/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/memory_manager/os_agnostic_memory_manager.h" #include "core/helpers/aligned_memory.h" #include "core/helpers/basic_math.h" #include "core/helpers/ptr_math.h" #include "core/memory_manager/host_ptr_manager.h" #include "core/os_interface/os_memory.h" #include "runtime/aub/aub_center.h" #include "runtime/execution_environment/execution_environment.h" #include "runtime/gmm_helper/gmm.h" #include "runtime/gmm_helper/gmm_helper.h" #include "runtime/gmm_helper/resource_info.h" #include "runtime/helpers/hw_info.h" #include "runtime/helpers/options.h" #include "runtime/helpers/surface_formats.h" #include namespace NEO { OsAgnosticMemoryManager::OsAgnosticMemoryManager(bool aubUsage, ExecutionEnvironment &executionEnvironment) : MemoryManager(executionEnvironment) { auto gpuAddressSpace = executionEnvironment.getHardwareInfo()->capabilityTable.gpuAddressSpace; // 4 x sizeof(Heap32) + 2 x sizeof(Standard/Standard64k) size_t reservedCpuAddressRangeSize = is64bit ? (4 * 4 + 2 * (aubUsage ? 32 : 4)) * GB : 0; gfxPartition->init(gpuAddressSpace, reservedCpuAddressRangeSize); } OsAgnosticMemoryManager::~OsAgnosticMemoryManager() { applyCommonCleanup(); } struct OsHandle { }; GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) { auto sizeAligned = alignUp(allocationData.size, MemoryConstants::pageSize); MemoryAllocation *memoryAllocation = nullptr; if (fakeBigAllocations && allocationData.size > bigAllocation) { memoryAllocation = createMemoryAllocation( allocationData.type, nullptr, (void *)dummyAddress, static_cast(dummyAddress), allocationData.size, counter, MemoryPool::System4KBPages, allocationData.flags.uncacheable, allocationData.flags.flushL3, false); counter++; return memoryAllocation; } auto ptr = allocateSystemMemory(sizeAligned, allocationData.alignment ? alignUp(allocationData.alignment, MemoryConstants::pageSize) : MemoryConstants::pageSize); if (ptr != nullptr) { memoryAllocation = createMemoryAllocation(allocationData.type, ptr, ptr, reinterpret_cast(ptr), allocationData.size, counter, MemoryPool::System4KBPages, allocationData.flags.uncacheable, allocationData.flags.flushL3, false); if (allocationData.type == GraphicsAllocation::AllocationType::SVM_CPU) { //add 2MB padding in case mapPtr is not 2MB aligned size_t reserveSize = sizeAligned + allocationData.alignment; void *gpuPtr = reserveCpuAddressRange(reserveSize); if (!gpuPtr) { delete memoryAllocation; alignedFreeWrapper(ptr); return nullptr; } memoryAllocation->setReservedAddressRange(gpuPtr, reserveSize); gpuPtr = alignUp(gpuPtr, allocationData.alignment); memoryAllocation->setCpuPtrAndGpuAddress(ptr, reinterpret_cast(gpuPtr)); } } counter++; return memoryAllocation; } GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) { auto alignedPtr = alignDown(allocationData.hostPtr, MemoryConstants::pageSize); auto offsetInPage = ptrDiff(allocationData.hostPtr, alignedPtr); auto memoryAllocation = createMemoryAllocation(allocationData.type, nullptr, const_cast(allocationData.hostPtr), reinterpret_cast(alignedPtr), allocationData.size, counter, MemoryPool::System4KBPages, false, allocationData.flags.flushL3, false); memoryAllocation->setAllocationOffset(offsetInPage); counter++; return memoryAllocation; } GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemory64kb(const AllocationData &allocationData) { AllocationData allocationData64kb = allocationData; allocationData64kb.size = alignUp(allocationData.size, MemoryConstants::pageSize64k); allocationData64kb.alignment = MemoryConstants::pageSize64k; auto memoryAllocation = allocateGraphicsMemoryWithAlignment(allocationData64kb); if (memoryAllocation) { static_cast(memoryAllocation)->overrideMemoryPool(MemoryPool::System64KBPages); } return memoryAllocation; } GraphicsAllocation *OsAgnosticMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) { auto heap = useInternal32BitAllocator(allocationData.type) ? internalHeapIndex : HeapIndex::HEAP_EXTERNAL; if (allocationData.hostPtr) { auto allocationSize = alignSizeWholePage(allocationData.hostPtr, allocationData.size); auto gpuVirtualAddress = gfxPartition->heapAllocate(heap, allocationSize); if (!gpuVirtualAddress) { return nullptr; } uint64_t offset = static_cast(reinterpret_cast(allocationData.hostPtr) & MemoryConstants::pageMask); MemoryAllocation *memAlloc = new MemoryAllocation( allocationData.type, nullptr, const_cast(allocationData.hostPtr), GmmHelper::canonize(gpuVirtualAddress + offset), allocationData.size, counter, MemoryPool::System4KBPagesWith32BitGpuAddressing, false, false); memAlloc->set32BitAllocation(true); memAlloc->setGpuBaseAddress(GmmHelper::canonize(gfxPartition->getHeapBase(heap))); memAlloc->sizeToFree = allocationSize; counter++; return memAlloc; } auto allocationSize = alignUp(allocationData.size, MemoryConstants::pageSize); void *ptrAlloc = nullptr; auto gpuAddress = gfxPartition->heapAllocate(heap, allocationSize); if (allocationData.size < 0xfffff000) { if (fakeBigAllocations) { ptrAlloc = reinterpret_cast(dummyAddress); } else { ptrAlloc = alignedMallocWrapper(allocationSize, MemoryConstants::allocationAlignment); } } MemoryAllocation *memoryAllocation = nullptr; if (ptrAlloc != nullptr) { memoryAllocation = new MemoryAllocation(allocationData.type, ptrAlloc, ptrAlloc, GmmHelper::canonize(gpuAddress), allocationData.size, counter, MemoryPool::System4KBPagesWith32BitGpuAddressing, false, allocationData.flags.flushL3); memoryAllocation->set32BitAllocation(true); memoryAllocation->setGpuBaseAddress(GmmHelper::canonize(gfxPartition->getHeapBase(heap))); memoryAllocation->sizeToFree = allocationSize; } counter++; return memoryAllocation; } GraphicsAllocation *OsAgnosticMemoryManager::createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness) { auto graphicsAllocation = createMemoryAllocation(properties.allocationType, nullptr, reinterpret_cast(1), 1, 4096u, static_cast(handle), MemoryPool::SystemCpuInaccessible, false, false, requireSpecificBitness); graphicsAllocation->setSharedHandle(handle); graphicsAllocation->set32BitAllocation(requireSpecificBitness); if (properties.imgInfo) { Gmm *gmm = new Gmm(*properties.imgInfo, createStorageInfoFromProperties(properties)); graphicsAllocation->setDefaultGmm(gmm); } return graphicsAllocation; } void OsAgnosticMemoryManager::addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) { FragmentStorage fragment = {}; fragment.driverAllocation = true; fragment.fragmentCpuPointer = gfxAllocation->getUnderlyingBuffer(); fragment.fragmentSize = alignUp(gfxAllocation->getUnderlyingBufferSize(), MemoryConstants::pageSize); fragment.osInternalStorage = new OsHandle(); fragment.residency = new ResidencyData(); hostPtrManager->storeFragment(fragment); } void OsAgnosticMemoryManager::removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) { auto buffer = gfxAllocation->getUnderlyingBuffer(); auto fragment = hostPtrManager->getFragment(buffer); if (fragment && fragment->driverAllocation) { OsHandle *osStorageToRelease = fragment->osInternalStorage; ResidencyData *residencyDataToRelease = fragment->residency; if (hostPtrManager->releaseHostPtr(buffer)) { delete osStorageToRelease; delete residencyDataToRelease; } } } void OsAgnosticMemoryManager::freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) { for (auto handleId = 0u; handleId < maxHandleCount; handleId++) { delete gfxAllocation->getGmm(handleId); } if ((uintptr_t)gfxAllocation->getUnderlyingBuffer() == dummyAddress) { delete gfxAllocation; return; } if (gfxAllocation->fragmentsStorage.fragmentCount) { cleanGraphicsMemoryCreatedFromHostPtr(gfxAllocation); delete gfxAllocation; return; } auto memoryAllocation = static_cast(gfxAllocation); auto sizeToFree = memoryAllocation->sizeToFree; if (sizeToFree) { auto gpuAddressToFree = GmmHelper::decanonize(memoryAllocation->getGpuAddress()) & ~MemoryConstants::pageMask; gfxPartition->freeGpuAddressRange(gpuAddressToFree, sizeToFree); } alignedFreeWrapper(gfxAllocation->getDriverAllocatedCpuPtr()); if (gfxAllocation->getReservedAddressPtr()) { releaseReservedCpuAddressRange(gfxAllocation->getReservedAddressPtr(), gfxAllocation->getReservedAddressSize()); } if (executionEnvironment.rootDeviceEnvironments.size() > 0) { auto aubCenter = executionEnvironment.rootDeviceEnvironments[0].aubCenter.get(); if (aubCenter && aubCenter->getAubManager() && DebugManager.flags.EnableFreeMemory.get()) { aubCenter->getAubManager()->freeMemory(gfxAllocation->getGpuAddress(), gfxAllocation->getUnderlyingBufferSize()); } } delete