/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "runtime/os_interface/windows/wddm/wddm.h" #include "engine_node.h" namespace NEO { class WddmEngineMapper { public: static GPUNODE_ORDINAL engineNodeMap(aub_stream::EngineType engineType); }; } // namespace NEO