/* * Copyright (C) 2018-2021 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "shared/source/memory_manager/memory_manager.h" #include "shared/source/command_stream/command_stream_receiver.h" #include "shared/source/debug_settings/debug_settings_manager.h" #include "shared/source/execution_environment/root_device_environment.h" #include "shared/source/gmm_helper/gmm.h" #include "shared/source/gmm_helper/gmm_helper.h" #include "shared/source/gmm_helper/page_table_mngr.h" #include "shared/source/gmm_helper/resource_info.h" #include "shared/source/helpers/aligned_memory.h" #include "shared/source/helpers/api_specific_config.h" #include "shared/source/helpers/basic_math.h" #include "shared/source/helpers/heap_assigner.h" #include "shared/source/helpers/hw_helper.h" #include "shared/source/helpers/hw_info.h" #include "shared/source/helpers/string.h" #include "shared/source/helpers/surface_format_info.h" #include "shared/source/memory_manager/compression_selector.h" #include "shared/source/memory_manager/deferrable_allocation_deletion.h" #include "shared/source/memory_manager/deferred_deleter.h" #include "shared/source/memory_manager/host_ptr_manager.h" #include "shared/source/memory_manager/internal_allocation_storage.h" #include "shared/source/os_interface/hw_info_config.h" #include "shared/source/os_interface/os_context.h" #include "shared/source/os_interface/os_interface.h" #include "shared/source/utilities/stackvec.h" #include namespace NEO { uint32_t MemoryManager::maxOsContextCount = 0u; MemoryManager::MemoryManager(ExecutionEnvironment &executionEnvironment) : executionEnvironment(executionEnvironment), hostPtrManager(std::make_unique()), multiContextResourceDestructor(std::make_unique()) { bool anyLocalMemorySupported = false; const auto rootEnvCount = executionEnvironment.rootDeviceEnvironments.size(); defaultEngineIndex.resize(rootEnvCount); checkIsaPlacementOnceFlags = std::make_unique(rootEnvCount); isaInLocalMemory.resize(rootEnvCount); for (uint32_t rootDeviceIndex = 0; rootDeviceIndex < rootEnvCount; ++rootDeviceIndex) { auto hwInfo = executionEnvironment.rootDeviceEnvironments[rootDeviceIndex]->getHardwareInfo(); internalLocalMemoryUsageBankSelector.emplace_back(new LocalMemoryUsageBankSelector(HwHelper::getSubDevicesCount(hwInfo))); externalLocalMemoryUsageBankSelector.emplace_back(new LocalMemoryUsageBankSelector(HwHelper::getSubDevicesCount(hwInfo))); this->localMemorySupported.push_back(HwHelper::get(hwInfo->platform.eRenderCoreFamily).getEnableLocalMemory(*hwInfo)); this->enable64kbpages.push_back(OSInterface::osEnabled64kbPages && hwInfo->capabilityTable.ftr64KBpages && !!DebugManager.flags.Enable64kbpages.get()); gfxPartitions.push_back(std::make_unique(reservedCpuAddressRange)); anyLocalMemorySupported |= this->localMemorySupported[rootDeviceIndex]; isLocalMemoryUsedForIsa(rootDeviceIndex); } if (anyLocalMemorySupported) { pageFaultManager = PageFaultManager::create(); } if (DebugManager.flags.EnableMultiStorageResources.get() != -1) { supportsMultiStorageResources = !!DebugManager.flags.EnableMultiStorageResources.get(); } } MemoryManager::~MemoryManager() { for (auto &engine : registeredEngines) { engine.osContext->decRefInternal(); } registeredEngines.clear(); if (reservedMemory) { MemoryManager::alignedFreeWrapper(reservedMemory); } } void *MemoryManager::allocateSystemMemory(size_t size, size_t alignment) { // Establish a minimum alignment of 16bytes. constexpr size_t minAlignment = 16; alignment = std::max(alignment, minAlignment); auto restrictions = getAlignedMallocRestrictions(); void *ptr = alignedMallocWrapper(size, alignment); if (restrictions == nullptr || restrictions->minAddress == 0) { return ptr; } if (restrictions->minAddress > reinterpret_cast(ptr) && ptr != nullptr) { StackVec invalidMemVector; invalidMemVector.push_back(ptr); do { ptr = alignedMallocWrapper(size, alignment); if (restrictions->minAddress > reinterpret_cast(ptr) && ptr != nullptr) { invalidMemVector.push_back(ptr); } else { break; } } while (1); for (auto &it : invalidMemVector) { alignedFreeWrapper(it); } } return ptr; } GraphicsAllocation *MemoryManager::allocateGraphicsMemoryWithHostPtr(const AllocationData &allocationData) { if (deferredDeleter) { deferredDeleter->drain(true); } GraphicsAllocation *graphicsAllocation = nullptr; auto osStorage = hostPtrManager->prepareOsStorageForAllocation(*this, allocationData.size, allocationData.hostPtr, allocationData.rootDeviceIndex); if (osStorage.fragmentCount > 0) { graphicsAllocation = createGraphicsAllocation(osStorage, allocationData); if (graphicsAllocation == nullptr) { hostPtrManager->releaseHandleStorage(allocationData.rootDeviceIndex, osStorage); cleanOsHandles(osStorage, allocationData.rootDeviceIndex); } } return graphicsAllocation; } GraphicsAllocation *MemoryManager::allocateGraphicsMemoryForImageFromHostPtr(const AllocationData &allocationData) { bool copyRequired = isCopyRequired(*allocationData.imgInfo, allocationData.hostPtr); if (allocationData.hostPtr && !copyRequired) { return allocateGraphicsMemoryWithHostPtr(allocationData); } return nullptr; } void MemoryManager::cleanGraphicsMemoryCreatedFromHostPtr(GraphicsAllocation *graphicsAllocation) { hostPtrManager->releaseHandleStorage(graphicsAllocation->getRootDeviceIndex(), graphicsAllocation->fragmentsStorage); cleanOsHandles(graphicsAllocation->fragmentsStorage, graphicsAllocation->getRootDeviceIndex()); } GraphicsAllocation *MemoryManager::createGraphicsAllocationWithPadding(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) { return createPaddedAllocation(inputGraphicsAllocation, sizeWithPadding); } GraphicsAllocation *MemoryManager::createPaddedAllocation(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) { return allocateGraphicsMemoryWithProperties({inputGraphicsAllocation->getRootDeviceIndex(), sizeWithPadding, GraphicsAllocation::AllocationType::INTERNAL_HOST_MEMORY, systemMemoryBitfield}); } void *MemoryManager::createMultiGraphicsAllocationInSystemMemoryPool(std::vector &rootDeviceIndices, AllocationProperties &properties, MultiGraphicsAllocation &multiGraphicsAllocation) { void *ptr = nullptr; properties.flags.forceSystemMemory = true; for (auto &rootDeviceIndex : rootDeviceIndices) { if (multiGraphicsAllocation.getGraphicsAllocation(rootDeviceIndex)) { continue; } properties.rootDeviceIndex = rootDeviceIndex; properties.flags.isUSMHostAllocation = true; if (isLimitedRange(properties.rootDeviceIndex)) { properties.flags.isUSMHostAllocation = false; DEBUG_BREAK_IF(rootDeviceIndices.size() > 1); } if (!ptr) { auto graphicsAllocation = allocateGraphicsMemoryWithProperties(properties); if (!graphicsAllocation) { return nullptr; } multiGraphicsAllocation.addAllocation(graphicsAllocation); ptr = reinterpret_cast(graphicsAllocation->getUnderlyingBuffer()); } else { properties.flags.allocateMemory = false; auto graphicsAllocation = createGraphicsAllocationFromExistingStorage(properties, ptr, multiGraphicsAllocation); if (!graphicsAllocation) { for (auto gpuAllocation : multiGraphicsAllocation.getGraphicsAllocations()) { freeGraphicsMemory(gpuAllocation); } return nullptr; } multiGraphicsAllocation.addAllocation(graphicsAllocation); } } return ptr; } GraphicsAllocation *MemoryManager::createGraphicsAllocationFromExistingStorage(AllocationProperties &properties, void *ptr, MultiGraphicsAllocation &multiGraphicsAllocation) { return allocateGraphicsMemoryWithProperties(properties, ptr); } void MemoryManager::freeSystemMemory(void *ptr) { ::alignedFree(ptr); } void MemoryManager::freeGraphicsMemory(GraphicsAllocation *gfxAllocation) { if (!gfxAllocation) { return; } if (ApiSpecificConfig::getBindlessConfiguration() && executionEnvironment.rootDeviceEnvironments[gfxAllocation->getRootDeviceIndex()]->getBindlessHeapsHelper() != nullptr) { executionEnvironment.rootDeviceEnvironments[gfxAllocation->getRootDeviceIndex()]->getBindlessHeapsHelper()->placeSSAllocationInReuseVectorOnFreeMemory(gfxAllocation); } const bool hasFragments = gfxAllocation->fragmentsStorage.fragmentCount != 0; const bool isLocked = gfxAllocation->isLocked(); DEBUG_BREAK_IF(hasFragments && isLocked); if (!hasFragments) { handleFenceCompletion(gfxAllocation); } if (isLocked) { freeAssociatedResourceImpl(*gfxAllocation); } getLocalMemoryUsageBankSelector(gfxAllocation->getAllocationType(), gfxAllocation->getRootDeviceIndex())->freeOnBanks(gfxAllocation->storageInfo.getMemoryBanks(), gfxAllocation->getUnderlyingBufferSize()); freeGraphicsMemoryImpl(gfxAllocation); } //if not in use destroy in place //if in use pass to temporary allocation list that is cleaned on blocking calls void MemoryManager::checkGpuUsageAndDestroyGraphicsAllocations(GraphicsAllocation *gfxAllocation) { if (gfxAllocation->isUsed()) { if (gfxAllocation->isUsedByManyOsContexts()) { multiContextResourceDestructor->deferDeletion(new DeferrableAllocationDeletion{*this, *gfxAllocation}); multiContextResourceDestructor->drain(false); return; } for (auto &engine : getRegisteredEngines()) { auto osContextId = engine.osContext->getContextId(); auto allocationTaskCount = gfxAllocation->getTaskCount(osContextId); if (gfxAllocation->isUsedByOsContext(osContextId) && allocationTaskCount > *engine.commandStreamReceiver->getTagAddress()) { engine.commandStreamReceiver->getInternalAllocationStorage()->storeAllocation(std::unique_ptr(gfxAllocation), TEMPORARY_ALLOCATION); return; } } } freeGraphicsMemory(gfxAllocation); } void MemoryManager::waitForDeletions() { if (deferredDeleter) { deferredDeleter->drain(false); } deferredDeleter.reset(nullptr); } bool MemoryManager::isAsyncDeleterEnabled() const { return asyncDeleterEnabled; } bool MemoryManager::isLocalMemorySupported(uint32_t rootDeviceIndex) const { return localMemorySupported[rootDeviceIndex]; } bool MemoryManager::peek64kbPagesEnabled(uint32_t rootDeviceIndex) const { return enable64kbpages[rootDeviceIndex]; } bool MemoryManager::isMemoryBudgetExhausted() const { return false; } void MemoryManager::updateLatestContextIdForRootDevice(uint32_t rootDeviceIndex) { // rootDeviceIndexToContextId map would contain the first entry for context for each rootDevice auto entry = rootDeviceIndexToContextId.insert(std::pair(rootDeviceIndex, latestContextId)); if (entry.second == false) { if (latestContextId == std::numeric_limits::max()) { // If we are here, it means we are reinitializing the contextId. latestContextId = entry.first->second; } } } OsContext *MemoryManager::createAndRegisterOsContext(CommandStreamReceiver *commandStreamReceiver, const EngineDescriptor &engineDescriptor) { auto rootDeviceIndex = commandStreamReceiver->getRootDeviceIndex(); updateLatestContextIdForRootDevice(rootDeviceIndex); auto contextId = ++latestContextId; auto osContext = OsContext::create(peekExecutionEnvironment().rootDeviceEnvironments[rootDeviceIndex]->osInterface.get(), contextId, engineDescriptor); osContext->incRefInternal(); registeredEngines.emplace_back(commandStreamReceiver, osContext); return osContext; } bool MemoryManager::getAllocationData(AllocationData &allocationData, const AllocationProperties &properties, const void *hostPtr, const StorageInfo &storageInfo) { UNRECOVERABLE_IF(hostPtr == nullptr && !properties.flags.allocateMemory); UNRECOVERABLE_IF(properties.allocationType == GraphicsAllocation::AllocationType::UNKNOWN); auto hwInfo = executionEnvironment.rootDeviceEnvironments[properties.rootDeviceIndex]->getHardwareInfo(); auto &hwHelper = HwHelper::get(hwInfo->platform.eRenderCoreFamily); bool allow64KbPages = false; bool allow32Bit = false; bool forcePin = properties.flags.forcePin; bool mayRequireL3Flush = false; switch (properties.allocationType) { case GraphicsAllocation::AllocationType::BUFFER: case GraphicsAllocation::AllocationType::BUFFER_COMPRESSED: case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY: case GraphicsAllocation::AllocationType::CONSTANT_SURFACE: case GraphicsAllocation::AllocationType::GLOBAL_SURFACE: case GraphicsAllocation::AllocationType::PIPE: case GraphicsAllocation::AllocationType::PRINTF_SURFACE: case GraphicsAllocation::AllocationType::PRIVATE_SURFACE: case GraphicsAllocation::AllocationType::SCRATCH_SURFACE: case GraphicsAllocation::AllocationType::WORK_PARTITION_SURFACE: case GraphicsAllocation::AllocationType::WRITE_COMBINED: allow64KbPages = true; allow32Bit = true; default: break; } switch (properties.allocationType) { case GraphicsAllocation::AllocationType::SVM_GPU: case GraphicsAllocation::AllocationType::SVM_ZERO_COPY: case GraphicsAllocation::AllocationType::GPU_TIMESTAMP_DEVICE_BUFFER: case GraphicsAllocation::AllocationType::PREEMPTION: allow64KbPages = true; default: break; } switch (properties.allocationType) { case GraphicsAllocation::AllocationType::BUFFER: case GraphicsAllocation::AllocationType::BUFFER_COMPRESSED: case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY: case GraphicsAllocation::AllocationType::WRITE_COMBINED: forcePin = true; default: break; } switch (properties.allocationType) { case GraphicsAllocation::AllocationType::BUFFER: case GraphicsAllocation::AllocationType::BUFFER_COMPRESSED: case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY: case GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR: case GraphicsAllocation::AllocationType::GLOBAL_SURFACE: case GraphicsAllocation::AllocationType::IMAGE: case GraphicsAllocation::AllocationType::MAP_ALLOCATION: case GraphicsAllocation::AllocationType::PIPE: case GraphicsAllocation::AllocationType::SHARED_BUFFER: case GraphicsAllocation::AllocationType::SHARED_IMAGE: case GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY: case GraphicsAllocation::AllocationType::SVM_CPU: