to AllocationUsage to eliminate confusion
with multiple AllocationType enums / types
Change-Id: I16003297ecfcb0aaa5779ad00706c5d983914bbe