/* * Copyright (c) 2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "config.h" #include "gtest/gtest.h" #include "CL/cl.h" #include "runtime/command_queue/command_queue.h" #include "unit_tests/mocks/mock_context.h" namespace OCLRT { class Device; struct CommandQueueHwFixture { CommandQueueHwFixture(); CommandQueue *createCommandQueue( Device *device, cl_command_queue_properties properties); virtual void SetUp(); virtual void SetUp(Device *_pDevice, cl_command_queue_properties properties); virtual void TearDown(); CommandQueue *pCmdQ; MockContext *context; }; struct OOQueueFixture : public CommandQueueHwFixture { typedef CommandQueueHwFixture BaseClass; virtual void SetUp(Device *_pDevice, cl_command_queue_properties _properties) override { ASSERT_NE(nullptr, _pDevice); BaseClass::pCmdQ = BaseClass::createCommandQueue(_pDevice, CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE); ASSERT_NE(nullptr, BaseClass::pCmdQ); } }; struct CommandQueueFixture { CommandQueueFixture(); virtual void SetUp( Context *context, Device *device, cl_command_queue_properties properties); virtual void TearDown(); CommandQueue *createCommandQueue( Context *context, Device *device, cl_command_queue_properties properties); CommandQueue *pCmdQ; }; static const cl_command_queue_properties AllCommandQueueProperties[] = { 0, CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE, CL_QUEUE_ON_DEVICE | CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE, CL_QUEUE_ON_DEVICE | CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_ON_DEVICE_DEFAULT, CL_QUEUE_PROFILING_ENABLE, CL_QUEUE_PROFILING_ENABLE | CL_QUEUE_ON_DEVICE | CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE, CL_QUEUE_PROFILING_ENABLE | CL_QUEUE_ON_DEVICE | CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_ON_DEVICE_DEFAULT}; static const cl_command_queue_properties DefaultCommandQueueProperties[] = { 0, CL_QUEUE_PROFILING_ENABLE, }; } // namespace OCLRT