case GraphicsAllocation::AllocationType::SVM_GPU: case GraphicsAllocation::AllocationType::SVM_ZERO_COPY: case GraphicsAllocation::AllocationType::WRITE_COMBINED: mayRequireL3Flush = true; default: break; } switch (properties.allocationType) { case GraphicsAllocation::AllocationType::COMMAND_BUFFER: case GraphicsAllocation::AllocationType::RING_BUFFER: case GraphicsAllocation::AllocationType::SEMAPHORE_BUFFER: case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY: case GraphicsAllocation::AllocationType::DEVICE_QUEUE_BUFFER: case GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR: case GraphicsAllocation::AllocationType::FILL_PATTERN: case GraphicsAllocation::AllocationType::MAP_ALLOCATION: case GraphicsAllocation::AllocationType::MCS: case GraphicsAllocation::AllocationType::PROFILING_TAG_BUFFER: case GraphicsAllocation::AllocationType::SHARED_CONTEXT_IMAGE: case GraphicsAllocation::AllocationType::SVM_CPU: case GraphicsAllocation::AllocationType::SVM_ZERO_COPY: case GraphicsAllocation::AllocationType::TAG_BUFFER: case GraphicsAllocation::AllocationType::GLOBAL_FENCE: case GraphicsAllocation::AllocationType::INTERNAL_HOST_MEMORY: case GraphicsAllocation::AllocationType::TIMESTAMP_PACKET_TAG_BUFFER: case GraphicsAllocation::AllocationType::DEBUG_CONTEXT_SAVE_AREA: case GraphicsAllocation::AllocationType::DEBUG_SBA_TRACKING_BUFFER: case GraphicsAllocation::AllocationType::SW_TAG_BUFFER: allocationData.flags.useSystemMemory = true; default: break; } if (GraphicsAllocation::isIsaAllocationType(properties.allocationType)) { allocationData.flags.useSystemMemory = hwHelper.useSystemMemoryPlacementForISA(*hwInfo); } switch (properties.allocationType) { case GraphicsAllocation::AllocationType::COMMAND_BUFFER: case GraphicsAllocation::AllocationType::DEVICE_QUEUE_BUFFER: case GraphicsAllocation::AllocationType::IMAGE: case GraphicsAllocation::AllocationType::INDIRECT_OBJECT_HEAP: case GraphicsAllocation::AllocationType::INSTRUCTION_HEAP: case GraphicsAllocation::AllocationType::INTERNAL_HEAP: case GraphicsAllocation::AllocationType::KERNEL_ISA: case GraphicsAllocation::AllocationType::KERNEL_ISA_INTERNAL: case GraphicsAllocation::AllocationType::LINEAR_STREAM: case GraphicsAllocation::AllocationType::MCS: case GraphicsAllocation::AllocationType::PREEMPTION: case GraphicsAllocation::AllocationType::SCRATCH_SURFACE: case GraphicsAllocation::AllocationType::WORK_PARTITION_SURFACE: case GraphicsAllocation::AllocationType::SHARED_CONTEXT_IMAGE: case GraphicsAllocation::AllocationType::SHARED_IMAGE: case GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY: case GraphicsAllocation::AllocationType::SURFACE_STATE_HEAP: case GraphicsAllocation::AllocationType::TIMESTAMP_PACKET_TAG_BUFFER: case GraphicsAllocation::AllocationType::DEBUG_MODULE_AREA: case GraphicsAllocation::AllocationType::GPU_TIMESTAMP_DEVICE_BUFFER: allocationData.flags.resource48Bit = true; break; default: allocationData.flags.resource48Bit = properties.flags.resource48Bit; } allocationData.flags.shareable = properties.flags.shareable; allocationData.flags.isUSMDeviceMemory = properties.flags.isUSMDeviceAllocation; allocationData.flags.requiresCpuAccess = GraphicsAllocation::isCpuAccessRequired(properties.allocationType); allocationData.flags.allocateMemory = properties.flags.allocateMemory; allocationData.flags.allow32Bit = allow32Bit; allocationData.flags.allow64kbPages = allow64KbPages; allocationData.flags.forcePin = forcePin; allocationData.flags.uncacheable = properties.flags.uncacheable; allocationData.flags.flushL3 = (mayRequireL3Flush ? properties.flags.flushL3RequiredForRead | properties.flags.flushL3RequiredForWrite : 0u); allocationData.flags.preferRenderCompressed = properties.flags.preferCompressed; allocationData.flags.preferRenderCompressed |= CompressionSelector::preferRenderCompressedBuffer(properties, *hwInfo); allocationData.flags.multiOsContextCapable = properties.flags.multiOsContextCapable; if (properties.allocationType == GraphicsAllocation::AllocationType::DEBUG_CONTEXT_SAVE_AREA) { allocationData.flags.zeroMemory = 1; } if (properties.allocationType == GraphicsAllocation::AllocationType::DEBUG_MODULE_AREA) { allocationData.flags.use32BitFrontWindow = true; } else { allocationData.flags.use32BitFrontWindow = properties.flags.use32BitFrontWindow; } allocationData.hostPtr = hostPtr; if (properties.allocationType == GraphicsAllocation::AllocationType::KERNEL_ISA || properties.allocationType == GraphicsAllocation::AllocationType::KERNEL_ISA_INTERNAL) { allocationData.size = properties.size + hwHelper.getPaddingForISAAllocation(); } else { allocationData.size = properties.size; } allocationData.type = properties.allocationType; allocationData.storageInfo = storageInfo; allocationData.alignment = properties.alignment ? properties.alignment : MemoryConstants::preferredAlignment; allocationData.imgInfo = properties.imgInfo; if (allocationData.flags.allocateMemory) { allocationData.hostPtr = nullptr; } allocationData.gpuAddress = properties.gpuAddress; allocationData.osContext = properties.osContext; allocationData.rootDeviceIndex = properties.rootDeviceIndex; allocationData.useMmapObject = properties.useMmapObject; allocationData.flags.crossRootDeviceAccess = properties.flags.crossRootDeviceAccess; allocationData.flags.useSystemMemory |= properties.flags.crossRootDeviceAccess; hwHelper.setExtraAllocationData(allocationData, properties, *hwInfo); allocationData.flags.useSystemMemory |= properties.flags.forceSystemMemory; overrideAllocationData(allocationData, properties); allocationData.flags.isUSMHostAllocation = properties.flags.isUSMHostAllocation; return true; } GraphicsAllocation *MemoryManager::allocateGraphicsMemoryInPreferredPool(const AllocationProperties &properties, const void *hostPtr) { AllocationData allocationData; getAllocationData(allocationData, properties, hostPtr, createStorageInfoFromProperties(properties)); AllocationStatus status = AllocationStatus::Error; GraphicsAllocation *allocation = allocateGraphicsMemoryInDevicePool(allocationData, status); if (allocation) { getLocalMemoryUsageBankSelector(properties.allocationType, properties.rootDeviceIndex)->reserveOnBanks(allocationData.storageInfo.getMemoryBanks(), allocation->getUnderlyingBufferSize()); this->registerLocalMemAlloc(allocation, properties.rootDeviceIndex); } if (!allocation && status == AllocationStatus::RetryInNonDevicePool) { allocation = allocateGraphicsMemory(allocationData); if (allocation) { this->registerSysMemAlloc(allocation); } } FileLoggerInstance().logAllocation(allocation); registerAllocationInOs(allocation); return allocation; } GraphicsAllocation *MemoryManager::allocateInternalGraphicsMemoryWithHostCopy(uint32_t rootDeviceIndex, DeviceBitfield bitField, const void *ptr, size_t size) { NEO::AllocationProperties copyProperties{rootDeviceIndex, size, NEO::GraphicsAllocation::AllocationType::INTERNAL_HOST_MEMORY, bitField}; copyProperties.alignment = MemoryConstants::pageSize; auto allocation = this->allocateGraphicsMemoryWithProperties(copyProperties); if (allocation) { memcpy_s(allocation->getUnderlyingBuffer(), allocation->getUnderlyingBufferSize(), ptr, size); } return allocation; } bool MemoryManager::mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) { bool ret = false; for (auto engine : registeredEngines) { if (engine.commandStreamReceiver->pageTableManager.get()) { ret = engine.commandStreamReceiver->pageTableManager->updateAuxTable(graphicsAllocation->getGpuAddress(), graphicsAllocation->getDefaultGmm(), true); if (!ret) { break; } } } return ret; } GraphicsAllocation *MemoryManager::allocateGraphicsMemory(const AllocationData &allocationData) { if (allocationData.type == GraphicsAllocation::AllocationType::IMAGE || allocationData.type == GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY) { UNRECOVERABLE_IF(allocationData.imgInfo == nullptr); return allocateGraphicsMemoryForImage(allocationData); } if (allocationData.flags.shareable || allocationData.flags.isUSMDeviceMemory) { return allocateMemoryByKMD(allocationData); } if (useNonSvmHostPtrAlloc(allocationData.type, allocationData.rootDeviceIndex) || isNonSvmBuffer(allocationData.hostPtr, allocationData.type, allocationData.rootDeviceIndex)) { auto allocation = allocateGraphicsMemoryForNonSvmHostPtr(allocationData); if (allocation) { allocation->setFlushL3Required(allocationData.flags.flushL3); } return allocation; } bool use32Allocator = heapAssigner.use32BitHeap(allocationData.type); bool isAllocationOnLimitedGPU = isLimitedGPUOnType(allocationData.rootDeviceIndex, allocationData.type); if (use32Allocator || isAllocationOnLimitedGPU || (force32bitAllocations && allocationData.flags.allow32Bit && is64bit)) { auto hwInfo = executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getHardwareInfo(); bool useLocalMem = heapAssigner.useExternal32BitHeap(allocationData.type) ? HwInfoConfig::get(hwInfo->platform.eProductFamily)->heapInLocalMem(*hwInfo) : false; return allocate32BitGraphicsMemoryImpl(allocationData, useLocalMem); } if (allocationData.flags.isUSMHostAllocation && allocationData.hostPtr) { return allocateUSMHostGraphicsMemory(allocationData); } if (allocationData.hostPtr) { return allocateGraphicsMemoryWithHostPtr(allocationData); } if (allocationData.gpuAddress) { return allocateGraphicsMemoryWithGpuVa(allocationData); } if (peek64kbPagesEnabled(allocationData.rootDeviceIndex) && allocationData.flags.allow64kbPages) { return allocateGraphicsMemory64kb(allocationData); } return allocateGraphicsMemoryWithAlignment(allocationData); } GraphicsAllocation *MemoryManager::allocateGraphicsMemoryForImage(const AllocationData &allocationData) { auto gmm = std::make_unique(executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getGmmClientContext(), *allocationData.imgInfo, allocationData.storageInfo, allocationData.flags.preferRenderCompressed); // AllocationData needs to be reconfigured for System Memory paths AllocationData allocationDataWithSize = allocationData; allocationDataWithSize.size = allocationData.imgInfo->size; auto hostPtrAllocation = allocateGraphicsMemoryForImageFromHostPtr(allocationDataWithSize); if (hostPtrAllocation) { hostPtrAllocation->setDefaultGmm(gmm.release()); return hostPtrAllocation; } return allocateGraphicsMemoryForImageImpl(allocationDataWithSize, std::move(gmm)); } EngineControlContainer &MemoryManager::getRegisteredEngines() { return registeredEngines; } bool MemoryManager::isExternalAllocation(GraphicsAllocation::AllocationType allocationType) { if (allocationType == GraphicsAllocation::AllocationType::BUFFER || allocationType == GraphicsAllocation::AllocationType::BUFFER_COMPRESSED || allocationType == GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY || allocationType == GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR || allocationType == GraphicsAllocation::AllocationType::FILL_PATTERN || allocationType == GraphicsAllocation::AllocationType::IMAGE || allocationType == GraphicsAllocation::AllocationType::MAP_ALLOCATION || allocationType == GraphicsAllocation::AllocationType::PIPE || allocationType == GraphicsAllocation::AllocationType::SHARED_BUFFER || allocationType == GraphicsAllocation::AllocationType::SHARED_CONTEXT_IMAGE || allocationType == GraphicsAllocation::AllocationType::SHARED_IMAGE || allocationType == GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY || allocationType == GraphicsAllocation::AllocationType::SVM_CPU || allocationType == GraphicsAllocation::AllocationType::SVM_GPU || allocationType == GraphicsAllocation::AllocationType::SVM_ZERO_COPY || allocationType == GraphicsAllocation::AllocationType::UNIFIED_SHARED_MEMORY || allocationType == GraphicsAllocation::AllocationType::WRITE_COMBINED) { return true; } return false; } LocalMemoryUsageBankSelector *MemoryManager::getLocalMemoryUsageBankSelector(GraphicsAllocation::AllocationType allocationType, uint32_t rootDeviceIndex) { if (isExternalAllocation(allocationType)) { return externalLocalMemoryUsageBankSelector[rootDeviceIndex].get(); } return internalLocalMemoryUsageBankSelector[rootDeviceIndex].get(); } EngineControl *MemoryManager::getRegisteredEngineForCsr(CommandStreamReceiver *commandStreamReceiver) { EngineControl *engineCtrl = nullptr; for (auto &engine : registeredEngines) { if (engine.commandStreamReceiver == commandStreamReceiver) { engineCtrl = &engine; break; } } return engineCtrl; } void MemoryManager::unregisterEngineForCsr(CommandStreamReceiver *commandStreamReceiver) { auto numRegisteredEngines = registeredEngines.size(); for (auto i = 0u; i < numRegisteredEngines; i++) { if (registeredEngines[i].commandStreamReceiver == commandStreamReceiver) { registeredEngines[i].osContext->decRefInternal(); std::swap(registeredEngines[i], registeredEngines[numRegisteredEngines - 1]); registeredEngines.pop_back(); return; } } } void *MemoryManager::lockResource(GraphicsAllocation *graphicsAllocation) { if (!graphicsAllocation) { return nullptr; } if (graphicsAllocation->isLocked()) { return graphicsAllocation->getLockedPtr(); } auto retVal = lockResourceImpl(*graphicsAllocation); graphicsAllocation->lock(retVal); return retVal; } void MemoryManager::unlockResource(GraphicsAllocation *graphicsAllocation) { if (!graphicsAllocation) { return; } DEBUG_BREAK_IF(!graphicsAllocation->isLocked()); unlockResourceImpl(*graphicsAllocation); graphicsAllocation->unlock(); } HeapIndex MemoryManager::selectHeap(const GraphicsAllocation *allocation, bool hasPointer, bool isFullRangeSVM, bool useFrontWindow) { if (allocation) { if (heapAssigner.useInternal32BitHeap(allocation->getAllocationType())) { return