/* * Copyright (C) 2020 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "shared/source/memory_manager/allocation_properties.h" #include "shared/source/memory_manager/graphics_allocation.h" namespace NEO { class CompressionSelector { public: static bool preferRenderCompressedBuffer(const AllocationProperties &properties); }; } // namespace NEO