- Store inspectionId for each osContext in GraphicsAllocation
- Pass osContextId to aggregateCommandBuffer and use it to select inspectionId
Change-Id: I2c377ad7577a8c882cc89c1205430cb581c2c0d5
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
- When queue is created with throttle hint low it should be power conservative
- With this change whenever queues with low throttle setting requests wait
for GPU completion, such wait will be handled in power conservative manner.
- Whenever GPU is not completed, waiting thread will be put to sleep and will
for GPU completion that triggers the wake up interrupt.
Change-Id: I9f34872a38ab9f5952f9d9623ea43503fc3dd587
Move definition of allocations list method to internal_allocation_storage.cpp
Change-Id: I4c6038df8fd1b9335e8a74edbab33b78f9293d8f
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Remove not needed includes from command_queue.h
Change-Id: I45963bf005471bd7716d55471474299a15e27b62
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
OsContext has to propagate through following calls first:
- WddmCommandStreamReceiver<GfxFamily>::processEviction
- CommandStreamReceiver::makeSurfacePackNonResident
Change-Id: I7559c7406b2860c51905c9961cec251fac231b08
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
- get PageTable entry data hints and address space from AubHelper
based on local memory flag
- add enableLocalMemory flag in CSR HW
Change-Id: I061bda62be8da55d52cff48ecddcf26c4212dc67
- Command Stream Receiver should be used instead for locking.
- Remove not needed synchronization in clSetUserEventStatus
Change-Id: I17050dc70cb0be03b2003043a9666ba8df1a83c9
- resources are dumped in make non resident call
- in order to dump correct data we need to be sure that GPU is done processing
- waiting needs to be unconditional to handle all cases
- remove not needed parameter to makeSurfacePackNonResident
Change-Id: Ib2b065d486cd3a5d86e599c51b24f3c958c3a10b
This code is an infrastructure for special debug purpose that allow measure
execution time of any hardware command.
Change-Id: Id12a7979d204734a0c4a6c4700e427b65ac2397f
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
AllocationData
- proper flags for allocation selected based on AllocationType
- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
bool forcePin, bool uncacheable)
Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
- makeCoherent should be called after TBX finished processing
- this is when tagAddress is updated with taskCount
makeCoherent is called from makeNonResident which is invoked just
after flush and may happen before TBX server finished processing
leading to invalid data to be read back to CPU accessible memory
- this fix adds waiting for taskCount to blocking calls for TBX CSR
before calling makeNonResident on surfaces to guarantee correct data
from TBX server is ready.
Change-Id: I498a5454e0826eec2a5413a08880af40268550e1