/* * Copyright (c) 2017 - 2018, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include "runtime/helpers/options.h" #include "runtime/api/api.h" #include "runtime/mem_obj/image.h" #include "runtime/memory_manager/os_agnostic_memory_manager.h" #include "runtime/platform/platform.h" #include "runtime/sharings/d3d/cl_d3d_api.h" #include "runtime/sharings/d3d/d3d_sharing.h" #include "runtime/sharings/d3d/d3d_buffer.h" #include "runtime/sharings/d3d/d3d_surface.h" #include "runtime/sharings/d3d/d3d_texture.h" #include "gtest/gtest.h" #include "gmock/gmock.h" #include "test.h" #include "unit_tests/mocks/mock_buffer.h" #include "unit_tests/mocks/mock_context.h" #include "unit_tests/mocks/mock_command_queue.h" #include "unit_tests/fixtures/platform_fixture.h" #include "unit_tests/mocks/mock_d3d_objects.h" #include "unit_tests/mocks/mock_gmm.h" #include "unit_tests/helpers/debug_manager_state_restore.h" namespace OCLRT { template <> uint32_t MockD3DSharingFunctions::getDxgiDescCalled = 0; template <> uint32_t MockD3DSharingFunctions::getDxgiDescCalled = 0; template <> DXGI_ADAPTER_DESC MockD3DSharingFunctions::mockDxgiDesc = {{0}}; template <> DXGI_ADAPTER_DESC MockD3DSharingFunctions::mockDxgiDesc = {{0}}; template <> IDXGIAdapter *MockD3DSharingFunctions::getDxgiDescAdapterRequested = nullptr; template <> IDXGIAdapter *MockD3DSharingFunctions::getDxgiDescAdapterRequested = nullptr; template class D3DTests : public PlatformFixture, public ::testing::Test { public: typedef typename T::D3DDevice D3DDevice; typedef typename T::D3DQuery D3DQuery; typedef typename T::D3DQueryDesc D3DQueryDesc; typedef typename T::D3DResource D3DResource; typedef typename T::D3DBufferDesc D3DBufferDesc; typedef typename T::D3DBufferObj D3DBufferObj; typedef typename T::D3DTexture2dDesc D3DTexture2dDesc; typedef typename T::D3DTexture3dDesc D3DTexture3dDesc; typedef typename T::D3DTexture2d D3DTexture2d; typedef typename T::D3DTexture3d D3DTexture3d; class MockMM : public OsAgnosticMemoryManager { public: GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool /*reuseBO*/) override { auto alloc = OsAgnosticMemoryManager::createGraphicsAllocationFromSharedHandle(handle, requireSpecificBitness, false); alloc->gmm = forceGmm; gmmOwnershipPassed = true; return alloc; } GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override { auto alloc = OsAgnosticMemoryManager::createGraphicsAllocationFromSharedHandle((osHandle)((UINT_PTR)handle), false); alloc->gmm = forceGmm; gmmOwnershipPassed = true; return alloc; } bool mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) override { mapAuxGpuVACalled++; return mapAuxGpuVaRetValue; } Gmm *forceGmm = nullptr; bool gmmOwnershipPassed = false; uint32_t mapAuxGpuVACalled = 0u; bool mapAuxGpuVaRetValue = true; }; void setupMockGmm() { cl_image_desc imgDesc = {}; imgDesc.image_height = 4; imgDesc.image_width = 4; imgDesc.image_depth = 1; imgDesc.image_type = CL_MEM_OBJECT_IMAGE2D; auto imgInfo = MockGmm::initImgInfo(imgDesc, 0, nullptr); gmm = MockGmm::queryImgParams(imgInfo).release(); mockGmmResInfo = reinterpret_cast *>(gmm->gmmResourceInfo.get()); mockMM.forceGmm = gmm; } void SetUp() override { dbgRestore = new DebugManagerStateRestore(); PlatformFixture::SetUp(); context = new MockContext(pPlatform->getDevice(0)); context->forcePreferD3dSharedResources(true); mockSharingFcns = new NiceMock>(); context->setSharingFunctions(mockSharingFcns); context->setMemoryManager(&mockMM); cmdQ = new MockCommandQueue(context, context->getDevice(0), 0); DebugManager.injectFcn = &mockSharingFcns->mockGetDxgiDesc; mockSharingFcns->mockTexture2dDesc.ArraySize = 1; mockSharingFcns->mockTexture2dDesc.MipLevels = 4; mockSharingFcns->mockTexture3dDesc.MipLevels = 4; setupMockGmm(); if (context->getSharing>()) { ASSERT_EQ(0u, d3dMode); d3dMode = 10; } if (context->getSharing>()) { ASSERT_EQ(0u, d3dMode); d3dMode = 11; } ASSERT_NE(0u, d3dMode); } void TearDown() override { delete cmdQ; delete context; if (!mockMM.gmmOwnershipPassed) { delete gmm; } PlatformFixture::TearDown(); delete dbgRestore; } cl_int pickParam(cl_int d3d10, cl_int d3d11) { if (d3dMode == 10u) { return d3d10; } if (d3dMode == 11u) { return d3d11; } EXPECT_TRUE(false); return 0; } cl_mem createFromD3DBufferApi(cl_context context, cl_mem_flags flags, ID3D10Buffer *resource, cl_int *errcodeRet) { return clCreateFromD3D10BufferKHR(context, flags, resource, errcodeRet); } cl_mem createFromD3DBufferApi(cl_context context, cl_mem_flags flags, ID3D11Buffer *resource, cl_int *errcodeRet) { return clCreateFromD3D11BufferKHR(context, flags, resource, errcodeRet); } cl_mem createFromD3DTexture2DApi(cl_context context, cl_mem_flags flags, ID3D10Texture2D *resource, UINT subresource, cl_int *errcodeRet) { return clCreateFromD3D10Texture2DKHR(context, flags, resource, subresource, errcodeRet); } cl_mem createFromD3DTexture2DApi(cl_context context, cl_mem_flags flags, ID3D11Texture2D *resource, UINT subresource, cl_int *errcodeRet) { return clCreateFromD3D11Texture2DKHR(context, flags, resource, subresource, errcodeRet); } cl_mem createFromD3DTexture3DApi(cl_context context, cl_mem_flags