gfxAllocation; } uint64_t OsAgnosticMemoryManager::getSystemSharedMemory() { return 16 * GB; } GraphicsAllocation *OsAgnosticMemoryManager::createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) { auto allocation = createMemoryAllocation(allocationData.type, nullptr, const_cast(allocationData.hostPtr), reinterpret_cast(allocationData.hostPtr), allocationData.size, counter++, MemoryPool::System4KBPages, false, false, false); allocation->fragmentsStorage = handleStorage; return allocation; } void OsAgnosticMemoryManager::turnOnFakingBigAllocations() { this->fakeBigAllocations = true; } MemoryManager::AllocationStatus OsAgnosticMemoryManager::populateOsHandles(OsHandleStorage &handleStorage) { for (unsigned int i = 0; i < maxFragmentsCount; i++) { if (!handleStorage.fragmentStorageData[i].osHandleStorage && handleStorage.fragmentStorageData[i].cpuPtr) { handleStorage.fragmentStorageData[i].osHandleStorage = new OsHandle(); handleStorage.fragmentStorageData[i].residency = new ResidencyData(); FragmentStorage newFragment = {}; newFragment.fragmentCpuPointer = const_cast(handleStorage.fragmentStorageData[i].cpuPtr); newFragment.fragmentSize = handleStorage.fragmentStorageData[i].fragmentSize; newFragment.osInternalStorage = handleStorage.fragmentStorageData[i].osHandleStorage; newFragment.residency = handleStorage.fragmentStorageData[i].residency; hostPtrManager->storeFragment(newFragment); } } return AllocationStatus::Success; } void OsAgnosticMemoryManager::cleanOsHandles(OsHandleStorage &handleStorage) { for (unsigned int i = 0; i < maxFragmentsCount; i++) { if (handleStorage.fragmentStorageData[i].freeTheFragment) { auto aubCenter = executionEnvironment.rootDeviceEnvironments[0].aubCenter.get(); if (aubCenter && aubCenter->getAubManager() && DebugManager.flags.EnableFreeMemory.get()) { aubCenter->getAubManager()->freeMemory((uint64_t)handleStorage.fragmentStorageData[i].cpuPtr, handleStorage.fragmentStorageData[i].fragmentSize); } delete handleStorage.fragmentStorageData[i].osHandleStorage; delete handleStorage.fragmentStorageData[i].residency; } } } GraphicsAllocation *OsAgnosticMemoryManager::allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr gmm) { GraphicsAllocation *alloc = nullptr; if (allocationData.imgInfo->linearStorage && allocationData.imgInfo->mipCount == 0) { alloc = allocateGraphicsMemoryWithAlignment(allocationData); if (alloc) { alloc->setDefaultGmm(gmm.release()); } return alloc; } auto ptr = allocateSystemMemory(alignUp(allocationData.imgInfo->size, MemoryConstants::pageSize), MemoryConstants::pageSize); if (ptr != nullptr) { alloc = createMemoryAllocation(allocationData.type, ptr, ptr, reinterpret_cast(ptr), allocationData.imgInfo->size, counter, MemoryPool::SystemCpuInaccessible, allocationData.flags.uncacheable, allocationData.flags.flushL3, false); counter++; } if (alloc) { alloc->setDefaultGmm(gmm.release()); } return alloc; } void *OsAgnosticMemoryManager::reserveCpuAddressRange(size_t size) { void *reservePtr = allocateSystemMemory(size, MemoryConstants::preferredAlignment); return reservePtr; } void OsAgnosticMemoryManager::releaseReservedCpuAddressRange(void *reserved, size_t size) { alignedFreeWrapper(reserved); } MemoryAllocation *OsAgnosticMemoryManager::createMemoryAllocation(GraphicsAllocation::AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize, uint64_t count, MemoryPool::Type pool, bool uncacheable, bool flushL3Required, bool requireSpecificBitness) { if (!isLimitedRange()) { return new MemoryAllocation(allocationType, driverAllocatedCpuPointer, pMem, gpuAddress, memSize, count, pool, uncacheable, flushL3Required); } size_t alignedSize = alignSizeWholePage(pMem, memSize); auto heap = (force32bitAllocations || requireSpecificBitness) ? HeapIndex::HEAP_EXTERNAL : HeapIndex::HEAP_STANDARD; uint64_t limitedGpuAddress = gfxPartition->heapAllocate(heap, alignedSize); auto memoryAllocation = new MemoryAllocation(allocationType, driverAllocatedCpuPointer, pMem, limitedGpuAddress, memSize, count, pool, uncacheable, flushL3Required); if (heap == HeapIndex::HEAP_EXTERNAL) { memoryAllocation->setGpuBaseAddress(GmmHelper::canonize(gfxPartition->getHeapBase(heap))); } memoryAllocation->sizeToFree = alignedSize; return memoryAllocation; } } // namespace NEO