/* * Copyright (C) 2018-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/aub/aub_center.h" using namespace aub_stream; namespace NEO { AubManager *createAubManager(uint32_t gfxFamily, uint32_t devicesCount, uint64_t memoryBankSize, bool localMemorySupported, uint32_t streamMode) { return AubManager::create(gfxFamily, devicesCount, memoryBankSize, localMemorySupported, streamMode); } } // namespace NEO