flags, ID3D10Texture3D *resource, UINT subresource, cl_int *errcodeRet) { return clCreateFromD3D10Texture3DKHR(context, flags, resource, subresource, errcodeRet); } cl_mem createFromD3DTexture3DApi(cl_context context, cl_mem_flags flags, ID3D11Texture3D *resource, UINT subresource, cl_int *errcodeRet) { return clCreateFromD3D11Texture3DKHR(context, flags, resource, subresource, errcodeRet); } cl_int enqueueAcquireD3DObjectsApi(MockD3DSharingFunctions *mockFcns, cl_command_queue commandQueue, cl_uint numObjects, const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) { return clEnqueueAcquireD3D10ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event); } cl_int enqueueAcquireD3DObjectsApi(MockD3DSharingFunctions *mockFcns, cl_command_queue commandQueue, cl_uint numObjects, const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) { return clEnqueueAcquireD3D11ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event); } cl_int enqueueReleaseD3DObjectsApi(MockD3DSharingFunctions *mockFcns, cl_command_queue commandQueue, cl_uint numObjects, const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) { return clEnqueueReleaseD3D10ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event); } cl_int enqueueReleaseD3DObjectsApi(MockD3DSharingFunctions *mockFcns, cl_command_queue commandQueue, cl_uint numObjects, const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) { return clEnqueueReleaseD3D11ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event); } cl_int getDeviceIDsFromD3DApi(MockD3DSharingFunctions *mockFcns, cl_platform_id platform, cl_d3d10_device_source_khr d3dDeviceSource, void *d3dObject, cl_d3d10_device_set_khr d3dDeviceSet, cl_uint numEntries, cl_device_id *devices, cl_uint *numDevices) { return clGetDeviceIDsFromD3D10KHR(platform, d3dDeviceSource, d3dObject, d3dDeviceSet, numEntries, devices, numDevices); } cl_int getDeviceIDsFromD3DApi(MockD3DSharingFunctions *mockFcns, cl_platform_id platform, cl_d3d10_device_source_khr d3dDeviceSource, void *d3dObject, cl_d3d10_device_set_khr d3dDeviceSet, cl_uint numEntries, cl_device_id *devices, cl_uint *numDevices) { return clGetDeviceIDsFromD3D11KHR(platform, d3dDeviceSource, d3dObject, d3dDeviceSet, numEntries, devices, numDevices); } NiceMock> *mockSharingFcns; MockContext *context; MockCommandQueue *cmdQ; char dummyD3DBuffer; char dummyD3DBufferStaging; char dummyD3DTexture; char dummyD3DTextureStaging; Gmm *gmm = nullptr; NiceMock *mockGmmResInfo = nullptr; DebugManagerStateRestore *dbgRestore; MockMM mockMM; uint8_t d3dMode = 0; }; TYPED_TEST_CASE_P(D3DTests); TYPED_TEST_P(D3DTests, getDeviceIDsFromD3DWithSpecificDeviceSet) { cl_device_id expectedDevice = *this->devices; cl_device_id device = 0; cl_uint numDevices = 0; auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR); auto deviceSetParam = this->pickParam(CL_PREFERRED_DEVICES_FOR_D3D10_KHR, CL_PREFERRED_DEVICES_FOR_D3D11_KHR); cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(expectedDevice, device); EXPECT_EQ(1u, numDevices); device = 0; numDevices = 0; deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR); retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(expectedDevice, device); EXPECT_EQ(1u, numDevices); device = 0; numDevices = 0; retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer, CL_INVALID_OPERATION, 0, &device, &numDevices); EXPECT_EQ(CL_INVALID_VALUE, retVal); EXPECT_NE(expectedDevice, device); EXPECT_EQ(0u, numDevices); } TYPED_TEST_P(D3DTests, getDeviceIDsFromD3DWithSpecificDeviceSource) { cl_device_id expectedDevice = *this->devices; cl_device_id device = 0; cl_uint numDevices = 0; auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR); auto deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR); cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(expectedDevice, device); EXPECT_EQ(1u, numDevices); EXPECT_EQ(1u, this->mockSharingFcns->getDxgiDescCalled); EXPECT_EQ(nullptr, this->mockSharingFcns->getDxgiDescAdapterRequested); device = 0; numDevices = 0; deviceSourceParam = this->pickParam(CL_D3D10_DXGI_ADAPTER_KHR, CL_D3D11_DXGI_ADAPTER_KHR); retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(expectedDevice, device); EXPECT_EQ(1u, numDevices); EXPECT_EQ(2u, this->mockSharingFcns->getDxgiDescCalled); EXPECT_NE(nullptr, this->mockSharingFcns->getDxgiDescAdapterRequested); device = 0; numDevices = 0; retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, CL_INVALID_OPERATION, &this->dummyD3DBuffer, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_INVALID_VALUE, retVal); EXPECT_NE(expectedDevice, device); EXPECT_EQ(0u, numDevices); EXPECT_EQ(2u, this->mockSharingFcns->getDxgiDescCalled); } TYPED_TEST_P(D3DTests, givenNonIntelVendorWhenGetDeviceIdIsCalledThenReturnError) { DXGI_ADAPTER_DESC desc = {{0}}; desc.VendorId = INTEL_VENDOR_ID + 1u; this->mockSharingFcns->mockDxgiDesc = desc; cl_device_id device = 0; cl_uint numDevices = 0; auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR); auto deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR); cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, nullptr, deviceSetParam, 