useFrontWindow ? HeapAssigner::mapInternalWindowIndex(selectInternalHeap(allocation->isAllocatedInLocalMemoryPool())) : selectInternalHeap(allocation->isAllocatedInLocalMemoryPool()); } if (allocation->is32BitAllocation() || heapAssigner.useExternal32BitHeap(allocation->getAllocationType())) { return useFrontWindow ? HeapAssigner::mapExternalWindowIndex(selectExternalHeap(allocation->isAllocatedInLocalMemoryPool())) : selectExternalHeap(allocation->isAllocatedInLocalMemoryPool()); } } if (isFullRangeSVM) { if (hasPointer) { return HeapIndex::HEAP_SVM; } if (allocation && allocation->getDefaultGmm()->gmmResourceInfo->is64KBPageSuitable()) { return HeapIndex::HEAP_STANDARD64KB; } return HeapIndex::HEAP_STANDARD; } // Limited range allocation goes to STANDARD heap return HeapIndex::HEAP_STANDARD; } bool MemoryManager::copyMemoryToAllocation(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy) { if (!graphicsAllocation->getUnderlyingBuffer()) { return false; } for (auto i = 0u; i < graphicsAllocation->storageInfo.getNumBanks(); ++i) { memcpy_s(ptrOffset(static_cast(graphicsAllocation->getUnderlyingBuffer()) + i * graphicsAllocation->getUnderlyingBufferSize(), destinationOffset), (graphicsAllocation->getUnderlyingBufferSize() - destinationOffset), memoryToCopy, sizeToCopy); if (graphicsAllocation->getAllocationType() != GraphicsAllocation::AllocationType::DEBUG_CONTEXT_SAVE_AREA) { break; } } return true; } bool MemoryManager::copyMemoryToAllocationBanks(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy, DeviceBitfield handleMask) { memcpy_s(ptrOffset(static_cast(graphicsAllocation->getUnderlyingBuffer()), destinationOffset), (graphicsAllocation->getUnderlyingBufferSize() - destinationOffset), memoryToCopy, sizeToCopy); return true; } void MemoryManager::waitForEnginesCompletion(GraphicsAllocation &graphicsAllocation) { for (auto &engine : getRegisteredEngines()) { auto osContextId = engine.osContext->getContextId(); auto allocationTaskCount = graphicsAllocation.getTaskCount(osContextId); if (graphicsAllocation.isUsedByOsContext(osContextId) && engine.commandStreamReceiver->getTagAllocation() != nullptr && allocationTaskCount > *engine.commandStreamReceiver->getTagAddress()) { engine.commandStreamReceiver->waitForCompletionWithTimeout(false, TimeoutControls::maxTimeout, allocationTaskCount); } } } void MemoryManager::cleanTemporaryAllocationListOnAllEngines(bool waitForCompletion) { for (auto &engine : getRegisteredEngines()) { auto csr = engine.commandStreamReceiver; if (waitForCompletion) { csr->waitForCompletionWithTimeout(false, 0, csr->peekLatestSentTaskCount()); } csr->getInternalAllocationStorage()->cleanAllocationList(*csr->getTagAddress(), AllocationUsage::TEMPORARY_ALLOCATION); } } void *MemoryManager::getReservedMemory(size_t size, size_t alignment) { static std::mutex mutex; std::lock_guard lock(mutex); if (!reservedMemory) { reservedMemory = allocateSystemMemory(size, alignment); } return reservedMemory; } bool MemoryManager::isHostPointerTrackingEnabled(uint32_t rootDeviceIndex) { if (DebugManager.flags.EnableHostPtrTracking.get() != -1) { return !!DebugManager.flags.EnableHostPtrTracking.get(); } return (peekExecutionEnvironment().rootDeviceEnvironments[rootDeviceIndex]->getHardwareInfo()->capabilityTable.hostPtrTrackingEnabled | is32bit); } bool MemoryManager::useNonSvmHostPtrAlloc(GraphicsAllocation::AllocationType allocationType, uint32_t rootDeviceIndex) { bool isExternalHostPtrAlloc = (allocationType == GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR); bool isMapAlloc = (allocationType == GraphicsAllocation::AllocationType::MAP_ALLOCATION); if (forceNonSvmForExternalHostPtr && isExternalHostPtrAlloc) { return true; } bool isNonSvmPtrCapable = ((!peekExecutionEnvironment().rootDeviceEnvironments[rootDeviceIndex]->isFullRangeSvm() || !isHostPointerTrackingEnabled(rootDeviceIndex)) & !is32bit); return isNonSvmPtrCapable && (isExternalHostPtrAlloc || isMapAlloc); } bool MemoryManager::isCopyRequired(ImageInfo &imgInfo, const void *hostPtr) { if (!hostPtr) { return false; } size_t imageWidth = imgInfo.imgDesc.imageWidth; size_t imageHeight = 1; size_t imageDepth = 1; size_t imageCount = 1; switch (imgInfo.imgDesc.imageType) { case ImageType::Image3D: imageDepth = imgInfo.imgDesc.imageDepth; [[fallthrough]]; case ImageType::Image2D: case ImageType::Image2DArray: imageHeight = imgInfo.imgDesc.imageHeight; break; default: break; } auto hostPtrRowPitch = imgInfo.imgDesc.imageRowPitch ? imgInfo.imgDesc.imageRowPitch : imageWidth * imgInfo.surfaceFormat->ImageElementSizeInBytes; auto hostPtrSlicePitch = imgInfo.imgDesc.imageSlicePitch ? imgInfo.imgDesc.imageSlicePitch : hostPtrRowPitch * imgInfo.imgDesc.imageHeight; size_t pointerPassedSize = hostPtrRowPitch * imageHeight * imageDepth * imageCount; auto alignedSizePassedPointer = alignSizeWholePage(const_cast(hostPtr), pointerPassedSize); auto alignedSizeRequiredForAllocation = alignSizeWholePage(const_cast(hostPtr), imgInfo.size); // Passed pointer doesn't have enough memory, copy is needed bool copyRequired = (alignedSizeRequiredForAllocation > alignedSizePassedPointer) | (imgInfo.rowPitch != hostPtrRowPitch) | (imgInfo.slicePitch != hostPtrSlicePitch) | ((reinterpret_cast(hostPtr) & (MemoryConstants::cacheLineSize - 1)) != 0) | !imgInfo.linearStorage; return copyRequired; } void MemoryManager::overrideAllocationData(AllocationData &allocationData, const AllocationProperties &properties) { if (DebugManager.flags.ForceSystemMemoryPlacement.get()) { if ((1llu << (static_cast(properties.allocationType) - 1)) & DebugManager.flags.ForceSystemMemoryPlacement.get()) { allocationData.flags.useSystemMemory = true; } } if (DebugManager.flags.ForceNonSystemMemoryPlacement.get()) { if ((1llu << (static_cast(properties.allocationType) - 1)) & DebugManager.flags.ForceNonSystemMemoryPlacement.get()) { allocationData.flags.useSystemMemory = false; } } int32_t directRingPlacement = DebugManager.flags.DirectSubmissionBufferPlacement.get(); int32_t directRingAddressing = DebugManager.flags.DirectSubmissionBufferAddressing.get(); if (properties.allocationType == GraphicsAllocation::AllocationType::RING_BUFFER) { if (directRingPlacement != -1) { if (directRingPlacement == 0) { allocationData.flags.requiresCpuAccess = true; allocationData.flags.useSystemMemory = false; } else { allocationData.flags.requiresCpuAccess = false; allocationData.flags.useSystemMemory = true; } } if (directRingAddressing != -1) { if (directRingAddressing == 0) { allocationData.flags.resource48Bit = false; } else { allocationData.flags.resource48Bit = true; } } } int32_t directSemaphorePlacement = DebugManager.flags.DirectSubmissionSemaphorePlacement.get(); int32_t directSemaphoreAddressing = DebugManager.flags.DirectSubmissionSemaphoreAddressing.get(); if (properties.allocationType == GraphicsAllocation::AllocationType::SEMAPHORE_BUFFER) { if (directSemaphorePlacement != -1) { if (directSemaphorePlacement == 0) { allocationData.flags.requiresCpuAccess = true; allocationData.flags.useSystemMemory = false; } else { allocationData.flags.requiresCpuAccess = false; allocationData.flags.useSystemMemory = true; } } if (directSemaphoreAddressing != -1) { if (directSemaphoreAddressing == 0) { allocationData.flags.resource48Bit = false; } else { allocationData.flags.resource48Bit = true; } } } } bool MemoryManager::isAllocationTypeToCapture(GraphicsAllocation::AllocationType type) const { switch (type) { case GraphicsAllocation::AllocationType::SCRATCH_SURFACE: case GraphicsAllocation::AllocationType::PRIVATE_SURFACE: return true; default: break; } return false; } bool MemoryManager::isLocalMemoryUsedForIsa(uint32_t rootDeviceIndex) { std::call_once(checkIsaPlacementOnceFlags[rootDeviceIndex], [&] { AllocationProperties properties = {rootDeviceIndex, 0x1000, GraphicsAllocation::AllocationType::KERNEL_ISA, 1}; AllocationData data; getAllocationData(data, properties, nullptr, StorageInfo()); isaInLocalMemory[rootDeviceIndex] = !data.flags.useSystemMemory; }); return isaInLocalMemory[rootDeviceIndex]; } bool MemoryTransferHelper::transferMemoryToAllocation(bool useBlitter, const Device &device, GraphicsAllocation *dstAllocation, size_t dstOffset, const void *srcMemory, size_t srcSize) { if (useBlitter) { if (BlitHelperFunctions::blitMemoryToAllocation(device, dstAllocation, dstOffset, srcMemory, {srcSize, 1, 1}) == BlitOperationResult::Success) { return true; } } return device.getMemoryManager()->copyMemoryToAllocation(dstAllocation, dstOffset, srcMemory, srcSize); } bool MemoryTransferHelper::transferMemoryToAllocationBanks(const Device &device, GraphicsAllocation *dstAllocation, size_t dstOffset, const void *srcMemory, size_t srcSize, DeviceBitfield dstMemoryBanks) { auto blitSuccess = BlitHelper::blitMemoryToAllocationBanks(device, dstAllocation, dstOffset, srcMemory, {srcSize, 1, 1}, dstMemoryBanks) == BlitOperationResult::Success; if (!blitSuccess) { return device.getMemoryManager()->copyMemoryToAllocationBanks(dstAllocation, dstOffset, srcMemory, srcSize, dstMemoryBanks); } return true; } } // namespace NEO