/* * Copyright (C) 2018-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/command_stream/scratch_space_controller.h" #include "core/helpers/hw_helper.h" #include "core/memory_manager/graphics_allocation.h" #include "runtime/execution_environment/execution_environment.h" #include "runtime/memory_manager/internal_allocation_storage.h" #include "runtime/memory_manager/memory_manager.h" namespace NEO { ScratchSpaceController::ScratchSpaceController(uint32_t rootDeviceIndex, ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage) : rootDeviceIndex(rootDeviceIndex), executionEnvironment(environment), csrAllocationStorage(allocationStorage) { auto hwInfo = executionEnvironment.getHardwareInfo(); auto &hwHelper = HwHelper::get(hwInfo->platform.eRenderCoreFamily); computeUnitsUsedForScratch = hwHelper.getComputeUnitsUsedForScratch(hwInfo); } ScratchSpaceController::~ScratchSpaceController() { if (scratchAllocation) { getMemoryManager()->freeGraphicsMemory(scratchAllocation); } if (privateScratchAllocation) { getMemoryManager()->freeGraphicsMemory(privateScratchAllocation); } } MemoryManager *ScratchSpaceController::getMemoryManager() const { UNRECOVERABLE_IF(executionEnvironment.memoryManager.get() == nullptr); return executionEnvironment.memoryManager.get(); } } // namespace NEO