0, &device, &numDevices); EXPECT_EQ(CL_DEVICE_NOT_FOUND, retVal); EXPECT_TRUE(0 == device); EXPECT_EQ(0u, numDevices); EXPECT_EQ(1u, this->mockSharingFcns->getDxgiDescCalled); } TYPED_TEST_P(D3DTests, createFromD3DBufferKHRApi) { cl_int retVal; EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _)) .Times(0); auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); auto buffer = castToObject(memObj); ASSERT_NE(nullptr, buffer); ASSERT_NE(nullptr, buffer->getSharingHandler().get()); auto bufferObj = static_cast *>(buffer->getSharingHandler().get()); EXPECT_EQ((D3DResource *)&this->dummyD3DBuffer, *bufferObj->getResourceHandler()); EXPECT_TRUE(buffer->getFlags() == CL_MEM_READ_WRITE); clReleaseMemObject(memObj); } TYPED_TEST_P(D3DTests, givenNV12FormatAndEvenPlaneWhen2dCreatedThenSetPlaneParams) { this->mockSharingFcns->mockTexture2dDesc.Format = DXGI_FORMAT_NV12; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr)); ASSERT_NE(nullptr, image.get()); auto expectedFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_Y, CL_MEM_READ_WRITE); EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0); EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled); EXPECT_EQ(2u, mockGmmResInfo->arrayIndexPassedToGetOffset); } TYPED_TEST_P(D3DTests, givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams) { this->mockSharingFcns->mockTexture2dDesc.Format = DXGI_FORMAT_NV12; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 7, nullptr)); ASSERT_NE(nullptr, image.get()); auto expectedFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_UV, CL_MEM_READ_WRITE); EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0); EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled); EXPECT_EQ(3u, mockGmmResInfo->arrayIndexPassedToGetOffset); } TYPED_TEST_P(D3DTests, createFromD3D2dTextureKHRApi) { cl_int retVal; EXPECT_CALL(*this->mockSharingFcns, createQuery(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _)) .Times(0); auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, 1, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled); EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset); auto image = castToObject(memObj); ASSERT_NE(nullptr, image); ASSERT_NE(nullptr, image->getSharingHandler().get()); auto textureObj = static_cast *>(image->getSharingHandler().get()); EXPECT_EQ((D3DResource *)&this->dummyD3DTexture, *textureObj->getResourceHandler()); EXPECT_TRUE(image->getFlags() == CL_MEM_READ_WRITE); EXPECT_TRUE(image->getImageDesc().image_type == CL_MEM_OBJECT_IMAGE2D); EXPECT_EQ(1u, textureObj->getSubresource()); clReleaseMemObject(memObj); } TYPED_TEST_P(D3DTests, createFromD3D3dTextureKHRApi) { cl_int retVal; EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, createQuery(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); auto memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, 1, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled); EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset); auto image = castToObject(memObj); ASSERT_NE(nullptr, image); ASSERT_NE(nullptr, image->getSharingHandler().get()); auto textureObj = static_cast *>(image->getSharingHandler().get()); EXPECT_EQ((D3DResource *)&this->dummyD3DTexture, *textureObj->getResourceHandler()); EXPECT_TRUE(image->getFlags() == CL_MEM_READ_WRITE); EXPECT_TRUE(image->getImageDesc().image_type == CL_MEM_OBJECT_IMAGE3D); EXPECT_EQ(1u, textureObj->getSubresource()); clReleaseMemObject(memObj); } TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreateBufferThenStagingBufferEqualsPassedBuffer) { this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc)); EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DBufferObj *)&this->dummyD3DBuffer, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DBufferObj *)&this->dummyD3DBuffer)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, createQuery(_)) .Times(1) .WillOnce(SetArgPointee<0>((D3DQuery *)1)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); auto d3dBuffer = static_cast *>(buffer->getSharingHandler().get()); ASSERT_NE(nullptr, d3dBuffer); EXPECT_NE(nullptr, d3dBuffer->getQuery()); EXPECT_TRUE(d3dBuffer->isSharedResource()); EXPECT_EQ(&this->dummyD3DBuffer, d3dBuffer->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBuffer)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dBuffer->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreateBufferThenCreateNewStagingBuffer) { ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DBufferObj *)&this->dummyD3DBufferStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DBufferObj *)&this->dummyD3DBufferStaging, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DBufferObj *)&this->dummyD3DBuffer)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, createQuery(_)) .Times(1) .WillOnce(SetArgPointee<0>((D3DQuery *)1)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); auto d3dBuffer = static_cast *>(buffer->getSharingHandler().get()); ASSERT_NE(nullptr, d3dBuffer); EXPECT_NE(nullptr, d3dBuffer->getQuery()); EXPECT_FALSE(d3dBuffer->isSharedResource()); EXPECT_EQ(&this->dummyD3DBufferStaging, d3dBuffer->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBufferStaging)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBuffer)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dBuffer->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferWhenAcquiredThenCopySubregion) { this->context->setInteropUserSyncEnabled(true); ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DBufferObj *)&this->dummyD3DBufferStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion((D3DBufferObj *)&this->dummyD3DBufferStaging, 0u, (D3DBufferObj *)&this->dummyD3DBuffer, 0u)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion((D3DBufferObj *)&this->dummyD3DBuffer, 0u, (D3DBufferObj *)&this->dummyD3DBufferStaging, 0u)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_)) .Times(1); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); // acquireCount == 0, acquire EXPECT_EQ(0u, buffer->acquireCount); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, buffer->acquireCount); // acquireCount == 1, don't acquire retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(this->pickParam(CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR, CL_D3D11_RESOURCE_ALREADY_ACQUIRED_KHR), retVal); EXPECT_EQ(1u, buffer->acquireCount); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); // acquireCount == 0 EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, buffer->acquireCount); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(this->pickParam(CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR, CL_D3D11_RESOURCE_NOT_ACQUIRED_KHR), retVal); EXPECT_EQ(0u, buffer->acquireCount); } TYPED_TEST_P(D3DTests, givenSharedResourceBufferWhenAcquiredThenDontCopySubregion) { this->context->setInteropUserSyncEnabled(true); this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion(_, _, _, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_)) .Times(1); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); } TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncDisabledWhenAcquiredThenFlushOnAcquire) { this->context->setInteropUserSyncEnabled(false); this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion(_, _, _, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_)) .Times(1); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); } TYPED_TEST_P(D3DTests, getPreferD3DSharedResources) { auto ctx = std::unique_ptr(new MockContext()); cl_bool retBool = 0; size_t size = 0; auto param = this->pickParam(CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR, CL_CONTEXT_D3D11_PREFER_SHARED_RESOURCES_KHR); ctx->forcePreferD3dSharedResources(1u); auto retVal = ctx->getInfo(param, sizeof(retBool), &retBool, &size); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(sizeof(cl_bool), size); EXPECT_EQ(1u, retBool); ctx->forcePreferD3dSharedResources(0u); retVal = ctx->getInfo(param, sizeof(retBool), &retBool, &size); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(sizeof(cl_bool), size); EXPECT_EQ(0u, retBool); } TYPED_TEST_P(D3DTests, getD3DResourceInfoFromMemObj) { auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, nullptr); ASSERT_NE(nullptr, memObj); auto param = this->pickParam(CL_MEM_D3D10_RESOURCE_KHR, CL_MEM_D3D11_RESOURCE_KHR); void *retBuffer = nullptr; size_t retSize = 0; clGetMemObjectInfo(memObj, param, sizeof(D3DBufferObj), &retBuffer, &retSize); EXPECT_EQ(sizeof(D3DBufferObj), retSize); EXPECT_EQ(&this->dummyD3DBuffer, retBuffer); clReleaseMemObject(memObj); } TYPED_TEST_P(D3DTests, getD3DSubresourceInfoFromMemObj) { cl_int retVal; cl_uint subresource = 1u; auto param = this->pickParam(CL_IMAGE_D3D10_SUBRESOURCE_KHR, CL_IMAGE_D3D11_SUBRESOURCE_KHR); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); cl_uint retSubresource = 0; size_t retSize = 0; clGetImageInfo(memObj, param, sizeof(cl_uint), &retSubresource, &retSize); EXPECT_EQ(sizeof(cl_uint), retSize); EXPECT_EQ(subresource, retSubresource); clReleaseMemObject(memObj); } TYPED_TEST_P(D3DTests, givenTheSameD3DBufferWhenNextCreateIsCalledThenFail) { cl_int retVal; EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size()); auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size()); EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->at(0).second); auto memObj2 = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal); EXPECT_EQ(nullptr, memObj2); EXPECT_EQ(this->pickParam(CL_INVALID_D3D10_RESOURCE_KHR, CL_INVALID_D3D11_RESOURCE_KHR), retVal); EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size()); clReleaseMemObject(memObj); EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size()); } TYPED_TEST_P(D3DTests, givenD3DTextureWithTheSameSubresourceWhenNextCreateIsCalledThenFail) { cl_int retVal; cl_uint subresource = 1; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size()); auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size()); auto memObj2 = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); EXPECT_EQ(nullptr, memObj2); EXPECT_EQ(this->pickParam(CL_INVALID_D3D10_RESOURCE_KHR, CL_INVALID_D3D11_RESOURCE_KHR), retVal); EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size()); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); subresource++; this->setupMockGmm(); // setup