/* * Copyright (c) 2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include "unit_tests/command_queue/command_queue_fixture.h" #include "runtime/command_queue/command_queue_hw.h" #include "hw_cmds.h" #include "runtime/context/context.h" #include "runtime/device/device.h" #include "gtest/gtest.h" namespace OCLRT { // Global table of create functions extern CommandQueueCreateFunc commandQueueFactory[IGFX_MAX_CORE]; CommandQueueHwFixture::CommandQueueHwFixture() : pCmdQ(nullptr), context(nullptr) { } CommandQueue *CommandQueueHwFixture::createCommandQueue( Device *pDevice, cl_command_queue_properties properties) { const cl_queue_properties props[3] = {CL_QUEUE_PROPERTIES, properties, 0}; auto funcCreate = commandQueueFactory[pDevice->getRenderCoreFamily()]; assert(nullptr != funcCreate); if (!context) context = new MockContext(pDevice); return funcCreate(context, pDevice, props); } void CommandQueueHwFixture::SetUp() { ASSERT_NE(nullptr, pCmdQ); context = new MockContext(); } void CommandQueueHwFixture::SetUp( Device *pDevice, cl_command_queue_properties properties) { ASSERT_NE(nullptr, pDevice); context = new MockContext(pDevice); pCmdQ = createCommandQueue(pDevice, properties); ASSERT_NE(nullptr, pCmdQ); } void CommandQueueHwFixture::TearDown() { //resolve event dependencies if (pCmdQ) { auto blocked = pCmdQ->isQueueBlocked(); UNRECOVERABLE_IF(blocked); pCmdQ->release(); } context->release(); } CommandQueueFixture::CommandQueueFixture() : pCmdQ(nullptr) { } CommandQueue *CommandQueueFixture::createCommandQueue( Context *context, Device *device, cl_command_queue_properties properties) { const cl_queue_properties props[3] = {CL_QUEUE_PROPERTIES, properties, 0}; return new CommandQueue( context, device, props); } void CommandQueueFixture::SetUp( Context *context, Device *device, cl_command_queue_properties properties) { pCmdQ = createCommandQueue( context, device, properties); } void CommandQueueFixture::TearDown() { delete pCmdQ; pCmdQ = nullptr; } }