Commit Graph

6 Commits

Author SHA1 Message Date
Venevtsev, Igor 7c94409ce8 Change MemoryManager::allocateGraphicsMemoryInPreferredPool() signature.
Remove allocateMemory param.
Add AllocationFlags and DeviceIndex params.

Change-Id: I3ba048f8ea9840a047a3222dc1e97be2105c2222
2018-09-20 13:04:21 +02:00
Dunajski, Bartosz 56562963ef Pick main Kernel for PrintfHandler and AubSubCapture
Change-Id: I9ff3bdaa5da82e162642deeaf4a8e0821ff00da2
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
2018-08-20 10:06:00 +02:00
Hoppe, Mateusz 4441387969 Refactor allocateGraphicsMemoryInPreferredPool
- extend AllocationType to code necessary flags
- remove redundant args
- refactor Buffer::create()

Change-Id: Ic4b2e0931fad8198ad1cf4f79de210d815048ccf
2018-07-31 08:05:55 +02:00
Hoppe, Mateusz 55a045ebe1 Refactor graphics memory allocation scheme
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
 AllocationData
- proper flags for allocation selected based on AllocationType

- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
 bool forcePin, bool uncacheable)

Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
2018-07-11 15:48:05 +02:00
Zdunowski, Piotr 0cc10e47cc Use device instead of context when programing surface state.
Change-Id: I67615036d373cf905762a43a92562bf3d84854a5
2018-06-11 17:20:11 +02:00
Brandon Fliflet 7e9ad41290 Initial commit
Change-Id: I4bf1707bd3dfeadf2c17b0a7daff372b1925ebbd
2017-12-21 00:45:38 +01:00