Updating files modified in 2018 only. Older files remain with old style
copyright header
Change-Id: Ic99f2e190ad74b4b7f2bd79dd7b9fa5fbe36ec92
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- Command Stream Receiver should be used instead for locking.
- Remove not needed synchronization in clSetUserEventStatus
Change-Id: I17050dc70cb0be03b2003043a9666ba8df1a83c9
We don't need BuiltinDispatchInfoBuilder in every place where built ins
are used. specifically in .cpp files generated from kernel binary.
Change-Id: Ie739951cdc93873993f78ad14cee656122af51fd
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- change the way we handle blocked commands.
- instead of allocating CPU pointer and populating it with commands, create
real IndirectHeap that may be later submitted to the GPU
- that removes a lot of copy operations that were happening on submit time
- for device enqueue, this requires dsh & shh to be passed directly to the
underlying commands, in that scenario device queue buffers are not used
Change-Id: I1124a8edbb46777ea7f7d3a5946f302e7fdf9665
- This removes Instruction Heap allocation from enqueue path
- Blocked path is handled as well
- Heap is no longer allocated on demand it is bind to kernelInfo.
Change-Id: I54545beceed3404ee0330a8bac2b0934944cac30
- Switch to internal heap for kernel ISA allocations.
- remove IH from various functions
- remove IHState from CSR , IH is never dirty
- ISA is no longer copied on enqueue calls.
Change-Id: I0099cf2a9ebab6192ea03a74dd35f7da963fd5a5
- Make sure that blocks ISA is made resident
- both blocked & non blocked path
- fix a bug where private surface was not made resident in blocked path.
Change-Id: Ie564595b176b94ecc7c79d7efeae20598c5874fb
- KmdNotifyProperties struct for CapabilityTable that can be extended by
incoming KmdNotify related optimizations
- Quick KMD sleep optimization that is called from async events handler
- Optimization makes a taskCount check in busy loop with much smaller
delay than basic version of KMD Notify optimization
Change-Id: I60c851c59895f0cf9de1e1f21e755a8b4c2fe900
- Dont make cpu/gpu writes on read-only unmap
- Read/Write on limited map range only
- Overlaps checks for non read-only maps
- Fixed cmd type on returned event
Change-Id: I98ca542e8d369d2426a87279f86cadb0bf3db299
- Curently each non-zerocopy CPU operation on map/unmap make a full copy
using hostPtr
- This commit adds functionality to select specific range of copy
- Multiple mapping with different size is not supported yet,
so copy will be made on full range for now. This is for future usage.
Change-Id: I7652e85482ba6fffb2474169447baf9b080dcd1e
Fixing InterfaceDescriptor programming for
blocked commands when MidThread preemption is
enabled
Additionally, fixing couple of tests that block
global preemption enabling in ULTs
Change-Id: I454c9608f8606f23d7446785ac24c7c7d8701ae0
- Prevents destruction of MemObj while it may still be in use.
- Add UNRECOVERABLE to check whether object is deleted while having
dependencies, fix all problems is tests due to that fact.
- Fix special queue setting, clean interfaces.
Change-Id: I2a467e80df00ea1650decdcfa6866acf10b441f8
- When command queue is blocked, all heaps are being stored in temporary
allocations, command buffers are being pre-programmed, heaps are being set
on those temporary allocations with the assumption that all heaps start with
offset 0.
- Problem was when the actual submissions happened, all those temporary heaps
were just copied to appended command queue heaps, so when something was there
then new stuff was copied right after it. It means that all state was
incorrect as the offsets are not valid anymore and will point to wrong
location.
- This change releases command queue heaps when blocked command is being
submitted to make sure they will be programmed with the proper offset in newly
allocate command queue heap.
Change-Id: I3e30be13caf4df8621ddb18f8448ffaf0f1278d1