/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/helpers/aligned_memory.h" #include "runtime/os_interface/32bit_memory.h" using namespace NEO; bool NEO::is32BitOsAllocatorAvailable = is64bit; class Allocator32bit::OsInternals { public: void *allocatedRange; }; Allocator32bit::Allocator32bit(uint64_t base, uint64_t size) : base(base), size(size) { heapAllocator = std::make_unique(base, size); } NEO::Allocator32bit::Allocator32bit() { size_t sizeToMap = 100 * 4096; this->base = (uint64_t)alignedMalloc(sizeToMap, 4096); osInternals = std::make_unique(); osInternals->allocatedRange = (void *)((uintptr_t)this->base); heapAllocator = std::make_unique(this->base, sizeToMap); } NEO::Allocator32bit::~Allocator32bit() { if (this->osInternals.get() != nullptr) { alignedFree(this->osInternals->allocatedRange); } } uint64_t Allocator32bit::allocate(size_t &size) { if (size >= 0xfffff000) return 0llu; return this->heapAllocator->allocate(size); } int Allocator32bit::free(uint64_t ptr, size_t size) { this->heapAllocator->free(ptr, size); return 0; } uintptr_t Allocator32bit::getBase() const { return (uintptr_t)base; }