/* * Copyright (c) 2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include #include "runtime/builtin_kernels_simulation/opencl_c.h" namespace OCLRT { class GraphicsAllocation; } namespace BuiltinKernelsSimulation { extern bool conditionReady; extern std::thread threads[]; template class SchedulerSimulation { public: void runSchedulerSimulation(OCLRT::GraphicsAllocation *queue, OCLRT::GraphicsAllocation *commandsStack, OCLRT::GraphicsAllocation *eventsPool, OCLRT::GraphicsAllocation *secondaryBatchBuffer, OCLRT::GraphicsAllocation *dsh, OCLRT::GraphicsAllocation *reflectionSurface, OCLRT::GraphicsAllocation *queueStorageBuffer, OCLRT::GraphicsAllocation *ssh, OCLRT::GraphicsAllocation *debugQueue); void cleanSchedulerSimulation(); static void startScheduler(uint32_t index, OCLRT::GraphicsAllocation *queue, OCLRT::GraphicsAllocation *commandsStack, OCLRT::GraphicsAllocation *eventsPool, OCLRT::GraphicsAllocation *secondaryBatchBuffer, OCLRT::GraphicsAllocation *dsh, OCLRT::GraphicsAllocation *reflectionSurface, OCLRT::GraphicsAllocation *queueStorageBuffer, OCLRT::GraphicsAllocation *ssh, OCLRT::GraphicsAllocation *debugQueue); void initializeSchedulerSimulation(OCLRT::GraphicsAllocation *queue, OCLRT::GraphicsAllocation *commandsStack, OCLRT::GraphicsAllocation *eventsPool, OCLRT::GraphicsAllocation *secondaryBatchBuffer, OCLRT::GraphicsAllocation *dsh, OCLRT::GraphicsAllocation *reflectionSurface, OCLRT::GraphicsAllocation *queueStorageBuffer, OCLRT::GraphicsAllocation *ssh, OCLRT::GraphicsAllocation *debugQueue); static void patchGpGpuWalker(uint secondLevelBatchOffset, __global uint *secondaryBatchBuffer, uint interfaceDescriptorOffset, uint simdSize, uint totalLocalWorkSize, uint3 dimSize, uint3 startPoint, uint numberOfHwThreadsPerWg, uint indirectPayloadSize, uint ioHoffset); static bool enabled; static bool simulationRun; }; template bool SchedulerSimulation::enabled = true; template bool SchedulerSimulation::simulationRun = false; } // namespace BuiltinKernelsSimulation