new mock for new resource auto memObj3 = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); ASSERT_NE(nullptr, memObj); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(2u, this->mockSharingFcns->getTrackedResourcesVector()->size()); clReleaseMemObject(memObj); EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size()); clReleaseMemObject(memObj3); EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size()); } TYPED_TEST_P(D3DTests, givenInvalidSubresourceWhenCreateTexture2dIsCalledThenFail) { cl_int retVal; this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4; this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4; cl_uint subresource = 16; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); EXPECT_EQ(nullptr, memObj); EXPECT_EQ(CL_INVALID_VALUE, retVal); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); subresource = 20; memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal); EXPECT_EQ(nullptr, memObj); EXPECT_EQ(CL_INVALID_VALUE, retVal); } TYPED_TEST_P(D3DTests, givenInvalidSubresourceWhenCreateTexture3dIsCalledThenFail) { cl_int retVal; this->mockSharingFcns->mockTexture3dDesc.MipLevels = 4; cl_uint subresource = 16; EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); auto memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, subresource, &retVal); EXPECT_EQ(nullptr, memObj); EXPECT_EQ(CL_INVALID_VALUE, retVal); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); subresource = 20; memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, subresource, &retVal); EXPECT_EQ(nullptr, memObj); EXPECT_EQ(CL_INVALID_VALUE, retVal); } TYPED_TEST_P(D3DTests, givenReadonlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat) { EXPECT_GT(numReadOnlySurfaceFormats, 0u); for (size_t i = 0; i < numReadOnlySurfaceFormats; i++) { // only RGBA, BGRA, RG, R allowed for D3D if (readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA || readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA || readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG || readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) { auto surfaceFormat = D3DSharing::findSurfaceFormatInfo(readOnlySurfaceFormats[i].GMMSurfaceFormat, CL_MEM_READ_ONLY); ASSERT_NE(nullptr, surfaceFormat); EXPECT_EQ(&readOnlySurfaceFormats[i], surfaceFormat); } } } TYPED_TEST_P(D3DTests, givenWriteOnlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat) { EXPECT_GT(numWriteOnlySurfaceFormats, 0u); for (size_t i = 0; i < numWriteOnlySurfaceFormats; i++) { // only RGBA, BGRA, RG, R allowed for D3D if (writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA || writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA || writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG || writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) { auto surfaceFormat = D3DSharing::findSurfaceFormatInfo(writeOnlySurfaceFormats[i].GMMSurfaceFormat, CL_MEM_WRITE_ONLY); ASSERT_NE(nullptr, surfaceFormat); EXPECT_EQ(&writeOnlySurfaceFormats[i], surfaceFormat); } } } TYPED_TEST_P(D3DTests, givenReadWriteFormatWhenLookingForSurfaceFormatThenReturnValidFormat) { EXPECT_GT(numReadWriteSurfaceFormats, 0u); for (size_t i = 0; i < numReadWriteSurfaceFormats; i++) { // only RGBA, BGRA, RG, R allowed for D3D if (readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA || readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA || readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG || readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) { auto surfaceFormat = D3DSharing::findSurfaceFormatInfo(readWriteSurfaceFormats[i].GMMSurfaceFormat, CL_MEM_READ_WRITE); ASSERT_NE(nullptr, surfaceFormat); EXPECT_EQ(&readWriteSurfaceFormats[i], surfaceFormat); } } } TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDontDoExplicitFinish) { this->context->setInteropUserSyncEnabled(true); this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc)); class MockCmdQ : public CommandQueue { public: MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){}; cl_int finish(bool dcFlush) override { finishCalled++; dcFlushRequested = dcFlush; return CL_SUCCESS; } uint32_t finishCalled = 0; bool dcFlushRequested = false; }; auto mockCmdQ = std::unique_ptr(new MockCmdQ(this->context, this->context->getDevice(0), 0)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, mockCmdQ->finishCalled); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, mockCmdQ->finishCalled); } TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishTwice) { this->context->setInteropUserSyncEnabled(false); class MockCmdQ : public CommandQueue { public: MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){}; cl_int finish(bool dcFlush) override { finishCalled++; dcFlushRequested = dcFlush; return CL_SUCCESS; } uint32_t finishCalled = 0; bool dcFlushRequested = false; }; auto mockCmdQ = std::unique_ptr(new MockCmdQ(this->context, this->context->getDevice(0), 0)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, mockCmdQ->finishCalled); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(2u, mockCmdQ->finishCalled); EXPECT_TRUE(mockCmdQ->dcFlushRequested); } TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishOnce) { this->context->setInteropUserSyncEnabled(false); this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc)); class