/* * Copyright (C) 2022-2023 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "shared/source/memory_manager/prefetch_manager.h" #include "shared/source/device/device.h" #include "shared/source/memory_manager/unified_memory_manager.h" namespace NEO { std::unique_ptr PrefetchManager::create() { return std::make_unique(); } void PrefetchManager::insertAllocation(PrefetchContext &context, const void *usmPtr, SvmAllocationData &allocData) { std::unique_lock lock{context.lock}; if (allocData.memoryType == InternalMemoryType::sharedUnifiedMemory) { context.allocations.push_back(usmPtr); } } void PrefetchManager::migrateAllocationsToGpu(PrefetchContext &context, SVMAllocsManager &unifiedMemoryManager, Device &device, CommandStreamReceiver &csr) { std::unique_lock lock{context.lock}; for (auto &ptr : context.allocations) { auto allocData = unifiedMemoryManager.getSVMAlloc(ptr); if (allocData) { unifiedMemoryManager.prefetchMemory(device, csr, *allocData); } } } void PrefetchManager::removeAllocations(PrefetchContext &context) { std::unique_lock lock{context.lock}; context.allocations.clear(); } } // namespace NEO