MockCmdQ : public CommandQueue { public: MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){}; cl_int finish(bool dcFlush) override { finishCalled++; dcFlushRequested = dcFlush; return CL_SUCCESS; } uint32_t finishCalled = 0; bool dcFlushRequested = false; }; auto mockCmdQ = std::unique_ptr(new MockCmdQ(this->context, this->context->getDevice(0), 0)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, mockCmdQ->finishCalled); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, mockCmdQ->finishCalled); EXPECT_TRUE(mockCmdQ->dcFlushRequested); } TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDoExplicitFinishOnce) { this->context->setInteropUserSyncEnabled(true); class MockCmdQ : public CommandQueue { public: MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){}; cl_int finish(bool dcFlush) override { finishCalled++; dcFlushRequested = dcFlush; return CL_SUCCESS; } uint32_t finishCalled = 0; bool dcFlushRequested = false; }; auto mockCmdQ = std::unique_ptr(new MockCmdQ(this->context, this->context->getDevice(0), 0)); auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); cl_mem bufferMem = (cl_mem)buffer.get(); auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(0u, mockCmdQ->finishCalled); retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr); EXPECT_EQ(CL_SUCCESS, retVal); EXPECT_EQ(1u, mockCmdQ->finishCalled); EXPECT_TRUE(mockCmdQ->dcFlushRequested); } TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreate2dTextureThenStagingTextureEqualsPassedTexture) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4; this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4; ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTexture, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); EXPECT_TRUE(d3dTexture->isSharedResource()); EXPECT_EQ(&this->dummyD3DTexture, d3dTexture->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreate2dTextureThenCreateStagingTexture) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = 0; ::testing::InSequence is; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DTexture2d *)&this->dummyD3DTextureStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTextureStaging, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); EXPECT_FALSE(d3dTexture->isSharedResource()); EXPECT_EQ(&this->dummyD3DTextureStaging, d3dTexture->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTextureStaging)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreate3dTextureThenStagingTextureEqualsPassedTexture) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->mockTexture3dDesc.MipLevels = 4; EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTexture, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture3d *)&this->dummyD3DTexture)) .Times(1); auto image = std::unique_ptr(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 0, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); EXPECT_TRUE(d3dTexture->isSharedResource()); EXPECT_EQ(&this->dummyD3DTexture, d3dTexture->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreate3dTextureThenCreateStagingTexture) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = 0; EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DTexture3d *)&this->dummyD3DTextureStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTextureStaging, _)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture3d *)&this->dummyD3DTexture)) .Times(1); auto image = std::unique_ptr(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); EXPECT_FALSE(d3dTexture->isSharedResource()); EXPECT_EQ(&this->dummyD3DTextureStaging, d3dTexture->getResourceStaging()); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTextureStaging)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture)) .Times(1); EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery())) .Times(1); } TYPED_TEST_P(D3DTests, givenD3DDeviceParamWhenContextCreationThenSetProperValues) { cl_device_id deviceID = this->context->getDevice(0); cl_platform_id pid[1] = {this->pPlatform}; auto param = this->pickParam(CL_CONTEXT_D3D10_DEVICE_KHR, CL_CONTEXT_D3D11_DEVICE_KHR); cl_context_properties validProperties[5] = {CL_CONTEXT_PLATFORM, (cl_context_properties)pid[0], param, 0, 0}; cl_int retVal = CL_SUCCESS; auto ctx = std::unique_ptr(Context::create(validProperties, DeviceVector(&deviceID, 1), nullptr, nullptr, retVal)); EXPECT_EQ(CL_SUCCESS, retVal); ASSERT_NE(nullptr, ctx.get()); EXPECT_EQ(1u, ctx->peekPreferD3dSharedResources()); EXPECT_NE(nullptr, ctx->getSharing>()); } TYPED_TEST_P(D3DTests, givenSharedNTHandleFlagWhenCreate2dTextureThenGetNtHandle) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED_NTHANDLE; EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DTexture2d *)&this->dummyD3DTextureStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _)) .Times(1); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); } TYPED_TEST_P(D3DTests, givenSharedNTHandleFlagWhenCreate3dTextureThenGetNtHandle) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED_NTHANDLE; EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)) .Times(1) .WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _)) .Times(1) .WillOnce(SetArgPointee<0>((D3DTexture3d *)&this->dummyD3DTextureStaging)); EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _)) .Times(0); EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _)) .Times(1); auto image = std::unique_ptr(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); auto d3dTexture = static_cast *>(image->getSharingHandler().get()); ASSERT_NE(nullptr, d3dTexture); } TYPED_TEST_P(D3DTests, fillBufferDesc) { D3DBufferDesc requestedDesc = {}; D3DBufferDesc expectedDesc = {}; expectedDesc.ByteWidth = 10; expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->fillCreateBufferDesc(requestedDesc, 10); EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DBufferDesc)) == 0); } TYPED_TEST_P(D3DTests, fillTexture2dDesc) { D3DTexture2dDesc requestedDesc = {}; D3DTexture2dDesc expectedDesc = {}; D3DTexture2dDesc srcDesc = {}; cl_uint subresource = 4; srcDesc.Width = 10; srcDesc.Height = 20; srcDesc.MipLevels = 9; srcDesc.ArraySize = 5; srcDesc.Format = DXGI_FORMAT::DXGI_FORMAT_A8_UNORM; srcDesc.SampleDesc = {8, 9}; srcDesc.BindFlags = 123; srcDesc.CPUAccessFlags = 456; srcDesc.MiscFlags = 789; expectedDesc.Width = srcDesc.Width; expectedDesc.Height = srcDesc.Height; expectedDesc.MipLevels = 1; expectedDesc.ArraySize = 1; expectedDesc.Format = srcDesc.Format; expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; expectedDesc.SampleDesc = srcDesc.SampleDesc; for (uint32_t i = 0u; i < (subresource % srcDesc.MipLevels); i++) { expectedDesc.Width /= 2; expectedDesc.Height /= 2; } this->mockSharingFcns->fillCreateTexture2dDesc(requestedDesc, &srcDesc, subresource); EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DTexture2dDesc)) == 0); } TYPED_TEST_P(D3DTests, fillTexture3dDesc) { D3DTexture3dDesc requestedDesc = {}; D3DTexture3dDesc expectedDesc = {}; D3DTexture3dDesc srcDesc = {}; cl_uint subresource = 4; srcDesc.Width = 10; srcDesc.Height = 20; srcDesc.Depth = 30; srcDesc.MipLevels = 9; srcDesc.Format = DXGI_FORMAT::DXGI_FORMAT_A8_UNORM; srcDesc.BindFlags = 123; srcDesc.CPUAccessFlags = 456; srcDesc.MiscFlags = 789; expectedDesc.Width = srcDesc.Width; expectedDesc.Height = srcDesc.Height; expectedDesc.Depth = srcDesc.Depth; expectedDesc.MipLevels = 1; expectedDesc.Format = srcDesc.Format; expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; for (uint32_t i = 0u; i < (subresource % srcDesc.MipLevels); i++) { expectedDesc.Width /= 2; expectedDesc.Height /= 2; expectedDesc.Depth /= 2; } this->mockSharingFcns->fillCreateTexture3dDesc(requestedDesc, &srcDesc, subresource); EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DTexture3dDesc)) == 0); } TYPED_TEST_P(D3DTests, givenPlaneWhenFindYuvSurfaceCalledThenReturnValidImgFormat) { auto surfaceFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::NO_PLANE, CL_MEM_READ_WRITE); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8); surfaceFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_U, CL_MEM_READ_WRITE); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8); surfaceFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_UV, CL_MEM_READ_WRITE); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8); surfaceFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_V, CL_MEM_READ_WRITE); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8); surfaceFormat = D3DTexture::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_Y, CL_MEM_READ_WRITE); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_R); EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8); } TYPED_TEST_P(D3DTests, inForced32BitAddressingBufferCreatedHas32BitAllocation) { auto buffer = std::unique_ptr(D3DBuffer::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr)); ASSERT_NE(nullptr, buffer.get()); auto *allocation = buffer->getGraphicsAllocation(); EXPECT_NE(nullptr, allocation); EXPECT_TRUE(allocation->is32BitAllocation); } REGISTER_TYPED_TEST_CASE_P(D3DTests, getDeviceIDsFromD3DWithSpecificDeviceSet, getDeviceIDsFromD3DWithSpecificDeviceSource, givenNonIntelVendorWhenGetDeviceIdIsCalledThenReturnError, createFromD3DBufferKHRApi, createFromD3D2dTextureKHRApi, createFromD3D3dTextureKHRApi, givenSharedResourceFlagWhenCreateBufferThenStagingBufferEqualsPassedBuffer, givenNonSharedResourceFlagWhenCreateBufferThenCreateNewStagingBuffer, givenNonSharedResourceBufferWhenAcquiredThenCopySubregion, givenSharedResourceBufferWhenAcquiredThenDontCopySubregion, givenSharedResourceBufferAndInteropUserSyncDisabledWhenAcquiredThenFlushOnAcquire, getPreferD3DSharedResources, getD3DResourceInfoFromMemObj, getD3DSubresourceInfoFromMemObj, givenTheSameD3DBufferWhenNextCreateIsCalledThenFail, givenD3DTextureWithTheSameSubresourceWhenNextCreateIsCalledThenFail, givenInvalidSubresourceWhenCreateTexture2dIsCalledThenFail, givenInvalidSubresourceWhenCreateTexture3dIsCalledThenFail, givenReadonlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat, givenWriteOnlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat, givenReadWriteFormatWhenLookingForSurfaceFormatThenReturnValidFormat, givenSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDontDoExplicitFinish, givenNonSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishTwice, givenSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishOnce, givenNonSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDoExplicitFinishOnce, givenSharedResourceFlagWhenCreate2dTextureThenStagingTextureEqualsPassedTexture, givenNonSharedResourceFlagWhenCreate2dTextureThenCreateStagingTexture, givenSharedResourceFlagWhenCreate3dTextureThenStagingTextureEqualsPassedTexture, givenNonSharedResourceFlagWhenCreate3dTextureThenCreateStagingTexture, givenD3DDeviceParamWhenContextCreationThenSetProperValues, givenSharedNTHandleFlagWhenCreate2dTextureThenGetNtHandle, givenSharedNTHandleFlagWhenCreate3dTextureThenGetNtHandle, fillBufferDesc, fillTexture2dDesc, fillTexture3dDesc, givenPlaneWhenFindYuvSurfaceCalledThenReturnValidImgFormat, givenNV12FormatAndEvenPlaneWhen2dCreatedThenSetPlaneParams, givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams, inForced32BitAddressingBufferCreatedHas32BitAllocation); typedef ::testing::Types D3DTypes; INSTANTIATE_TYPED_TEST_CASE_P(D3DSharingTests, D3DTests, D3DTypes); template class D3DAuxTests : public D3DTests {}; TYPED_TEST_CASE_P(D3DAuxTests); TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4; this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4; mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_TRUE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4; this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4; mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); mockMM.mapAuxGpuVaRetValue = false; auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_FALSE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable) { this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4; this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4; EXPECT_FALSE(gmm->unifiedAuxTranslationCapable()); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(0u, mockMM.mapAuxGpuVACalled); EXPECT_FALSE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given2dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed) { mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc)); mockGmmResInfo->setUnifiedAuxTranslationCapable(); auto image = std::unique_ptr(D3DTexture::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_TRUE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); std::unique_ptr image(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_TRUE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); mockMM.mapAuxGpuVaRetValue = false; std::unique_ptr image(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_FALSE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable) { this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED; EXPECT_FALSE(gmm->unifiedAuxTranslationCapable()); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); std::unique_ptr image(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(0u, mockMM.mapAuxGpuVACalled); EXPECT_FALSE(gmm->isRenderCompressed); } TYPED_TEST_P(D3DAuxTests, given3dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed) { mockGmmResInfo->setUnifiedAuxTranslationCapable(); EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc)); mockGmmResInfo->setUnifiedAuxTranslationCapable(); std::unique_ptr image(D3DTexture::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr)); ASSERT_NE(nullptr, image.get()); EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled); EXPECT_TRUE(gmm->isRenderCompressed); } REGISTER_TYPED_TEST_CASE_P(D3DAuxTests, given2dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed, given2dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed, given2dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable, given2dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed, given3dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed, given3dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed, given3dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable, given3dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed); INSTANTIATE_TYPED_TEST_CASE_P(D3DSharingTests, D3DAuxTests, D3DTypes); TEST(D3DSurfaceTest, givenD3DSurfaceWhenInvalidMemObjectIsPassedToValidateUpdateDataThenInvalidMemObjectErrorIsReturned) { class MockD3DSurface : public D3DSurface { public: MockD3DSurface(Context *context, cl_dx9_surface_info_khr *surfaceInfo, D3DTypesHelper::D3D9::D3DTexture2d *surfaceStaging, cl_uint plane, OCLPlane oclPlane, cl_dx9_media_adapter_type_khr adapterType, bool sharedResource, bool lockable) : D3DSurface(context, surfaceInfo, surfaceStaging, plane, oclPlane, adapterType, sharedResource, lockable) {} }; MockContext context; cl_dx9_surface_info_khr surfaceInfo = {}; OCLPlane oclPlane = OCLPlane::NO_PLANE; std::unique_ptr surface(new MockD3DSurface(&context, &surfaceInfo, nullptr, 0, oclPlane, 0, false, false)); MockBuffer buffer; UpdateData updateData; updateData.memObject = &buffer; auto result = surface->validateUpdateData(&updateData); EXPECT_EQ(CL_INVALID_MEM_OBJECT, result); } } // namespace OCLRT